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Merge remote-tracking branch 'upstream/master' into replay
# Conflicts: # osu.Desktop.VisualTests/Tests/TestCasePlayer.cs # osu.Desktop/OsuGameDesktop.cs # osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs # osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs # osu.Game/Database/BeatmapDatabase.cs # osu.Game/Graphics/Cursor/OsuCursorContainer.cs # osu.Game/IPC/BeatmapImporter.cs # osu.Game/Modes/Mod.cs # osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs # osu.Game/Modes/UI/Playfield.cs # osu.Game/Screens/Play/Player.cs # osu.Game/Screens/Play/PlayerInputManager.cs
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@ -49,7 +49,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
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return true;
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},
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},
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number = new NumberPiece()
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number = new NumberPiece
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{
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Text = h is Spinner ? "S" : (HitObject.ComboIndex + 1).ToString(),
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},
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@ -59,7 +59,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
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{
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Colour = osuObject.Colour,
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},
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ApproachCircle = new ApproachCircle()
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ApproachCircle = new ApproachCircle
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{
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Colour = osuObject.Colour,
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}
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@ -80,7 +80,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
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double hitOffset = Math.Abs(Judgement.TimeOffset);
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OsuJudgementInfo osuJudgement = Judgement as OsuJudgementInfo;
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OsuJudgementInfo osuJudgement = (OsuJudgementInfo)Judgement;
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if (hitOffset < HitObject.HitWindowFor(OsuScoreResult.Hit50))
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{
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