mirror of
https://github.com/osukey/osukey.git
synced 2025-04-30 11:17:20 +09:00
Merge branch 'master' of https://github.com/ppy/osu
This commit is contained in:
commit
45b10e48e0
@ -1,8 +1,8 @@
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@ -12,7 +12,7 @@
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@ -1,8 +1,8 @@
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@ -12,7 +12,7 @@
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@ -1,8 +1,8 @@
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@ -1,8 +1,8 @@
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|
||||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1" />
|
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net5.0" />
|
||||||
<option name="PASS_PARENT_ENVS" value="1" />
|
<option name="PASS_PARENT_ENVS" value="1" />
|
||||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||||
<option name="USE_MONO" value="0" />
|
<option name="USE_MONO" value="0" />
|
||||||
@ -12,7 +12,7 @@
|
|||||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
<option name="PROJECT_TFM" value="net5.0" />
|
||||||
<method v="2">
|
<method v="2">
|
||||||
<option name="Build" />
|
<option name="Build" />
|
||||||
</method>
|
</method>
|
||||||
|
18
.vscode/launch.json
vendored
18
.vscode/launch.json
vendored
@ -7,7 +7,7 @@
|
|||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll"
|
"${workspaceRoot}/osu.Desktop/bin/Debug/net5.0/osu!.dll"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build osu! (Debug)",
|
"preLaunchTask": "Build osu! (Debug)",
|
||||||
@ -19,7 +19,7 @@
|
|||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.1/osu!.dll"
|
"${workspaceRoot}/osu.Desktop/bin/Release/net5.0/osu!.dll"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build osu! (Release)",
|
"preLaunchTask": "Build osu! (Release)",
|
||||||
@ -31,7 +31,7 @@
|
|||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp3.1/osu.Game.Tests.dll"
|
"${workspaceRoot}/osu.Game.Tests/bin/Debug/net5.0/osu.Game.Tests.dll"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build tests (Debug)",
|
"preLaunchTask": "Build tests (Debug)",
|
||||||
@ -43,7 +43,7 @@
|
|||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp3.1/osu.Game.Tests.dll"
|
"${workspaceRoot}/osu.Game.Tests/bin/Release/net5.0/osu.Game.Tests.dll"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build tests (Release)",
|
"preLaunchTask": "Build tests (Release)",
|
||||||
@ -55,7 +55,7 @@
|
|||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll",
|
"${workspaceRoot}/osu.Desktop/bin/Debug/net5.0/osu!.dll",
|
||||||
"--tournament"
|
"--tournament"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
@ -68,7 +68,7 @@
|
|||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.1/osu!.dll",
|
"${workspaceRoot}/osu.Desktop/bin/Release/net5.0/osu!.dll",
|
||||||
"--tournament"
|
"--tournament"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
@ -81,7 +81,7 @@
|
|||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.1/osu.Game.Tournament.Tests.dll",
|
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/net5.0/osu.Game.Tournament.Tests.dll",
|
||||||
"--tournament"
|
"--tournament"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
@ -94,7 +94,7 @@
|
|||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.1/osu.Game.Tournament.Tests.dll",
|
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/net5.0/osu.Game.Tournament.Tests.dll",
|
||||||
"--tournament"
|
"--tournament"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
@ -105,7 +105,7 @@
|
|||||||
"name": "Benchmark",
|
"name": "Benchmark",
|
||||||
"type": "coreclr",
|
"type": "coreclr",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "${workspaceRoot}/osu.Game.Benchmarks/bin/Release/netcoreapp3.1/osu.Game.Benchmarks.dll",
|
"program": "${workspaceRoot}/osu.Game.Benchmarks/bin/Release/net5.0/osu.Game.Benchmarks.dll",
|
||||||
"args": [
|
"args": [
|
||||||
"--filter",
|
"--filter",
|
||||||
"*"
|
"*"
|
||||||
|
@ -18,7 +18,7 @@
|
|||||||
<ItemGroup Label="Code Analysis">
|
<ItemGroup Label="Code Analysis">
|
||||||
<PackageReference Include="Microsoft.CodeAnalysis.BannedApiAnalyzers" Version="3.3.2" PrivateAssets="All" />
|
<PackageReference Include="Microsoft.CodeAnalysis.BannedApiAnalyzers" Version="3.3.2" PrivateAssets="All" />
|
||||||
<AdditionalFiles Include="$(MSBuildThisFileDirectory)CodeAnalysis\BannedSymbols.txt" />
|
<AdditionalFiles Include="$(MSBuildThisFileDirectory)CodeAnalysis\BannedSymbols.txt" />
|
||||||
<PackageReference Include="Microsoft.CodeAnalysis.FxCopAnalyzers" Version="3.3.1" PrivateAssets="All" />
|
<PackageReference Include="Microsoft.CodeAnalysis.FxCopAnalyzers" Version="3.3.2" PrivateAssets="All" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Code Analysis">
|
<PropertyGroup Label="Code Analysis">
|
||||||
<CodeAnalysisRuleSet>$(MSBuildThisFileDirectory)CodeAnalysis\osu.ruleset</CodeAnalysisRuleSet>
|
<CodeAnalysisRuleSet>$(MSBuildThisFileDirectory)CodeAnalysis\osu.ruleset</CodeAnalysisRuleSet>
|
||||||
@ -28,9 +28,17 @@
|
|||||||
<NoWarn>$(NoWarn);CS1591</NoWarn>
|
<NoWarn>$(NoWarn);CS1591</NoWarn>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<!-- DeepEqual is not netstandard-compatible. This is fine since we run tests with .NET Framework anyway.
|
<!--
|
||||||
This is required due to https://github.com/NuGet/Home/issues/5740 -->
|
NU1701:
|
||||||
<NoWarn>$(NoWarn);NU1701</NoWarn>
|
DeepEqual is not netstandard-compatible. This is fine since we run tests with .NET Framework anyway.
|
||||||
|
This is required due to https://github.com/NuGet/Home/issues/5740
|
||||||
|
|
||||||
|
CA9998:
|
||||||
|
Microsoft.CodeAnalysis.FxCopAnalyzers has been deprecated.
|
||||||
|
The entire package will be able to be removed after migrating to .NET 5,
|
||||||
|
as analysers are shipped as part of the .NET 5 SDK anyway.
|
||||||
|
-->
|
||||||
|
<NoWarn>$(NoWarn);NU1701;CA9998</NoWarn>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Label="Nuget">
|
<PropertyGroup Label="Nuget">
|
||||||
<IsPackable>false</IsPackable>
|
<IsPackable>false</IsPackable>
|
||||||
@ -40,7 +48,7 @@
|
|||||||
<RepositoryUrl>https://github.com/ppy/osu</RepositoryUrl>
|
<RepositoryUrl>https://github.com/ppy/osu</RepositoryUrl>
|
||||||
<PackageReleaseNotes>Automated release.</PackageReleaseNotes>
|
<PackageReleaseNotes>Automated release.</PackageReleaseNotes>
|
||||||
<Company>ppy Pty Ltd</Company>
|
<Company>ppy Pty Ltd</Company>
|
||||||
<Copyright>Copyright (c) 2020 ppy Pty Ltd</Copyright>
|
<Copyright>Copyright (c) 2021 ppy Pty Ltd</Copyright>
|
||||||
<PackageTags>osu game</PackageTags>
|
<PackageTags>osu game</PackageTags>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
2
LICENCE
2
LICENCE
@ -1,4 +1,4 @@
|
|||||||
Copyright (c) 2020 ppy Pty Ltd <contact@ppy.sh>.
