Move BeatmapGroupState to outside class definition.

This commit is contained in:
Dean Herbert
2016-10-27 13:42:37 +09:00
parent abfad501b6
commit 456169f182
2 changed files with 15 additions and 15 deletions

View File

@ -143,7 +143,7 @@ namespace osu.Game.GameModes.Play
return;
if (selectedBeatmapGroup != null)
selectedBeatmapGroup.State = BeatmapGroup.GroupState.Collapsed;
selectedBeatmapGroup.State = BeatmapGroupState.Collapsed;
selectedBeatmapGroup = group;
selectedBeatmap = beatmap;
@ -160,7 +160,7 @@ namespace osu.Game.GameModes.Play
setList.Add(group);
if (setList.Children.Count() == 1)
{
group.State = BeatmapGroup.GroupState.Expanded;
group.State = BeatmapGroupState.Expanded;
}
});
}