Merge branch 'beatmap_conversion' into mod_application

Conflicts:
	osu.Game.Modes.Catch/CatchRuleset.cs
	osu.Game.Modes.Mania/ManiaRuleset.cs
	osu.Game.Modes.Osu/OsuRuleset.cs
	osu.Game.Modes.Taiko/TaikoRuleset.cs
This commit is contained in:
smoogipooo
2017-03-12 22:20:52 +09:00
5 changed files with 0 additions and 26 deletions

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@ -38,8 +38,6 @@ namespace osu.Game.Modes
public abstract DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap);
public abstract IBeatmapConverter<T> CreateBeatmapConverter<T>() where T : HitObject;
public static void Register(Ruleset ruleset) => availableRulesets.TryAdd(ruleset.PlayMode, ruleset.GetType());
protected abstract PlayMode PlayMode { get; }