mirror of
https://github.com/osukey/osukey.git
synced 2025-08-05 07:33:55 +09:00
Merge pull request #19455 from peppy/confirm-playlist-discard
Add confirmation dialog when about to discard a playlist
This commit is contained in:
@ -4,6 +4,7 @@
|
||||
#nullable disable
|
||||
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
@ -17,6 +18,8 @@ using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
@ -24,6 +27,7 @@ using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.Taiko;
|
||||
using osu.Game.Rulesets.Taiko.Mods;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
using osu.Game.Screens.OnlinePlay.Match;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
@ -65,7 +69,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddStep("load match", () =>
|
||||
{
|
||||
SelectedRoom.Value = new Room { Name = { Value = "Test Room" } };
|
||||
LoadScreen(screen = new MultiplayerMatchSubScreen(SelectedRoom.Value));
|
||||
LoadScreen(screen = new TestMultiplayerMatchSubScreen(SelectedRoom.Value));
|
||||
});
|
||||
|
||||
AddUntilStep("wait for load", () => screen.IsCurrentScreen());
|
||||
@ -281,5 +285,29 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
return lastItem.IsSelectedItem;
|
||||
});
|
||||
}
|
||||
|
||||
private class TestMultiplayerMatchSubScreen : MultiplayerMatchSubScreen
|
||||
{
|
||||
[Resolved(canBeNull: true)]
|
||||
[CanBeNull]
|
||||
private IDialogOverlay dialogOverlay { get; set; }
|
||||
|
||||
public TestMultiplayerMatchSubScreen(Room room)
|
||||
: base(room)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool OnExiting(ScreenExitEvent e)
|
||||
{
|
||||
// For testing purposes allow the screen to exit without confirming on second attempt.
|
||||
if (!ExitConfirmed && dialogOverlay?.CurrentDialog is ConfirmDiscardChangesDialog confirmDialog)
|
||||
{
|
||||
confirmDialog.PerformAction<PopupDialogDangerousButton>();
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnExiting(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -26,6 +26,7 @@ using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge;
|
||||
using osu.Game.Screens.OnlinePlay.Playlists;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Screens.Select;
|
||||
@ -45,6 +46,57 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
|
||||
private Vector2 optionsButtonPosition => Game.ToScreenSpace(new Vector2(click_padding, click_padding));
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestConfirmationRequiredToDiscardPlaylist(bool withPlaylistItemAdded)
|
||||
{
|
||||
Screens.OnlinePlay.Playlists.Playlists playlistScreen = null;
|
||||
|
||||
AddUntilStep("wait for dialog overlay", () => Game.ChildrenOfType<DialogOverlay>().SingleOrDefault() != null);
|
||||
|
||||
PushAndConfirm(() => playlistScreen = new Screens.OnlinePlay.Playlists.Playlists());
|
||||
|
||||
AddStep("import beatmap", () => BeatmapImportHelper.LoadQuickOszIntoOsu(Game).WaitSafely());
|
||||
|
||||
AddStep("open create screen", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(playlistScreen.ChildrenOfType<CreatePlaylistsRoomButton>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
if (withPlaylistItemAdded)
|
||||
{
|
||||
AddUntilStep("wait for settings displayed",
|
||||
() => (playlistScreen.CurrentSubScreen as PlaylistsRoomSubScreen)?.ChildrenOfType<PlaylistsRoomSettingsOverlay>().SingleOrDefault()?.State.Value == Visibility.Visible);
|
||||
|
||||
AddStep("edit playlist", () => InputManager.Key(Key.Enter));
|
||||
|
||||
AddUntilStep("wait for song select", () => (playlistScreen.CurrentSubScreen as PlaylistsSongSelect)?.BeatmapSetsLoaded == true);
|
||||
|
||||
AddUntilStep("wait for selection", () => !Game.Beatmap.IsDefault);
|
||||
|
||||
AddStep("add item", () => InputManager.Key(Key.Enter));
|
||||
|
||||
AddUntilStep("wait for return to playlist screen", () => playlistScreen.CurrentSubScreen is PlaylistsRoomSubScreen);
|
||||
|
||||
pushEscape();
|
||||
AddAssert("confirmation dialog shown", () => Game.ChildrenOfType<DialogOverlay>().Single().CurrentDialog is not null);
|
||||
|
||||
AddStep("confirm exit", () => InputManager.Key(Key.Enter));
|
||||
|
||||
AddAssert("dialog dismissed", () => Game.ChildrenOfType<DialogOverlay>().Single().CurrentDialog == null);
|
||||
|
||||
exitViaEscapeAndConfirm();
|
||||
}
|
||||
else
|
||||
{
|
||||
pushEscape();
|
||||
AddAssert("confirmation dialog not shown", () => Game.ChildrenOfType<DialogOverlay>().Single().CurrentDialog == null);
|
||||
|
||||
exitViaEscapeAndConfirm();
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestExitSongSelectWithEscape()
|
||||
{
|
||||
|
@ -6,6 +6,7 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
@ -16,9 +17,12 @@ using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Match.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Playlists;
|
||||
@ -221,10 +225,26 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
|
||||
public new Bindable<WorkingBeatmap> Beatmap => base.Beatmap;
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
[CanBeNull]
|
||||
private IDialogOverlay dialogOverlay { get; set; }
|
||||
|
||||
public TestPlaylistsRoomSubScreen(Room room)
|
||||
: base(room)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool OnExiting(ScreenExitEvent e)
|
||||
{
|
||||
// For testing purposes allow the screen to exit without confirming on second attempt.
|
||||
if (!ExitConfirmed && dialogOverlay?.CurrentDialog is ConfirmDiscardChangesDialog confirmDialog)
|
||||
{
|
||||
confirmDialog.PerformAction<PopupDialogDangerousButton>();
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnExiting(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user