Add hyperdash visual testing to TestCaseCatcherArea

Also tidies up hyperdash state logic
This commit is contained in:
Dean Herbert
2017-12-01 19:58:00 +09:00
parent 07081f400c
commit 445bb70ef5
2 changed files with 54 additions and 44 deletions

View File

@ -17,6 +17,7 @@ namespace osu.Game.Rulesets.Catch.Tests
internal class TestCaseCatcherArea : OsuTestCase
{
private RulesetInfo catchRuleset;
private TestCatcherArea catcherArea;
public override IReadOnlyList<Type> RequiredTypes => new[]
{
@ -26,6 +27,7 @@ namespace osu.Game.Rulesets.Catch.Tests
public TestCaseCatcherArea()
{
AddSliderStep<float>("CircleSize", 0, 8, 5, createCatcher);
AddToggleStep("Hyperdash", t => catcherArea.ToggleHyperDash(t));
}
private void createCatcher(float size)
@ -33,7 +35,7 @@ namespace osu.Game.Rulesets.Catch.Tests
Child = new CatchInputManager(catchRuleset)
{
RelativeSizeAxes = Axes.Both,
Child = new CatcherArea(new BeatmapDifficulty { CircleSize = size })
Child = catcherArea = new TestCatcherArea(new BeatmapDifficulty { CircleSize = size })
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.BottomLeft
@ -46,5 +48,15 @@ namespace osu.Game.Rulesets.Catch.Tests
{
catchRuleset = rulesets.GetRuleset(2);
}
private class TestCatcherArea : CatcherArea
{
public TestCatcherArea(BeatmapDifficulty beatmapDifficulty)
: base(beatmapDifficulty)
{
}
public void ToggleHyperDash(bool status) => MovableCatcher.HyperDashModifier = status ? 2 : 1;
}
}
}