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https://github.com/osukey/osukey.git
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Rename test cases to test scenes inline with the framework change
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@ -20,7 +20,7 @@ using osu.Game.Screens.Select.Filter;
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namespace osu.Game.Tests.Visual.SongSelect
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{
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[TestFixture]
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public class TestCaseBeatmapCarousel : OsuTestCase
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public class TestSceneBeatmapCarousel : OsuTestScene
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{
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private TestBeatmapCarousel carousel;
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private RulesetStore rulesets;
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@ -14,11 +14,11 @@ namespace osu.Game.Tests.Visual.SongSelect
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{
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[TestFixture]
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[System.ComponentModel.Description("PlaySongSelect leaderboard/details area")]
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public class TestCaseBeatmapDetailArea : OsuTestCase
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public class TestSceneBeatmapDetailArea : OsuTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(BeatmapDetails) };
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public TestCaseBeatmapDetailArea()
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public TestSceneBeatmapDetailArea()
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{
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BeatmapDetailArea detailsArea;
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Add(detailsArea = new BeatmapDetailArea
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@ -10,9 +10,9 @@ using osu.Game.Screens.Select;
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namespace osu.Game.Tests.Visual.SongSelect
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{
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[Description("PlaySongSelect beatmap details")]
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public class TestCaseBeatmapDetails : OsuTestCase
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public class TestSceneBeatmapDetails : OsuTestScene
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{
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public TestCaseBeatmapDetails()
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public TestSceneBeatmapDetails()
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{
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BeatmapDetails details;
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Add(details = new BeatmapDetails
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@ -24,7 +24,7 @@ using osuTK;
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namespace osu.Game.Tests.Visual.SongSelect
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{
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[TestFixture]
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public class TestCaseBeatmapInfoWedge : OsuTestCase
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public class TestSceneBeatmapInfoWedge : OsuTestScene
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{
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private RulesetStore rulesets;
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private TestBeatmapInfoWedge infoWedge;
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@ -10,9 +10,9 @@ using osuTK.Input;
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namespace osu.Game.Tests.Visual.SongSelect
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{
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[Description("bottom beatmap details")]
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public class TestCaseBeatmapOptionsOverlay : OsuTestCase
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public class TestSceneBeatmapOptionsOverlay : OsuTestScene
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{
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public TestCaseBeatmapOptionsOverlay()
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public TestSceneBeatmapOptionsOverlay()
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{
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var overlay = new BeatmapOptionsOverlay();
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@ -18,7 +18,7 @@ using osuTK;
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namespace osu.Game.Tests.Visual.SongSelect
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{
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[Description("PlaySongSelect leaderboard")]
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public class TestCaseLeaderboard : OsuTestCase
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public class TestSceneLeaderboard : OsuTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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@ -31,7 +31,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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private readonly FailableLeaderboard leaderboard;
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public TestCaseLeaderboard()
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public TestSceneLeaderboard()
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{
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Add(leaderboard = new FailableLeaderboard
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{
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@ -26,7 +26,7 @@ using osu.Game.Screens.Select.Filter;
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namespace osu.Game.Tests.Visual.SongSelect
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{
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[TestFixture]
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public class TestCasePlaySongSelect : ScreenTestCase
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public class TestScenePlaySongSelect : ScreenTestScene
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{
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private BeatmapManager manager;
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