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Rename test cases to test scenes inline with the framework change
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35
osu.Game/Tests/Visual/ManualInputManagerTestScene.cs
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35
osu.Game/Tests/Visual/ManualInputManagerTestScene.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing.Input;
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using osu.Game.Graphics.Cursor;
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namespace osu.Game.Tests.Visual
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{
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public abstract class ManualInputManagerTestScene : OsuTestScene
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{
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protected override Container<Drawable> Content => content;
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private readonly Container content;
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protected readonly ManualInputManager InputManager;
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protected ManualInputManagerTestScene()
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{
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base.Content.Add(InputManager = new ManualInputManager
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{
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UseParentInput = true,
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Child = content = new MenuCursorContainer { RelativeSizeAxes = Axes.Both },
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});
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}
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/// <summary>
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/// Returns input back to the user.
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/// </summary>
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protected void ReturnUserInput()
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{
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AddStep("Return user input", () => InputManager.UseParentInput = true);
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}
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}
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}
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