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Move play modes to their own projects.
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34
osu.Game.Modes.Mania/Objects/Drawable/DrawableNote.cs
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34
osu.Game.Modes.Mania/Objects/Drawable/DrawableNote.cs
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Graphics.Transformations;
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using osu.Framework.Graphics;
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using OpenTK;
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namespace osu.Game.Modes.Mania.Objects.Drawable
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{
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public class DrawableNote : Sprite
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{
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private readonly ManiaBaseHit note;
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public DrawableNote(ManiaBaseHit note)
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{
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this.note = note;
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Origin = Anchor.Centre;
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Scale = new Vector2(0.1f);
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}
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[BackgroundDependencyLoader]
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private void load(TextureStore textures)
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{
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Texture = textures.Get(@"Menu/logo");
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Transforms.Add(new TransformPositionY() { StartTime = note.StartTime - 200, EndTime = note.StartTime, StartValue = -0.1f, EndValue = 0.9f });
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Transforms.Add(new TransformAlpha() { StartTime = note.StartTime + note.Duration + 200, EndTime = note.StartTime + note.Duration + 400, StartValue = 1, EndValue = 0 });
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Expire(true);
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}
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}
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}
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9
osu.Game.Modes.Mania/Objects/HoldNote.cs
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9
osu.Game.Modes.Mania/Objects/HoldNote.cs
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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namespace osu.Game.Modes.Mania.Objects
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{
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public class HoldNote : Note
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{
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}
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}
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12
osu.Game.Modes.Mania/Objects/ManiaBaseHit.cs
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12
osu.Game.Modes.Mania/Objects/ManiaBaseHit.cs
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Modes.Objects;
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namespace osu.Game.Modes.Mania.Objects
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{
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public abstract class ManiaBaseHit : HitObject
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{
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public int Column;
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}
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}
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47
osu.Game.Modes.Mania/Objects/ManiaConverter.cs
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47
osu.Game.Modes.Mania/Objects/ManiaConverter.cs
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using osu.Game.Modes.Objects;
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using osu.Game.Modes.Osu.Objects;
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namespace osu.Game.Modes.Mania.Objects
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{
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class ManiaConverter : HitObjectConverter<ManiaBaseHit>
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{
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private readonly int columns;
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public ManiaConverter(int columns)
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{
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this.columns = columns;
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}
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public override List<ManiaBaseHit> Convert(List<HitObject> input)
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{
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List<ManiaBaseHit> output = new List<ManiaBaseHit>();
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foreach (HitObject i in input)
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{
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ManiaBaseHit h = i as ManiaBaseHit;
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if (h == null)
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{
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OsuBaseHit o = i as OsuBaseHit;
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if (o == null) throw new HitObjectConvertException(@"Mania", i);
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h = new Note
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{
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StartTime = o.StartTime,
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Column = (int)Math.Round(o.Position.X / 512 * columns)
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};
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}
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output.Add(h);
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}
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return output;
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}
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}
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}
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9
osu.Game.Modes.Mania/Objects/Note.cs
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9
osu.Game.Modes.Mania/Objects/Note.cs
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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namespace osu.Game.Modes.Mania.Objects
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{
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public class Note : ManiaBaseHit
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{
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}
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}
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