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Move play modes to their own projects.
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260
osu.Game/Modes/UI/ComboCounter.cs
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260
osu.Game/Modes/UI/ComboCounter.cs
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Transformations;
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using osu.Framework.MathUtils;
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namespace osu.Game.Modes.UI
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{
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public abstract class ComboCounter : Container
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{
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public bool IsRolling
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{
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get; protected set;
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}
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protected SpriteText PopOutSpriteText;
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protected virtual double PopOutDuration => 150;
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protected virtual float PopOutScale => 2.0f;
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protected virtual EasingTypes PopOutEasing => EasingTypes.None;
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protected virtual float PopOutInitialAlpha => 0.75f;
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protected virtual double FadeOutDuration => 100;
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/// <summary>
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/// Duration in milliseconds for the counter roll-up animation for each element.
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/// </summary>
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protected virtual double RollingDuration => 20;
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/// <summary>
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/// Easing for the counter rollover animation.
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/// </summary>
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protected EasingTypes RollingEasing => EasingTypes.None;
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private ulong displayedCount;
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/// <summary>
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/// Value shown at the current moment.
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/// </summary>
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public virtual ulong DisplayedCount
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{
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get
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{
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return displayedCount;
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}
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protected set
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{
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if (displayedCount.Equals(value))
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return;
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updateDisplayedCount(displayedCount, value, IsRolling);
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}
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}
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protected ulong count;
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/// <summary>
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/// Actual value of counter.
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/// </summary>
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public virtual ulong Count
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{
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get
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{
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return count;
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}
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set
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{
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updateCount(value);
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}
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}
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public void Increment(ulong amount = 1)
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{
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Count = Count + amount;
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}
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protected SpriteText DisplayedCountSpriteText;
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private float textSize;
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public float TextSize
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{
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get { return textSize; }
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set
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{
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textSize = value;
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DisplayedCountSpriteText.TextSize = TextSize;
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PopOutSpriteText.TextSize = TextSize;
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}
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}
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/// <summary>
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/// Base of all combo counters.
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/// </summary>
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protected ComboCounter()
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{
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AutoSizeAxes = Axes.Both;
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Children = new Drawable[]
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{
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DisplayedCountSpriteText = new SpriteText
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{
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Alpha = 0,
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},
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PopOutSpriteText = new SpriteText
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{
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Alpha = 0,
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}
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};
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TextSize = 80;
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DisplayedCountSpriteText.Text = FormatCount(Count);
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DisplayedCountSpriteText.Anchor = Anchor;
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DisplayedCountSpriteText.Origin = Origin;
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StopRolling();
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}
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/// <summary>
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/// Stops rollover animation, forcing the displayed count to be the actual count.
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/// </summary>
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public void StopRolling()
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{
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updateCount(Count);
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}
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/// <summary>
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/// Animates roll-back to 0.
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/// </summary>
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public void Roll()
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{
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Roll(0);
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}
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/// <summary>
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/// Animates roll-up/roll-back to an specific value.
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/// </summary>
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/// <param name="newValue">Target value.</param>
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public virtual void Roll(ulong newValue)
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{
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updateCount(newValue, true);
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}
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/// <summary>
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/// Resets count to default value.
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/// </summary>
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public virtual void ResetCount()
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{
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updateCount(0);
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}
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protected virtual string FormatCount(ulong count)
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{
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return count.ToString();
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}
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protected abstract void OnDisplayedCountRolling(ulong currentValue, ulong newValue);
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protected abstract void OnDisplayedCountIncrement(ulong newValue);
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protected abstract void OnDisplayedCountChange(ulong newValue);
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protected virtual void OnCountRolling(ulong currentValue, ulong newValue)
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{
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transformRoll(new TransformComboRoll(), currentValue, newValue);
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}
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protected virtual void OnCountIncrement(ulong currentValue, ulong newValue) {
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DisplayedCount = newValue;
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}
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protected virtual void OnCountChange(ulong currentValue, ulong newValue) {
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DisplayedCount = newValue;
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}
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private double getProportionalDuration(ulong currentValue, ulong newValue)
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{
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double difference = currentValue > newValue ? currentValue - newValue : newValue - currentValue;
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return difference * RollingDuration;
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}
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private void updateDisplayedCount(ulong currentValue, ulong newValue, bool rolling)
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{
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displayedCount = newValue;
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if (rolling)
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OnDisplayedCountRolling(currentValue, newValue);
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else if (currentValue + 1 == newValue)
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OnDisplayedCountIncrement(newValue);
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else
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OnDisplayedCountChange(newValue);
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}
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private void updateCount(ulong value, bool rolling = false)
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{
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count = value;
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if (!IsLoaded)
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return;
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ulong prevCount = count;
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if (!rolling)
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{
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Flush(false, typeof(TransformComboRoll));
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IsRolling = false;
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DisplayedCount = prevCount;
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if (prevCount + 1 == count)
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OnCountIncrement(prevCount, count);
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else
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OnCountChange(prevCount, count);
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}
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else
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{
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OnCountRolling(displayedCount, count);
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IsRolling = true;
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}
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}
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private void transformRoll(TransformComboRoll transform, ulong currentValue, ulong newValue)
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{
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Flush(false, typeof(TransformComboRoll));
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if (RollingDuration < 1)
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{
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DisplayedCount = Count;
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return;
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}
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transform.StartTime = Time.Current;
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transform.EndTime = Time.Current + getProportionalDuration(currentValue, newValue);
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transform.StartValue = currentValue;
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transform.EndValue = newValue;
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transform.Easing = RollingEasing;
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Transforms.Add(transform);
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}
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protected class TransformComboRoll : Transform<ulong>
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{
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protected override ulong CurrentValue
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{
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get
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{
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double time = Time?.Current ?? 0;
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if (time < StartTime) return StartValue;
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if (time >= EndTime) return EndValue;
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return (ulong)Interpolation.ValueAt(time, StartValue, EndValue, StartTime, EndTime, Easing);
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}
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}
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public override void Apply(Drawable d)
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{
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base.Apply(d);
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(d as ComboCounter).DisplayedCount = CurrentValue;
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}
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}
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}
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}
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