|
Copyright (c) 2021 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
|
@ -36,8 +36,7 @@ If you are looking to install or test osu! without setting up a development envi
|
|||||||
|
|
||||||
- The iOS testflight link may fill up (Apple has a hard limit of 10,000 users). We reset it occasionally when this happens. Please do not ask about this. Check back regularly for link resets or follow [peppy](https://twitter.com/ppy) on twitter for announcements of link resets.
|
- The iOS testflight link may fill up (Apple has a hard limit of 10,000 users). We reset it occasionally when this happens. Please do not ask about this. Check back regularly for link resets or follow [peppy](https://twitter.com/ppy) on twitter for announcements of link resets.
|
||||||
|
|
||||||
- When running on Windows 7 or 8.1, **[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/install/dependencies?tabs=netcore31&pivots=os-windows)** may be required to correctly run .NET Core applications if your operating system is not up-to-date with the latest service packs.
|
- When running on Windows 7 or 8.1, *[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/install/windows?tabs=net50&pivots=os-windows#dependencies)** may be required to correctly run .NET 5 applications if your operating system is not up-to-date with the latest service packs.
|
||||||
|
|
||||||
If your platform is not listed above, there is still a chance you can manually build it by following the instructions below.
|
If your platform is not listed above, there is still a chance you can manually build it by following the instructions below.
|
||||||
|
|
||||||
## Developing a custom ruleset
|
## Developing a custom ruleset
|
||||||
@ -50,7 +49,7 @@ You can see some examples of custom rulesets by visiting the [custom ruleset dir
|
|||||||
|
|
||||||
Please make sure you have the following prerequisites:
|
Please make sure you have the following prerequisites:
|
||||||
|
|
||||||
- A desktop platform with the [.NET Core 3.1 SDK](https://dotnet.microsoft.com/download) or higher installed.
|
- A desktop platform with the [.NET 5.0 SDK](https://dotnet.microsoft.com/download) or higher installed.
|
||||||
- When developing with mobile, [Xamarin](https://docs.microsoft.com/en-us/xamarin/) is required, which is shipped together with Visual Studio or [Visual Studio for Mac](https://visualstudio.microsoft.com/vs/mac/).
|
- When developing with mobile, [Xamarin](https://docs.microsoft.com/en-us/xamarin/) is required, which is shipped together with Visual Studio or [Visual Studio for Mac](https://visualstudio.microsoft.com/vs/mac/).
|
||||||
- When working with the codebase, we recommend using an IDE with intelligent code completion and syntax highlighting, such as [Visual Studio 2019+](https://visualstudio.microsoft.com/vs/), [JetBrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
|
- When working with the codebase, we recommend using an IDE with intelligent code completion and syntax highlighting, such as [Visual Studio 2019+](https://visualstudio.microsoft.com/vs/), [JetBrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
|
||||||
- When running on Linux, please have a system-wide FFmpeg installation available to support video decoding.
|
- When running on Linux, please have a system-wide FFmpeg installation available to support video decoding.
|
||||||
|
@ -1,21 +1,68 @@
|
|||||||
clone_depth: 1
|
clone_depth: 1
|
||||||
version: '{build}'
|
version: '{build}'
|
||||||
image: Visual Studio 2019
|
image: Visual Studio 2019
|
||||||
dotnet_csproj:
|
|
||||||
patch: true
|
|
||||||
file: 'osu.Game\osu.Game.csproj' # Use wildcard when it's able to exclude Xamarin projects
|
|
||||||
version: $(APPVEYOR_REPO_TAG_NAME)
|
|
||||||
before_build:
|
|
||||||
- ps: dotnet --info # Useful when version mismatch between CI and local
|
|
||||||
- ps: nuget restore -verbosity quiet # Only nuget.exe knows both new (.NET Core) and old (Xamarin) projects
|
|
||||||
test: off
|
test: off
|
||||||
skip_non_tags: true
|
skip_non_tags: true
|
||||||
configuration: Release
|
configuration: Release
|
||||||
build:
|
|
||||||
project: build\Desktop.proj # Skipping Xamarin Release that's slow and covered by fastlane
|
environment:
|
||||||
parallel: true
|
matrix:
|
||||||
verbosity: minimal
|
- job_name: osu-game
|
||||||
publish_nuget: true
|
- job_name: osu-ruleset
|
||||||
|
job_depends_on: osu-game
|
||||||
|
- job_name: taiko-ruleset
|
||||||
|
job_depends_on: osu-game
|
||||||
|
- job_name: catch-ruleset
|
||||||
|
job_depends_on: osu-game
|
||||||
|
- job_name: mania-ruleset
|
||||||
|
job_depends_on: osu-game
|
||||||
|
|
||||||
|
nuget:
|
||||||
|
project_feed: true
|
||||||
|
|
||||||
|
for:
|
||||||
|
-
|
||||||
|
matrix:
|
||||||
|
only:
|
||||||
|
- job_name: osu-game
|
||||||
|
build_script:
|
||||||
|
- cmd: dotnet pack osu.Game\osu.Game.csproj /p:Version=%APPVEYOR_REPO_TAG_NAME%
|
||||||
|
-
|
||||||
|
matrix:
|
||||||
|
only:
|
||||||
|
- job_name: osu-ruleset
|
||||||
|
build_script:
|
||||||
|
- cmd: dotnet remove osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj reference osu.Game\osu.Game.csproj
|
||||||
|
- cmd: dotnet add osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj package ppy.osu.Game -v %APPVEYOR_REPO_TAG_NAME%
|
||||||
|
- cmd: dotnet pack osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj /p:Version=%APPVEYOR_REPO_TAG_NAME%
|
||||||
|
-
|
||||||
|
matrix:
|
||||||
|
only:
|
||||||
|
- job_name: taiko-ruleset
|
||||||
|
build_script:
|
||||||
|
- cmd: dotnet remove osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj reference osu.Game\osu.Game.csproj
|
||||||
|
- cmd: dotnet add osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj package ppy.osu.Game -v %APPVEYOR_REPO_TAG_NAME%
|
||||||
|
- cmd: dotnet pack osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj /p:Version=%APPVEYOR_REPO_TAG_NAME%
|
||||||
|
-
|
||||||
|
matrix:
|
||||||
|
only:
|
||||||
|
- job_name: catch-ruleset
|
||||||
|
build_script:
|
||||||
|
- cmd: dotnet remove osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj reference osu.Game\osu.Game.csproj
|
||||||
|
- cmd: dotnet add osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj package ppy.osu.Game -v %APPVEYOR_REPO_TAG_NAME%
|
||||||
|
- cmd: dotnet pack osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj /p:Version=%APPVEYOR_REPO_TAG_NAME%
|
||||||
|
-
|
||||||
|
matrix:
|
||||||
|
only:
|
||||||
|
- job_name: mania-ruleset
|
||||||
|
build_script:
|
||||||
|
