Make Rulesets.Osu use the new judgement result structure

This commit is contained in:
smoogipoo
2018-08-02 20:36:38 +09:00
parent 9c2122c0ca
commit 4548d2c87f
22 changed files with 112 additions and 81 deletions

View File

@ -310,7 +310,7 @@ namespace osu.Game.Rulesets.Osu.Tests
}
private float judgementOffsetDirection = 1;
private void onJudgement(DrawableHitObject judgedObject, Judgement judgement)
private void onJudgement(DrawableHitObject judgedObject, JudgementResult result)
{
var osuObject = judgedObject as DrawableOsuHitObject;
if (osuObject == null)
@ -321,8 +321,8 @@ namespace osu.Game.Rulesets.Osu.Tests
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Text = judgement.IsHit ? "Hit!" : "Miss!",
Colour = judgement.IsHit ? Color4.Green : Color4.Red,
Text = result.IsHit ? "Hit!" : "Miss!",
Colour = result.IsHit ? Color4.Green : Color4.Red,
TextSize = 30,
Position = osuObject.HitObject.StackedEndPosition + judgementOffsetDirection * new Vector2(0, 45)
});