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Buff aim slightly
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@ -13,8 +13,8 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators
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public static class AimEvaluator
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{
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private const double wide_angle_multiplier = 1.5;
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private const double acute_angle_multiplier = 2.0;
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private const double slider_multiplier = 1.5;
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private const double acute_angle_multiplier = 1.95;
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private const double slider_multiplier = 1.35;
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private const double velocity_change_multiplier = 0.75;
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/// <summary>
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