Merge remote-tracking branch 'upstream/master' into replay

# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
#	osu.Desktop/OsuGameDesktop.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
#	osu.Game/Database/BeatmapDatabase.cs
#	osu.Game/Graphics/Cursor/OsuCursorContainer.cs
#	osu.Game/IPC/BeatmapImporter.cs
#	osu.Game/Modes/Mod.cs
#	osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
#	osu.Game/Modes/UI/Playfield.cs
#	osu.Game/Screens/Play/Player.cs
#	osu.Game/Screens/Play/PlayerInputManager.cs
This commit is contained in:
Dean Herbert
2017-03-07 13:50:08 +09:00
171 changed files with 513 additions and 462 deletions

View File

@ -49,7 +49,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
return true;
},
},
number = new NumberPiece()
number = new NumberPiece
{
Text = h is Spinner ? "S" : (HitObject.ComboIndex + 1).ToString(),
},
@ -59,7 +59,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
{
Colour = osuObject.Colour,
},
ApproachCircle = new ApproachCircle()
ApproachCircle = new ApproachCircle
{
Colour = osuObject.Colour,
}
@ -80,7 +80,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
double hitOffset = Math.Abs(Judgement.TimeOffset);
OsuJudgementInfo osuJudgement = Judgement as OsuJudgementInfo;
OsuJudgementInfo osuJudgement = (OsuJudgementInfo)Judgement;
if (hitOffset < HitObject.HitWindowFor(OsuScoreResult.Hit50))
{