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Make PopupDialog abstract
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@ -19,7 +19,7 @@ using osuTK.Input;
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namespace osu.Game.Overlays.Dialog
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{
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public class PopupDialog : VisibilityContainer
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public abstract class PopupDialog : VisibilityContainer
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{
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public static readonly float ENTER_DURATION = 500;
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public static readonly float EXIT_DURATION = 200;
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