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Apply suggestions from code review
Co-Authored-By: smoogipoo <1329837+smoogipoo@users.noreply.github.com>
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@ -28,7 +28,7 @@ namespace osu.Game.Screens.Multi.Match.Components
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{
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base.LoadComplete();
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roomId.BindValueChanged(e => updateChannel(), true);
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roomId.BindValueChanged(_ => updateChannel(), true);
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}
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private void updateChannel()
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