- cmd: dotnet remove osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj reference osu.Game\osu.Game.csproj
|
||||||
|
- cmd: dotnet add osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj package ppy.osu.Game -v %APPVEYOR_REPO_TAG_NAME%
|
||||||
|
- cmd: dotnet pack osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj /p:Version=%APPVEYOR_REPO_TAG_NAME%
|
||||||
|
|
||||||
|
artifacts:
|
||||||
|
- path: '**\*.nupkg'
|
||||||
|
|
||||||
deploy:
|
deploy:
|
||||||
- provider: Environment
|
- provider: Environment
|
||||||
name: nuget
|
name: nuget
|
@ -48,9 +48,12 @@ desc 'Deploy to play store'
|
|||||||
|
|
||||||
desc 'Compile the project'
|
desc 'Compile the project'
|
||||||
lane :build do |options|
|
lane :build do |options|
|
||||||
nuget_restore(
|
nuget_restore(project_path: 'osu.Android/osu.Android.csproj')
|
||||||
project_path: 'osu.sln'
|
nuget_restore(project_path: 'osu.Game/osu.Game.csproj')
|
||||||
)
|
nuget_restore(project_path: 'osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj')
|
||||||
|
nuget_restore(project_path: 'osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj')
|
||||||
|
nuget_restore(project_path: 'osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj')
|
||||||
|
nuget_restore(project_path: 'osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj')
|
||||||
|
|
||||||
souyuz(
|
souyuz(
|
||||||
build_configuration: 'Release',
|
build_configuration: 'Release',
|
||||||
@ -107,9 +110,12 @@ platform :ios do
|
|||||||
|
|
||||||
desc 'Compile the project'
|
desc 'Compile the project'
|
||||||
lane :build do
|
lane :build do
|
||||||
nuget_restore(
|
nuget_restore(project_path: 'osu.iOS/osu.iOS.csproj')
|
||||||
project_path: 'osu.sln'
|
nuget_restore(project_path: 'osu.Game/osu.Game.csproj')
|
||||||
)
|
nuget_restore(project_path: 'osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj')
|
||||||
|
nuget_restore(project_path: 'osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj')
|
||||||
|
nuget_restore(project_path: 'osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj')
|
||||||
|
nuget_restore(project_path: 'osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj')
|
||||||
|
|
||||||
souyuz(
|
souyuz(
|
||||||
platform: "ios",
|
platform: "ios",
|
||||||
|
10
global.json
10
global.json
@ -1,10 +0,0 @@
|
|||||||
{
|
|
||||||
"sdk": {
|
|
||||||
"allowPrerelease": false,
|
|
||||||
"rollForward": "minor",
|
|
||||||
"version": "3.1.100"
|
|
||||||
},
|
|
||||||
"msbuild-sdks": {
|
|
||||||
"Microsoft.Build.Traversal": "3.0.2"
|
|
||||||
}
|
|
||||||
}
|
|
@ -52,6 +52,6 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1202.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1202.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.1229.0" />
|
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.118.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
@ -12,13 +13,14 @@ using Android.OS;
|
|||||||
using Android.Provider;
|
using Android.Provider;
|
||||||
using Android.Views;
|
using Android.Views;
|
||||||
using osu.Framework.Android;
|
using osu.Framework.Android;
|
||||||
|
using osu.Game.Database;
|
||||||
|
|
||||||
namespace osu.Android
|
namespace osu.Android
|
||||||
{
|
{
|
||||||
[Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.FullUser, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize, HardwareAccelerated = false, LaunchMode = LaunchMode.SingleInstance)]
|
[Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.FullUser, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize, HardwareAccelerated = false, LaunchMode = LaunchMode.SingleInstance)]
|
||||||
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryDefault }, DataScheme = "content", DataPathPattern = ".*\\\\.osz", DataHost = "*", DataMimeType = "*/*")]
|
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryDefault }, DataScheme = "content", DataPathPattern = ".*\\\\.osz", DataHost = "*", DataMimeType = "*/*")]
|
||||||
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryDefault }, DataScheme = "content", DataPathPattern = ".*\\\\.osk", DataHost = "*", DataMimeType = "*/*")]
|
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryDefault }, DataScheme = "content", DataPathPattern = ".*\\\\.osk", DataHost = "*", DataMimeType = "*/*")]
|
||||||
[IntentFilter(new[] { Intent.ActionSend }, Categories = new[] { Intent.CategoryDefault }, DataMimeTypes = new[] { "application/zip", "application/octet-stream" })]
|
[IntentFilter(new[] { Intent.ActionSend, Intent.ActionSendMultiple }, Categories = new[] { Intent.CategoryDefault }, DataMimeTypes = new[] { "application/zip", "application/octet-stream" })]
|
||||||
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryBrowsable, Intent.CategoryDefault }, DataSchemes = new[] { "osu", "osump" })]
|
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryBrowsable, Intent.CategoryDefault }, DataSchemes = new[] { "osu", "osump" })]
|
||||||
public class OsuGameActivity : AndroidGameActivity
|
public class OsuGameActivity : AndroidGameActivity
|
||||||
{
|
{
|
||||||
@ -54,43 +56,59 @@ namespace osu.Android
|
|||||||
{
|
{
|
||||||
case Intent.ActionDefault:
|
case Intent.ActionDefault:
|
||||||
if (intent.Scheme == ContentResolver.SchemeContent)
|
if (intent.Scheme == ContentResolver.SchemeContent)
|
||||||
handleImportFromUri(intent.Data);
|
handleImportFromUris(intent.Data);
|
||||||
else if (osu_url_schemes.Contains(intent.Scheme))
|
else if (osu_url_schemes.Contains(intent.Scheme))
|
||||||
game.HandleLink(intent.DataString);
|
game.HandleLink(intent.DataString);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case Intent.ActionSend:
|
case Intent.ActionSend:
|
||||||
|
case Intent.ActionSendMultiple:
|
||||||
{
|
{
|
||||||
var content = intent.ClipData?.GetItemAt(0);
|
var uris = new List<Uri>();
|
||||||
if (content != null)
|
for (int i = 0; i < intent.ClipData?.ItemCount; i++)
|
||||||
handleImportFromUri(content.Uri);
|
{
|
||||||
|
var content = intent.ClipData?.GetItemAt(i);
|
||||||
|
if (content != null)
|
||||||
|
uris.Add(content.Uri);
|
||||||
|
}
|
||||||
|
handleImportFromUris(uris.ToArray());
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void handleImportFromUri(Uri uri) => Task.Factory.StartNew(async () =>
|
private void handleImportFromUris(params Uri[] uris) => Task.Factory.StartNew(async () =>
|
||||||
{
|
{
|
||||||
// there are more performant overloads of this method, but this one is the most backwards-compatible
|
var tasks = new List<ImportTask>();
|
||||||
// (dates back to API 1).
