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Tidy up string output
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@ -21,7 +21,7 @@ namespace osu.Game.Screens.Edit.Timing
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{
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base.LoadComplete();
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ControlPoint.BindValueChanged(point => { multiplier.Text = $"Multiplier: {point.NewValue?.SpeedMultiplier}"; });
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ControlPoint.BindValueChanged(point => { multiplier.Text = $"Multiplier: {point.NewValue?.SpeedMultiplier::0.##}x"; });
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}
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protected override DifficultyControlPoint CreatePoint()
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