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Rename test cases to test scenes inline with the framework change
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.ComponentModel;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Screens.Select.Options;
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using osuTK.Graphics;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.SongSelect
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{
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[Description("bottom beatmap details")]
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public class TestSceneBeatmapOptionsOverlay : OsuTestScene
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{
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public TestSceneBeatmapOptionsOverlay()
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{
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var overlay = new BeatmapOptionsOverlay();
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overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.Regular.TimesCircle, Color4.Purple, null, Key.Number1);
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overlay.AddButton(@"Clear", @"local scores", FontAwesome.Solid.Eraser, Color4.Purple, null, Key.Number2);
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overlay.AddButton(@"Edit", @"Beatmap", FontAwesome.Solid.PencilAlt, Color4.Yellow, null, Key.Number3);
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overlay.AddButton(@"Delete", @"Beatmap", FontAwesome.Solid.Trash, Color4.Pink, null, Key.Number4, float.MaxValue);
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Add(overlay);
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AddStep(@"Toggle", overlay.ToggleVisibility);
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}
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}
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}
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