|
|
||||||
var cursor = ContentResolver?.Query(uri, null, null, null, null);
|
|
||||||
|
|
||||||
if (cursor == null)
|
await Task.WhenAll(uris.Select(async uri =>
|
||||||
return;
|
{
|
||||||
|
// there are more performant overloads of this method, but this one is the most backwards-compatible
|
||||||
|
// (dates back to API 1).
|
||||||
|
var cursor = ContentResolver?.Query(uri, null, null, null, null);
|
||||||
|
|
||||||
cursor.MoveToFirst();
|
if (cursor == null)
|
||||||
|
return;
|
||||||
|
|
||||||
var filenameColumn = cursor.GetColumnIndex(OpenableColumns.DisplayName);
|
cursor.MoveToFirst();
|
||||||
string filename = cursor.GetString(filenameColumn);
|
|
||||||
|
|
||||||
// SharpCompress requires archive streams to be seekable, which the stream opened by
|
var filenameColumn = cursor.GetColumnIndex(OpenableColumns.DisplayName);
|
||||||
// OpenInputStream() seems to not necessarily be.
|
string filename = cursor.GetString(filenameColumn);
|
||||||
// copy to an arbitrary-access memory stream to be able to proceed with the import.
|
|
||||||
var copy = new MemoryStream();
|
|
||||||
using (var stream = ContentResolver.OpenInputStream(uri))
|
|
||||||
await stream.CopyToAsync(copy);
|
|
||||||
|
|
||||||
await game.Import(copy, filename);
|
// SharpCompress requires archive streams to be seekable, which the stream opened by
|
||||||
|
// OpenInputStream() seems to not necessarily be.
|
||||||
|
// copy to an arbitrary-access memory stream to be able to proceed with the import.
|
||||||
|
var copy = new MemoryStream();
|
||||||
|
using (var stream = ContentResolver.OpenInputStream(uri))
|
||||||
|
await stream.CopyToAsync(copy);
|
||||||
|
|
||||||
|
lock (tasks)
|
||||||
|
{
|
||||||
|
tasks.Add(new ImportTask(copy, filename));
|
||||||
|
}
|
||||||
|
}));
|
||||||
|
|
||||||
|
await game.Import(tasks.ToArray());
|
||||||
}, TaskCreationOptions.LongRunning);
|
}, TaskCreationOptions.LongRunning);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -9,6 +9,7 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Logging;
|
using osu.Framework.Logging;
|
||||||
|
using osu.Game.Configuration;
|
||||||
using osu.Game.Online.API;
|
using osu.Game.Online.API;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
@ -31,13 +32,15 @@ namespace osu.Desktop
|
|||||||
private readonly IBindable<UserStatus> status = new Bindable<UserStatus>();
|
private readonly IBindable<UserStatus> status = new Bindable<UserStatus>();
|
||||||
private readonly IBindable<UserActivity> activity = new Bindable<UserActivity>();
|
private readonly IBindable<UserActivity> activity = new Bindable<UserActivity>();
|
||||||
|
|
||||||
|
private readonly Bindable<DiscordRichPresenceMode> privacyMode = new Bindable<DiscordRichPresenceMode>();
|
||||||
|
|
||||||
private readonly RichPresence presence = new RichPresence
|
private readonly RichPresence presence = new RichPresence
|
||||||
{
|
{
|
||||||
Assets = new Assets { LargeImageKey = "osu_logo_lazer", }
|
Assets = new Assets { LargeImageKey = "osu_logo_lazer", }
|
||||||
};
|
};
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(IAPIProvider provider)
|
private void load(IAPIProvider provider, OsuConfigManager config)
|
||||||
{
|
{
|
||||||
client = new DiscordRpcClient(client_id)
|
client = new DiscordRpcClient(client_id)
|
||||||
{
|
{
|
||||||
@ -51,6 +54,8 @@ namespace osu.Desktop
|
|||||||
|
|
||||||
client.OnError += (_, e) => Logger.Log($"An error occurred with Discord RPC Client: {e.Code} {e.Message}", LoggingTarget.Network);
|
client.OnError += (_, e) => Logger.Log($"An error occurred with Discord RPC Client: {e.Code} {e.Message}", LoggingTarget.Network);
|
||||||
|
|
||||||
|
config.BindWith(OsuSetting.DiscordRichPresence, privacyMode);
|
||||||
|
|
||||||
(user = provider.LocalUser.GetBoundCopy()).BindValueChanged(u =>
|
(user = provider.LocalUser.GetBoundCopy()).BindValueChanged(u =>
|
||||||
{
|
{
|
||||||
status.UnbindBindings();
|
status.UnbindBindings();
|
||||||
@ -63,6 +68,7 @@ namespace osu.Desktop
|
|||||||
ruleset.BindValueChanged(_ => updateStatus());
|
ruleset.BindValueChanged(_ => updateStatus());
|
||||||
status.BindValueChanged(_ => updateStatus());
|
status.BindValueChanged(_ => updateStatus());
|
||||||
activity.BindValueChanged(_ => updateStatus());
|
activity.BindValueChanged(_ => updateStatus());
|
||||||
|
privacyMode.BindValueChanged(_ => updateStatus());
|
||||||
|
|
||||||
client.Initialize();
|
client.Initialize();
|
||||||
}
|
}
|
||||||
@ -78,7 +84,7 @@ namespace osu.Desktop
|
|||||||
if (!client.IsInitialized)
|
if (!client.IsInitialized)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (status.Value is UserStatusOffline)
|
if (status.Value is UserStatusOffline || privacyMode.Value == DiscordRichPresenceMode.Off)
|
||||||
{
|
{
|
||||||
client.ClearPresence();
|
client.ClearPresence();
|
||||||
return;
|
return;
|
||||||
@ -96,7 +102,10 @@ namespace osu.Desktop
|
|||||||
}
|
}
|
||||||
|
|
||||||
// update user information
|
// update user information
|
||||||
presence.Assets.LargeImageText = $"{user.Value.Username}" + (user.Value.Statistics?.Ranks.Global > 0 ? $" (rank #{user.Value.Statistics.Ranks.Global:N0})" : string.Empty);
|
if (privacyMode.Value == DiscordRichPresenceMode.Limited)
|
||||||
|
presence.Assets.LargeImageText = string.Empty;
|
||||||
|
else
|
||||||
|
presence.Assets.LargeImageText = $"{user.Value.Username}" + (user.Value.Statistics?.Ranks.Global > 0 ? $" (rank #{user.Value.Statistics.Ranks.Global:N0})" : string.Empty);
|
||||||
|
|
||||||
// update ruleset
|
// update ruleset
|
||||||
presence.Assets.SmallImageKey = ruleset.Value.ID <= 3 ? $"mode_{ruleset.Value.ID}" : "mode_custom";
|
presence.Assets.SmallImageKey = ruleset.Value.ID <= 3 ? $"mode_{ruleset.Value.ID}" : "mode_custom";
|
||||||
@ -137,7 +146,7 @@ namespace osu.Desktop
|
|||||||
return edit.Beatmap.ToString();
|
return edit.Beatmap.ToString();
|
||||||
|
|
||||||
case UserActivity.InLobby lobby:
|
case UserActivity.InLobby lobby:
|
||||||
