Make all FocusedOverlays hide on clicks outside of themselves

Also allows wheel events to pass through around them.
This commit is contained in:
Dean Herbert
2017-12-30 20:45:41 +09:00
parent be8c3d2e97
commit 442a649c63
5 changed files with 44 additions and 15 deletions

View File

@ -25,6 +25,8 @@ namespace osu.Game.Screens.Select.Options
private readonly Box holder;
private readonly FillFlowContainer<BeatmapOptionsButton> buttonsContainer;
public override bool BlockScreenWideMouse => false;
protected override void PopIn()
{
base.PopIn();