mirror of
https://github.com/osukey/osukey.git
synced 2025-08-03 14:46:38 +09:00
Fix escape key to exit PlaySongSelect
This is less than ideal but is the least disruptive solution. The InputManager itself holds Escape keypresses from getting to anything else if something is focused.
This commit is contained in:
@ -146,6 +146,7 @@ namespace osu.Game.Screens.Select
|
||||
Position = wedged_container_start_position,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
FilterChanged = filterChanged,
|
||||
Exit = () => Exit(),
|
||||
},
|
||||
beatmapInfoWedge = new BeatmapInfoWedge
|
||||
{
|
||||
|
Reference in New Issue
Block a user