mirror of
https://github.com/osukey/osukey.git
synced 2025-07-02 00:40:09 +09:00
Make Rulesets.Osu use the new judgement result structure
This commit is contained in:
@ -10,6 +10,8 @@ using System.Linq;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Osu.Judgements;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects
|
||||
{
|
||||
@ -211,5 +213,7 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
protected override IEnumerable<Judgement> CreateJudgements() => new[] { new OsuJudgement() };
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user