return lobby.Room.Name.Value;
|
return privacyMode.Value == DiscordRichPresenceMode.Limited ? string.Empty : lobby.Room.Name.Value;
|
||||||
}
|
}
|
||||||
|
|
||||||
return string.Empty;
|
return string.Empty;
|
||||||
|
@ -5,6 +5,7 @@ using System;
|
|||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
|
using System.Runtime.Versioning;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
using Microsoft.Win32;
|
using Microsoft.Win32;
|
||||||
using osu.Desktop.Overlays;
|
using osu.Desktop.Overlays;
|
||||||
@ -56,16 +57,16 @@ namespace osu.Desktop
|
|||||||
|
|
||||||
string stableInstallPath;
|
string stableInstallPath;
|
||||||
|
|
||||||
try
|
if (OperatingSystem.IsWindows())
|
||||||
{
|
{
|
||||||
using (RegistryKey key = Registry.ClassesRoot.OpenSubKey("osu"))
|
try
|
||||||
stableInstallPath = key?.OpenSubKey(@"shell\open\command")?.GetValue(string.Empty)?.ToString()?.Split('"')[1].Replace("osu!.exe", "");
|
{
|
||||||
|
stableInstallPath = getStableInstallPathFromRegistry();
|
||||||
|
|
||||||
if (checkExists(stableInstallPath))
|
if (!string.IsNullOrEmpty(stableInstallPath) && checkExists(stableInstallPath))
|
||||||
return stableInstallPath;
|
return stableInstallPath;
|
||||||
}
|
}
|
||||||
catch
|
catch { }
|
||||||
{
|
|
||||||
}
|
}
|
||||||
|
|
||||||
stableInstallPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), @"osu!");
|
stableInstallPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), @"osu!");
|
||||||
@ -79,6 +80,13 @@ namespace osu.Desktop
|
|||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[SupportedOSPlatform("windows")]
|
||||||
|
private string getStableInstallPathFromRegistry()
|
||||||
|
{
|
||||||
|
using (RegistryKey key = Registry.ClassesRoot.OpenSubKey("osu"))
|
||||||
|
return key?.OpenSubKey(@"shell\open\command")?.GetValue(string.Empty)?.ToString()?.Split('"')[1].Replace("osu!.exe", "");
|
||||||
|
}
|
||||||
|
|
||||||
protected override UpdateManager CreateUpdateManager()
|
protected override UpdateManager CreateUpdateManager()
|
||||||
{
|
{
|
||||||
switch (RuntimeInfo.OS)
|
switch (RuntimeInfo.OS)
|
||||||
|
@ -26,9 +26,11 @@ namespace osu.Desktop.Overlays
|
|||||||
|
|
||||||
Alpha = 0;
|
Alpha = 0;
|
||||||
|
|
||||||
|
FillFlowContainer mainFill;
|
||||||
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new FillFlowContainer
|
mainFill = new FillFlowContainer
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
Direction = FillDirection.Vertical,
|
Direction = FillDirection.Vertical,
|
||||||
@ -55,23 +57,30 @@ namespace osu.Desktop.Overlays
|
|||||||
},
|
},
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
new OsuSpriteText
|
|
||||||
{
|
|
||||||
Anchor = Anchor.TopCentre,
|
|
||||||
Origin = Anchor.TopCentre,
|
|
||||||
Font = OsuFont.Numeric.With(size: 12),
|
|
||||||
Colour = colours.Yellow,
|
|
||||||
Text = @"Development Build"
|
|
||||||
},
|
|
||||||
new Sprite
|
|
||||||
{
|
|
||||||
Anchor = Anchor.TopCentre,
|
|
||||||
Origin = Anchor.TopCentre,
|
|
||||||
Texture = textures.Get(@"Menu/dev-build-footer"),
|
|
||||||
},
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
if (!game.IsDeployedBuild)
|
||||||
|
{
|
||||||
|
mainFill.AddRange(new Drawable[]
|
||||||
|
{
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
Font = OsuFont.Numeric.With(size: 12),
|
||||||
|
Colour = colours.Yellow,
|
||||||
|
Text = @"Development Build"
|
||||||
|
},
|
||||||
|
new Sprite
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
Texture = textures.Get(@"Menu/dev-build-footer"),
|
||||||
|
},
|
||||||
|
});
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void PopIn()
|
protected override void PopIn()
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
<TargetFramework>net5.0</TargetFramework>
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
<Description>A free-to-win rhythm game. Rhythm is just a *click* away!</Description>
|
<Description>A free-to-win rhythm game. Rhythm is just a *click* away!</Description>
|
||||||
|
@ -11,7 +11,7 @@
|
|||||||
<requireLicenseAcceptance>false</requireLicenseAcceptance>
|
<requireLicenseAcceptance>false</requireLicenseAcceptance>
|
||||||
<description>A free-to-win rhythm game. Rhythm is just a *click* away!</description>
|
<description>A free-to-win rhythm game. Rhythm is just a *click* away!</description>
|
||||||
<releaseNotes>testing</releaseNotes>
|
<releaseNotes>testing</releaseNotes>
|
||||||
<copyright>Copyright (c) 2020 ppy Pty Ltd</copyright>
|
<copyright>Copyright (c) 2021 ppy Pty Ltd</copyright>
|
||||||
<language>en-AU</language>
|
<language>en-AU</language>
|
||||||
</metadata>
|
</metadata>
|
||||||
<files>
|
<files>
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
<TargetFramework>net5.0</TargetFramework>
|
||||||
<OutputType>Exe</OutputType>
|
<OutputType>Exe</OutputType>
|
||||||
<IsPackable>false</IsPackable>
|
<IsPackable>false</IsPackable>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
@ -7,7 +7,7 @@
|
|||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Catch.Tests.dll"
|
"${workspaceRoot}/bin/Debug/net5.0/osu.Game.Rulesets.Catch.Tests.dll"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build (Debug)",
|
"preLaunchTask": "Build (Debug)",
|
||||||
@ -20,7 +20,7 @@
|
|||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/bin/Release/netcoreapp3.1/osu.Game.Rulesets.Catch.Tests.dll"
|
"${workspaceRoot}/bin/Release/net5.0/osu.Game.Rulesets.Catch.Tests.dll"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build (Release)",
|
"preLaunchTask": "Build (Release)",
|
||||||
|
151
osu.Game.Rulesets.Catch.Tests/TestSceneLegacyBeatmapSkin.cs
Normal file
151
osu.Game.Rulesets.Catch.Tests/TestSceneLegacyBeatmapSkin.cs
Normal file
@ -0,0 +1,151 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Audio;
|
||||||
|
using osu.Framework.Testing;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Configuration;
|
||||||
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
|
using osu.Game.Rulesets.Catch.Skinning;
|
||||||
|
using osu.Game.Skinning;
