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Convert realm data propagation to more correctly use Live<T>
wip
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@ -76,7 +76,7 @@ namespace osu.Game.Screens.Select.Carousel
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}
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if (match)
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match &= criteria.Collection?.BeatmapMD5Hashes.Contains(BeatmapInfo.MD5Hash) ?? true;
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match &= criteria.CollectionBeatmapMD5Hashes?.Contains(BeatmapInfo.MD5Hash) ?? true;
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if (match && criteria.RulesetCriteria != null)
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match &= criteria.RulesetCriteria.Matches(BeatmapInfo);
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