mirror of
https://github.com/osukey/osukey.git
synced 2025-08-03 22:56:36 +09:00
Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-video
This commit is contained in:
@ -180,6 +180,7 @@ namespace osu.Game.Screens.Play
|
||||
},
|
||||
// display the cursor above some HUD elements.
|
||||
DrawableRuleset.Cursor?.CreateProxy() ?? new Container(),
|
||||
DrawableRuleset.ResumeOverlay?.CreateProxy() ?? new Container(),
|
||||
HUDOverlay = new HUDOverlay(ScoreProcessor, DrawableRuleset, Mods.Value)
|
||||
{
|
||||
HoldToQuit =
|
||||
@ -503,15 +504,18 @@ namespace osu.Game.Screens.Play
|
||||
return true;
|
||||
}
|
||||
|
||||
if (pauseCooldownActive && !GameplayClockContainer.IsPaused.Value)
|
||||
// still want to block if we are within the cooldown period and not already paused.
|
||||
return true;
|
||||
|
||||
if (HasFailed && ValidForResume && !FailOverlay.IsPresent)
|
||||
// ValidForResume is false when restarting
|
||||
// ValidForResume is false when restarting
|
||||
if (ValidForResume)
|
||||
{
|
||||
failAnimation.FinishTransforms(true);
|
||||
return true;
|
||||
if (pauseCooldownActive && !GameplayClockContainer.IsPaused.Value)
|
||||
// still want to block if we are within the cooldown period and not already paused.
|
||||
return true;
|
||||
|
||||
if (HasFailed && !FailOverlay.IsPresent)
|
||||
{
|
||||
failAnimation.FinishTransforms(true);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
GameplayClockContainer.ResetLocalAdjustments();
|
||||
|
Reference in New Issue
Block a user