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Add hyperdash visual testing to TestCaseCatcherArea
Also tidies up hyperdash state logic
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@ -17,6 +17,7 @@ namespace osu.Game.Rulesets.Catch.Tests
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internal class TestCaseCatcherArea : OsuTestCase
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{
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private RulesetInfo catchRuleset;
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private TestCatcherArea catcherArea;
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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@ -26,6 +27,7 @@ namespace osu.Game.Rulesets.Catch.Tests
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public TestCaseCatcherArea()
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{
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AddSliderStep<float>("CircleSize", 0, 8, 5, createCatcher);
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AddToggleStep("Hyperdash", t => catcherArea.ToggleHyperDash(t));
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}
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private void createCatcher(float size)
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@ -33,7 +35,7 @@ namespace osu.Game.Rulesets.Catch.Tests
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Child = new CatchInputManager(catchRuleset)
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{
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RelativeSizeAxes = Axes.Both,
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Child = new CatcherArea(new BeatmapDifficulty { CircleSize = size })
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Child = catcherArea = new TestCatcherArea(new BeatmapDifficulty { CircleSize = size })
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.BottomLeft
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@ -46,5 +48,15 @@ namespace osu.Game.Rulesets.Catch.Tests
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{
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catchRuleset = rulesets.GetRuleset(2);
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}
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private class TestCatcherArea : CatcherArea
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{
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public TestCatcherArea(BeatmapDifficulty beatmapDifficulty)
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: base(beatmapDifficulty)
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{
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}
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public void ToggleHyperDash(bool status) => MovableCatcher.HyperDashModifier = status ? 2 : 1;
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}
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}
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}
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