|
||||||
|
using osu.Game.Tests.Beatmaps;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Tests
|
||||||
|
{
|
||||||
|
public class TestSceneLegacyBeatmapSkin : LegacyBeatmapSkinColourTest
|
||||||
|
{
|
||||||
|
[Resolved]
|
||||||
|
private AudioManager audio { get; set; }
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuConfigManager config)
|
||||||
|
{
|
||||||
|
config.BindWith(OsuSetting.BeatmapSkins, BeatmapSkins);
|
||||||
|
config.BindWith(OsuSetting.BeatmapColours, BeatmapColours);
|
||||||
|
}
|
||||||
|
|
||||||
|
[TestCase(true, true)]
|
||||||
|
[TestCase(true, false)]
|
||||||
|
[TestCase(false, true)]
|
||||||
|
[TestCase(false, false)]
|
||||||
|
public override void TestBeatmapComboColours(bool userHasCustomColours, bool useBeatmapSkin)
|
||||||
|
{
|
||||||
|
TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, true);
|
||||||
|
base.TestBeatmapComboColours(userHasCustomColours, useBeatmapSkin);
|
||||||
|
AddAssert("is beatmap skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestBeatmapSkin.Colours));
|
||||||
|
}
|
||||||
|
|
||||||
|
[TestCase(true)]
|
||||||
|
[TestCase(false)]
|
||||||
|
public override void TestBeatmapComboColoursOverride(bool useBeatmapSkin)
|
||||||
|
{
|
||||||
|
TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, true);
|
||||||
|
base.TestBeatmapComboColoursOverride(useBeatmapSkin);
|
||||||
|
AddAssert("is user custom skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestSkin.Colours));
|
||||||
|
}
|
||||||
|
|
||||||
|
[TestCase(true)]
|
||||||
|
[TestCase(false)]
|
||||||
|
public override void TestBeatmapComboColoursOverrideWithDefaultColours(bool useBeatmapSkin)
|
||||||
|
{
|
||||||
|
TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, true);
|
||||||
|
base.TestBeatmapComboColoursOverrideWithDefaultColours(useBeatmapSkin);
|
||||||
|
AddAssert("is default user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(SkinConfiguration.DefaultComboColours));
|
||||||
|
}
|
||||||
|
|
||||||
|
[TestCase(true, true)]
|
||||||
|
[TestCase(false, true)]
|
||||||
|
[TestCase(true, false)]
|
||||||
|
[TestCase(false, false)]
|
||||||
|
public override void TestBeatmapNoComboColours(bool useBeatmapSkin, bool useBeatmapColour)
|
||||||
|
{
|
||||||
|
TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, false);
|
||||||
|
base.TestBeatmapNoComboColours(useBeatmapSkin, useBeatmapColour);
|
||||||
|
AddAssert("is default user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(SkinConfiguration.DefaultComboColours));
|
||||||
|
}
|
||||||
|
|
||||||
|
[TestCase(true, true)]
|
||||||
|
[TestCase(false, true)]
|
||||||
|
[TestCase(true, false)]
|
||||||
|
[TestCase(false, false)]
|
||||||
|
public override void TestBeatmapNoComboColoursSkinOverride(bool useBeatmapSkin, bool useBeatmapColour)
|
||||||
|
{
|
||||||
|
TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, false);
|
||||||
|
base.TestBeatmapNoComboColoursSkinOverride(useBeatmapSkin, useBeatmapColour);
|
||||||
|
AddAssert("is custom user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestSkin.Colours));
|
||||||
|
}
|
||||||
|
|
||||||
|
[TestCase(true)]
|
||||||
|
[TestCase(false)]
|
||||||
|
public void TestBeatmapHyperDashColours(bool useBeatmapSkin)
|
||||||
|
{
|
||||||
|
TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, true);
|
||||||
|
ConfigureTest(useBeatmapSkin, true, true);
|
||||||
|
AddAssert("is custom hyper dash colours", () => ((CatchExposedPlayer)TestPlayer).UsableHyperDashColour == TestBeatmapSkin.HYPER_DASH_COLOUR);
|
||||||
|
AddAssert("is custom hyper dash after image colours", () => ((CatchExposedPlayer)TestPlayer).UsableHyperDashAfterImageColour == TestBeatmapSkin.HYPER_DASH_AFTER_IMAGE_COLOUR);
|
||||||
|
AddAssert("is custom hyper dash fruit colours", () => ((CatchExposedPlayer)TestPlayer).UsableHyperDashFruitColour == TestBeatmapSkin.HYPER_DASH_FRUIT_COLOUR);
|
||||||
|
}
|
||||||
|
|
||||||
|
[TestCase(true)]
|
||||||
|
[TestCase(false)]
|
||||||
|
public void TestBeatmapHyperDashColoursOverride(bool useBeatmapSkin)
|
||||||
|
{
|
||||||
|
TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, true);
|
||||||
|
ConfigureTest(useBeatmapSkin, false, true);
|
||||||
|
AddAssert("is custom hyper dash colours", () => ((CatchExposedPlayer)TestPlayer).UsableHyperDashColour == TestSkin.HYPER_DASH_COLOUR);
|
||||||
|
AddAssert("is custom hyper dash after image colours", () => ((CatchExposedPlayer)TestPlayer).UsableHyperDashAfterImageColour == TestSkin.HYPER_DASH_AFTER_IMAGE_COLOUR);
|
||||||
|
AddAssert("is custom hyper dash fruit colours", () => ((CatchExposedPlayer)TestPlayer).UsableHyperDashFruitColour == TestSkin.HYPER_DASH_FRUIT_COLOUR);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override ExposedPlayer CreateTestPlayer(bool userHasCustomColours) => new CatchExposedPlayer(userHasCustomColours);
|
||||||
|
|
||||||
|
private class CatchExposedPlayer : ExposedPlayer
|
||||||
|
{
|
||||||
|
public CatchExposedPlayer(bool userHasCustomColours)
|
||||||
|
: base(userHasCustomColours)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public Color4 UsableHyperDashColour =>
|
||||||
|
GameplayClockContainer.ChildrenOfType<BeatmapSkinProvidingContainer>()
|
||||||
|
.First()
|
||||||
|
.GetConfig<SkinCustomColourLookup, Color4>(new SkinCustomColourLookup(CatchSkinColour.HyperDash))?
|
||||||
|
.Value ?? Color4.Red;
|
||||||
|
|
||||||
|
public Color4 UsableHyperDashAfterImageColour =>
|
||||||
|
GameplayClockContainer.ChildrenOfType<BeatmapSkinProvidingContainer>()
|
||||||
|
.First()
|
||||||
|
.GetConfig<SkinCustomColourLookup, Color4>(new SkinCustomColourLookup(CatchSkinColour.HyperDashAfterImage))?
|
||||||
|
.Value ?? Color4.Red;
|
||||||
|
|
||||||
|
public Color4 UsableHyperDashFruitColour =>
|
||||||
|
GameplayClockContainer.ChildrenOfType<BeatmapSkinProvidingContainer>()
|
||||||
|
.First()
|
||||||
|
.GetConfig<SkinCustomColourLookup, Color4>(new SkinCustomColourLookup(CatchSkinColour.HyperDashFruit))?
