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Store tick count locally, remove HoldNote TickCount.
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@ -61,11 +61,6 @@ namespace osu.Game.Rulesets.Mania.Objects
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tickSpacing = timingPoint.BeatLength / difficulty.SliderTickRate;
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}
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/// <summary>
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/// Total number of hold note ticks.
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/// </summary>
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public int TotalTicks => Ticks.Count();
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/// <summary>
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/// The scoring scoring ticks of the hold note.
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/// </summary>
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