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Rename test cases to test scenes inline with the framework change
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39
osu.Game.Tests/Visual/UserInterface/TestScenePopupDialog.cs
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39
osu.Game.Tests/Visual/UserInterface/TestScenePopupDialog.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Overlays.Dialog;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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[TestFixture]
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public class TestScenePopupDialog : OsuTestScene
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{
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public TestScenePopupDialog()
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{
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var popup = new PopupDialog
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{
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RelativeSizeAxes = Axes.Both,
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State = Framework.Graphics.Containers.Visibility.Visible,
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Icon = FontAwesome.Solid.AssistiveListeningSystems,
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HeaderText = @"This is a test popup",
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BodyText = "I can say lots of stuff and even wrap my words!",
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Buttons = new PopupDialogButton[]
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{
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new PopupDialogCancelButton
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{
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Text = @"Yes. That you can.",
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},
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new PopupDialogOkButton
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{
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Text = @"You're a fake!",
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},
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}
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};
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Add(popup);
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}
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}
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}
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