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Add more comprehensive xmldoc for beatmap model classes
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@ -18,7 +18,12 @@ using osu.Game.Storyboards;
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namespace osu.Game.Beatmaps
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{
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/// <summary>
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/// Provides access to the multiple resources offered by a beatmap model (textures, skins, playable beatmaps etc.)
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/// A more expensive representation of a beatmap which allows access to various associated resources.
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/// - Access textures and other resources via <see cref="GetStream"/>.
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/// - Access the storyboard via <see cref="Storyboard"/>.
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/// - Access a local skin via <see cref="Skin"/>.
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/// - Access the track via <see cref="LoadTrack"/> (and then <see cref="Track"/> for subsequent accesses).
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/// - Create a playable <see cref="Beatmap"/> via <see cref="GetPlayableBeatmap(osu.Game.Rulesets.IRulesetInfo,System.Collections.Generic.IReadOnlyList{osu.Game.Rulesets.Mods.Mod})"/>.
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/// </summary>
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public interface IWorkingBeatmap
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{
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