Allow game folder migration to fail gracefully when cleanup cannot completely succeed

This commit is contained in:
Dean Herbert
2022-02-10 18:48:37 +09:00
parent 7081c418dd
commit 44f2d8a448
5 changed files with 66 additions and 20 deletions

View File

@ -4,13 +4,16 @@
using System.IO;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Logging;
using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Notifications;
using osu.Game.Screens;
using osuTK;
@ -23,6 +26,15 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
[Resolved(canBeNull: true)]
private OsuGame game { get; set; }
[Resolved]
private NotificationOverlay notifications { get; set; }
[Resolved]
private Storage storage { get; set; }
[Resolved]
private GameHost host { get; set; }
public override bool AllowBackButton => false;
public override bool AllowExternalScreenChange => false;
@ -84,17 +96,33 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
Beatmap.Value = Beatmap.Default;
var originalStorage = new NativeStorage(storage.GetFullPath(string.Empty), host);
migrationTask = Task.Run(PerformMigration)
.ContinueWith(t =>
.ContinueWith(task =>
{
if (t.IsFaulted)
Logger.Error(t.Exception, $"Error during migration: {t.Exception?.Message}");
if (task.IsFaulted)
{
Logger.Error(task.Exception, $"Error during migration: {task.Exception?.Message}");
}
else if (!task.GetResultSafely())
{
notifications.Post(new SimpleNotification
{
Text = "Some files couldn't be cleaned up during migration. Clicking this notification will open the folder so you can manually clean things up.",
Activated = () =>
{
originalStorage.PresentExternally();
return true;
}
});
}
Schedule(this.Exit);
});
}
protected virtual void PerformMigration() => game?.Migrate(destination.FullName);
protected virtual bool PerformMigration() => game?.Migrate(destination.FullName) != false;
public override void OnEntering(IScreen last)
{