|
||||||
|
.Value ?? Color4.Red;
|
||||||
|
}
|
||||||
|
|
||||||
|
private class CatchCustomSkinWorkingBeatmap : CustomSkinWorkingBeatmap
|
||||||
|
{
|
||||||
|
public CatchCustomSkinWorkingBeatmap(AudioManager audio, bool hasColours)
|
||||||
|
: base(createBeatmap(), audio, hasColours)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
private static IBeatmap createBeatmap() =>
|
||||||
|
new Beatmap
|
||||||
|
{
|
||||||
|
BeatmapInfo =
|
||||||
|
{
|
||||||
|
BeatmapSet = new BeatmapSetInfo(),
|
||||||
|
Ruleset = new CatchRuleset().RulesetInfo
|
||||||
|
},
|
||||||
|
HitObjects = { new Fruit { StartTime = 1816, X = 56, NewCombo = true } }
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -9,7 +9,7 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
<TargetFramework>net5.0</TargetFramework>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup Label="Project References">
|
<ItemGroup Label="Project References">
|
||||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
||||||
|
@ -59,8 +59,8 @@ namespace osu.Game.Rulesets.Catch.Mods
|
|||||||
{
|
{
|
||||||
base.ApplySettings(difficulty);
|
base.ApplySettings(difficulty);
|
||||||
|
|
||||||
difficulty.CircleSize = CircleSize.Value;
|
ApplySetting(CircleSize, cs => difficulty.CircleSize = cs);
|
||||||
difficulty.ApproachRate = ApproachRate.Value;
|
ApplySetting(ApproachRate, ar => difficulty.ApproachRate = ar);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -5,6 +5,13 @@
|
|||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
<Description>catch the fruit. to the beat.</Description>
|
<Description>catch the fruit. to the beat.</Description>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<PropertyGroup Label="Nuget">
|
||||||
|
<Title>osu!catch (ruleset)</Title>
|
||||||
|
<PackageId>ppy.osu.Game.Rulesets.Catch</PackageId>
|
||||||
|
<IsPackable>true</IsPackable>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup Label="Project References">
|
<ItemGroup Label="Project References">
|
||||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
@ -7,7 +7,7 @@
|
|||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Mania.Tests.dll"
|
"${workspaceRoot}/bin/Debug/net5.0/osu.Game.Rulesets.Mania.Tests.dll"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build (Debug)",
|
"preLaunchTask": "Build (Debug)",
|
||||||
@ -20,7 +20,7 @@
|
|||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/bin/Release/netcoreapp3.1/osu.Game.Rulesets.Mania.Tests.dll"
|
"${workspaceRoot}/bin/Release/net5.0/osu.Game.Rulesets.Mania.Tests.dll"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build (Release)",
|
"preLaunchTask": "Build (Release)",
|
||||||
|
@ -9,7 +9,7 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
<TargetFramework>net5.0</TargetFramework>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup Label="Project References">
|
<ItemGroup Label="Project References">
|
||||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
|
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
|
||||||
|
@ -5,6 +5,13 @@
|
|||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
<Description>smash the keys. to the beat.</Description>
|
<Description>smash the keys. to the beat.</Description>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<PropertyGroup Label="Nuget">
|
||||||
|
<Title>osu!mania (ruleset)</Title>
|
||||||
|
<PackageId>ppy.osu.Game.Rulesets.Mania</PackageId>
|
||||||
|
<IsPackable>true</IsPackable>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup Label="Project References">
|
<ItemGroup Label="Project References">
|
||||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
@ -7,7 +7,7 @@
|
|||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Osu.Tests.dll"
|
"${workspaceRoot}/bin/Debug/net5.0/osu.Game.Rulesets.Osu.Tests.dll"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build (Debug)",
|
"preLaunchTask": "Build (Debug)",
|
||||||
@ -20,7 +20,7 @@
|
|||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/bin/Release/netcoreapp3.1/osu.Game.Rulesets.Osu.Tests.dll"
|
"${workspaceRoot}/bin/Release/net5.0/osu.Game.Rulesets.Osu.Tests.dll"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build (Release)",
|
"preLaunchTask": "Build (Release)",
|
||||||
|
@ -1,13 +1,17 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
using osu.Framework.Utils;
|
using osu.Framework.Utils;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Osu.Mods;
|
using osu.Game.Rulesets.Osu.Mods;
|
||||||
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Tests.Mods
|
namespace osu.Game.Rulesets.Osu.Tests.Mods
|
||||||
@ -18,8 +22,23 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods
|
|||||||
public void TestNoAdjustment() => CreateModTest(new ModTestData
|
public void TestNoAdjustment() => CreateModTest(new ModTestData
|
||||||
{
|
{
|
||||||
Mod = new OsuModDifficultyAdjust(),
|
Mod = new OsuModDifficultyAdjust(),
|
||||||
|
Beatmap = new Beatmap
|
||||||
|
{
|
||||||
|
BeatmapInfo = new BeatmapInfo
|
||||||
|
{
|
||||||
|
BaseDifficulty = new BeatmapDifficulty
|
||||||
|
{
|
||||||
|
CircleSize = 8
|
||||||
|
}
|
||||||
|
},
|
||||||
|
HitObjects = new List<HitObject>
|
||||||
|
{
|
||||||
|
new HitCircle { StartTime = 1000 },
|
||||||
|
new HitCircle { StartTime = 2000 }
|
||||||
|
}
|
||||||
|
},
|
||||||
Autoplay = true,
|
Autoplay = true,
|
||||||
PassCondition = checkSomeHit
|
PassCondition = () => checkSomeHit() && checkObjectsScale(0.29f)
|
||||||
});
|
});
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
|
@ -1,107 +1,91 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio;
|
using osu.Framework.Audio;
|
||||||
using osu.Framework.IO.Stores;
|
|
||||||
using osu.Framework.Testing;
|
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Configuration;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osu.Game.Screens.Play;
|
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
using osu.Game.Tests.Visual;
|
using osu.Game.Tests.Beatmaps;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Tests
|
namespace osu.Game.Rulesets.Osu.Tests
|
||||||
{
|
{
|
||||||
public class TestSceneLegacyBeatmapSkin : ScreenTestScene
|
public class TestSceneLegacyBeatmapSkin : LegacyBeatmapSkinColourTest
|
||||||
{
|
{
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private AudioManager audio { get; set; }
|
private AudioManager audio { get; set; }
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuConfigManager config)
|
||||||
|
{
|
||||||
|
