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Merge branch 'beatmap_conversion' into mod_application
Conflicts: osu.Game.Modes.Catch/CatchRuleset.cs osu.Game.Modes.Mania/ManiaRuleset.cs osu.Game.Modes.Osu/OsuRuleset.cs osu.Game.Modes.Taiko/TaikoRuleset.cs
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@ -3,7 +3,6 @@
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Modes.Mania.Beatmaps;
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using osu.Game.Modes.Mania.Mods;
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using osu.Game.Modes.Mania.UI;
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using osu.Game.Modes.Mods;
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@ -109,10 +108,5 @@ namespace osu.Game.Modes.Mania
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public override HitObjectParser CreateHitObjectParser() => new NullHitObjectParser();
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public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap) => new ManiaDifficultyCalculator(beatmap);
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public override IBeatmapConverter<T> CreateBeatmapConverter<T>()
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{
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return (IBeatmapConverter<T>)new ManiaBeatmapConverter();
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}
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}
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}
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