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Add basic osu! object to object snapping
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@ -30,7 +30,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
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{
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protected DragBox DragBox { get; private set; }
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protected Container<SelectionBlueprint> SelectionBlueprints { get; private set; }
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public Container<SelectionBlueprint> SelectionBlueprints { get; private set; }
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private SelectionHandler selectionHandler;
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