mirror of
https://github.com/osukey/osukey.git
synced 2025-07-03 01:09:57 +09:00
Fix maps with only bonus score having NaN scores
This commit is contained in:
@ -28,6 +28,20 @@ namespace osu.Game.Tests.Gameplay
|
||||
Assert.That(scoreProcessor.TotalScore.Value, Is.EqualTo(0.0));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOnlyBonusScore()
|
||||
{
|
||||
var beatmap = new Beatmap<TestBonusHitObject> { HitObjects = { new TestBonusHitObject() } };
|
||||
|
||||
var scoreProcessor = new ScoreProcessor();
|
||||
scoreProcessor.ApplyBeatmap(beatmap);
|
||||
|
||||
// Apply a judgement
|
||||
scoreProcessor.ApplyResult(new JudgementResult(new TestBonusHitObject(), new TestBonusJudgement()) { Type = HitResult.Perfect });
|
||||
|
||||
Assert.That(scoreProcessor.TotalScore.Value, Is.EqualTo(100));
|
||||
}
|
||||
|
||||
private class TestHitObject : HitObject
|
||||
{
|
||||
public override Judgement CreateJudgement() => new TestJudgement();
|
||||
@ -37,5 +51,17 @@ namespace osu.Game.Tests.Gameplay
|
||||
{
|
||||
protected override int NumericResultFor(HitResult result) => 100;
|
||||
}
|
||||
|
||||
private class TestBonusHitObject : HitObject
|
||||
{
|
||||
public override Judgement CreateJudgement() => new TestBonusJudgement();
|
||||
}
|
||||
|
||||
private class TestBonusJudgement : Judgement
|
||||
{
|
||||
public override bool AffectsCombo => false;
|
||||
|
||||
protected override int NumericResultFor(HitResult result) => 100;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user