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Start to structure flow of information in Player.
- Allow basic clicking of hitobjects. - Break non-osu! game modes temporarily. - Fix some issues with RollingCounters. - Add the ability to increment counters.
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@ -34,6 +34,11 @@ namespace osu.Game.GameModes.Play
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return $@"{count}x";
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}
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public override void Increment(ulong amount)
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{
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Count = Count + amount;
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}
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protected class TransformComboResult : Transform<ulong>
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{
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public override ulong CurrentValue
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