Change IHasRepeats.NodeSamples to IList from List

This commit is contained in:
goodtrailer
2021-10-23 01:59:07 -07:00
parent dbb1bafb28
commit 4440b9ca11
13 changed files with 14 additions and 13 deletions

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@ -408,7 +408,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
/// <param name="nodeSamples">The samples to be played when the slider nodes are hit. This includes the head and tail of the slider.</param>
/// <returns>The hit object.</returns>
protected abstract HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, PathControlPoint[] controlPoints, double? length, int repeatCount,
List<IList<HitSampleInfo>> nodeSamples);
IList<IList<HitSampleInfo>> nodeSamples);
/// <summary>
/// Creates a legacy Spinner-type hit object.