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Make test scene usable
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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[TestFixture]
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public class TestSceneBreadcrumbControl : OsuTestScene
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{
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private readonly BreadcrumbControl<BreadcrumbTab> breadcrumbs;
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public TestSceneBreadcrumbControl()
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{
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Add(breadcrumbs = new BreadcrumbControl<BreadcrumbTab>
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.X,
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Width = 0.5f,
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});
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AddStep(@"first", () => breadcrumbs.Current.Value = BreadcrumbTab.Click);
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AddStep(@"second", () => breadcrumbs.Current.Value = BreadcrumbTab.The);
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AddStep(@"third", () => breadcrumbs.Current.Value = BreadcrumbTab.Circles);
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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breadcrumbs.StripColour = colours.Blue;
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}
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private enum BreadcrumbTab
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{
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Click,
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The,
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Circles,
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}
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}
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}
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