publicity -> accesstype

This commit is contained in:
Gabe Livengood
2022-06-23 11:40:25 -04:00
parent d67c482c48
commit 454eff43c5
5 changed files with 10 additions and 10 deletions

View File

@ -170,11 +170,11 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddUntilStep("both rooms visible", () => container.Rooms.Count(r => r.IsPresent) == 2);
AddStep("filter public rooms", () => container.Filter.Value = new FilterCriteria { Publicity = RoomPublicityFilter.Public });
AddStep("filter public rooms", () => container.Filter.Value = new FilterCriteria { AccessType = RoomAccessType.Public });
AddUntilStep("private room hidden", () => container.Rooms.All(r => !r.Room.HasPassword.Value));
AddStep("filter private rooms", () => container.Filter.Value = new FilterCriteria { Publicity = RoomPublicityFilter.Private });
AddStep("filter private rooms", () => container.Filter.Value = new FilterCriteria { AccessType = RoomAccessType.Private });
AddUntilStep("public room hidden", () => container.Rooms.All(r => r.Room.HasPassword.Value));
}