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Rename method to EquivalentTo
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@ -24,8 +24,8 @@ namespace osu.Game.Beatmaps.ControlPoints
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private double beatLength = 1000;
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public override bool ChangeEquals(ControlPoint other)
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=> base.ChangeEquals(other)
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public override bool EquivalentTo(ControlPoint other)
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=> base.EquivalentTo(other)
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&& other is TimingControlPoint timing
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&& TimeSignature.Equals(timing.TimeSignature)
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&& BeatLength.Equals(timing.BeatLength);
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