Merge remote-tracking branch 'upstream/master' into replay

# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
#	osu.Desktop/OsuGameDesktop.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
#	osu.Game/Database/BeatmapDatabase.cs
#	osu.Game/Graphics/Cursor/OsuCursorContainer.cs
#	osu.Game/IPC/BeatmapImporter.cs
#	osu.Game/Modes/Mod.cs
#	osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
#	osu.Game/Modes/UI/Playfield.cs
#	osu.Game/Screens/Play/Player.cs
#	osu.Game/Screens/Play/PlayerInputManager.cs
This commit is contained in:
Dean Herbert
2017-03-07 13:50:08 +09:00
171 changed files with 513 additions and 462 deletions

View File

@ -21,10 +21,10 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
private Container<DrawableSliderTick> ticks;
SliderBody body;
SliderBall ball;
private SliderBody body;
private SliderBall ball;
SliderBouncer bouncer1, bouncer2;
private SliderBouncer bouncer1, bouncer2;
public DrawableSlider(Slider s) : base(s)
{
@ -94,7 +94,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
// pass all input through.
public override bool Contains(Vector2 screenSpacePos) => true;
int currentRepeat;
private int currentRepeat;
protected override void Update()
{