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Change IHasRepeats.NodeSamples to IList from List
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@ -4,6 +4,7 @@
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using osuTK;
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using osu.Game.Audio;
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using System.Collections.Generic;
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using osu.Framework.Bindables;
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namespace osu.Game.Rulesets.Objects.Legacy.Mania
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{
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@ -26,7 +27,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Mania
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}
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protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, PathControlPoint[] controlPoints, double? length, int repeatCount,
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List<IList<HitSampleInfo>> nodeSamples)
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IList<IList<HitSampleInfo>> nodeSamples)
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{
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return new ConvertSlider
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{
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