config.BindWith(OsuSetting.BeatmapSkins, BeatmapSkins);
|
||||||
|
config.BindWith(OsuSetting.BeatmapColours, BeatmapColours);
|
||||||
|
}
|
||||||
|
|
||||||
|
[TestCase(true, true)]
|
||||||
|
[TestCase(true, false)]
|
||||||
|
[TestCase(false, true)]
|
||||||
|
[TestCase(false, false)]
|
||||||
|
public override void TestBeatmapComboColours(bool userHasCustomColours, bool useBeatmapSkin)
|
||||||
|
{
|
||||||
|
TestBeatmap = new OsuCustomSkinWorkingBeatmap(audio, true);
|
||||||
|
base.TestBeatmapComboColours(userHasCustomColours, useBeatmapSkin);
|
||||||
|
AddAssert("is beatmap skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestBeatmapSkin.Colours));
|
||||||
|
}
|
||||||
|
|
||||||
[TestCase(true)]
|
[TestCase(true)]
|
||||||
[TestCase(false)]
|
[TestCase(false)]
|
||||||
public void TestBeatmapComboColours(bool customSkinColoursPresent)
|
public override void TestBeatmapComboColoursOverride(bool useBeatmapSkin)
|
||||||
{
|
{
|
||||||
ExposedPlayer player = null;
|
TestBeatmap = new OsuCustomSkinWorkingBeatmap(audio, true);
|
||||||
|
base.TestBeatmapComboColoursOverride(useBeatmapSkin);
|
||||||
AddStep("load coloured beatmap", () => player = loadBeatmap(customSkinColoursPresent, true));
|
AddAssert("is user custom skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestSkin.Colours));
|
||||||
AddUntilStep("wait for player", () => player.IsLoaded);
|
|
||||||
|
|
||||||
AddAssert("is beatmap skin colours", () => player.UsableComboColours.SequenceEqual(TestBeatmapSkin.Colours));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[TestCase(true)]
|
||||||
public void TestBeatmapNoComboColours()
|
[TestCase(false)]
|
||||||
|
public override void TestBeatmapComboColoursOverrideWithDefaultColours(bool useBeatmapSkin)
|
||||||
{
|
{
|
||||||
ExposedPlayer player = null;
|
TestBeatmap = new OsuCustomSkinWorkingBeatmap(audio, true);
|
||||||
|
base.TestBeatmapComboColoursOverrideWithDefaultColours(useBeatmapSkin);
|
||||||
AddStep("load no-colour beatmap", () => player = loadBeatmap(false, false));
|
AddAssert("is default user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(SkinConfiguration.DefaultComboColours));
|
||||||
AddUntilStep("wait for player", () => player.IsLoaded);
|
|
||||||
|
|
||||||
AddAssert("is default user skin colours", () => player.UsableComboColours.SequenceEqual(SkinConfiguration.DefaultComboColours));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[TestCase(true, true)]
|
||||||
public void TestBeatmapNoComboColoursSkinOverride()
|
[TestCase(false, true)]
|
||||||
|
[TestCase(true, false)]
|
||||||
|
[TestCase(false, false)]
|
||||||
|
public override void TestBeatmapNoComboColours(bool useBeatmapSkin, bool useBeatmapColour)
|
||||||
{
|
{
|
||||||
ExposedPlayer player = null;
|
TestBeatmap = new OsuCustomSkinWorkingBeatmap(audio, false);
|
||||||
|
base.TestBeatmapNoComboColours(useBeatmapSkin, useBeatmapColour);
|
||||||
AddStep("load custom-skin colour", () => player = loadBeatmap(true, false));
|
AddAssert("is default user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(SkinConfiguration.DefaultComboColours));
|
||||||
AddUntilStep("wait for player", () => player.IsLoaded);
|
|
||||||
|
|
||||||
AddAssert("is custom user skin colours", () => player.UsableComboColours.SequenceEqual(TestSkin.Colours));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private ExposedPlayer loadBeatmap(bool userHasCustomColours, bool beatmapHasColours)
|
[TestCase(true, true)]
|
||||||
|
[TestCase(false, true)]
|
||||||
|
[TestCase(true, false)]
|
||||||
|
[TestCase(false, false)]
|
||||||
|
public override void TestBeatmapNoComboColoursSkinOverride(bool useBeatmapSkin, bool useBeatmapColour)
|
||||||
{
|
{
|
||||||
ExposedPlayer player;
|
TestBeatmap = new OsuCustomSkinWorkingBeatmap(audio, false);
|
||||||
|
base.TestBeatmapNoComboColoursSkinOverride(useBeatmapSkin, useBeatmapColour);
|
||||||
Beatmap.Value = new CustomSkinWorkingBeatmap(audio, beatmapHasColours);
|
AddAssert("is custom user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestSkin.Colours));
|
||||||
|
|
||||||
LoadScreen(player = new ExposedPlayer(userHasCustomColours));
|
|
||||||
|
|
||||||
return player;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private class ExposedPlayer : Player
|
private class OsuCustomSkinWorkingBeatmap : CustomSkinWorkingBeatmap
|
||||||
{
|
{
|
||||||
private readonly bool userHasCustomColours;
|
public OsuCustomSkinWorkingBeatmap(AudioManager audio, bool hasColours)
|
||||||
|
: base(createBeatmap(), audio, hasColours)
|
||||||
public ExposedPlayer(bool userHasCustomColours)
|
|
||||||
: base(new PlayerConfiguration
|
|
||||||
{
|
|
||||||
AllowPause = false,
|
|
||||||
ShowResults = false,
|
|
||||||
})
|
|
||||||
{
|
{
|
||||||
this.userHasCustomColours = userHasCustomColours;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
private static IBeatmap createBeatmap() =>
|
||||||
{
|
new Beatmap
|
||||||
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
|
||||||
dependencies.CacheAs<ISkinSource>(new TestSkin(userHasCustomColours));
|
|
||||||
return dependencies;
|
|
||||||
}
|
|
||||||
|
|
||||||
public IReadOnlyList<Color4> UsableComboColours =>
|
|
||||||
GameplayClockContainer.ChildrenOfType<BeatmapSkinProvidingContainer>()
|
|
||||||
.First()
|
|
||||||
.GetConfig<GlobalSkinColours, IReadOnlyList<Color4>>(GlobalSkinColours.ComboColours)?.Value;
|
|
||||||
}
|
|
||||||
|
|
||||||
private class CustomSkinWorkingBeatmap : ClockBackedTestWorkingBeatmap
|
|
||||||
{
|
|
||||||
private readonly bool hasColours;
|
|
||||||
|
|
||||||
public CustomSkinWorkingBeatmap(AudioManager audio, bool hasColours)
|
|
||||||
: base(new Beatmap
|
|
||||||
{
|
{
|
||||||
BeatmapInfo =
|
BeatmapInfo =
|
||||||
{
|
{
|
||||||
@ -109,50 +93,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
Ruleset = new OsuRuleset().RulesetInfo,
|
Ruleset = new OsuRuleset().RulesetInfo,
|
||||||
},
|
},
|
||||||
HitObjects = { new HitCircle { Position = new Vector2(256, 192) } }
|
HitObjects = { new HitCircle { Position = new Vector2(256, 192) } }
|
||||||
}, null, null, audio)
|
};
|
||||||
{
|
|
||||||
this.hasColours = hasColours;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override ISkin GetSkin() => new TestBeatmapSkin(BeatmapInfo, hasColours);
|
|
||||||
}
|
|
||||||
|
|
||||||
private class TestBeatmapSkin : LegacyBeatmapSkin
|
|
||||||
{
|
|
||||||
public static Color4[] Colours { get; } =
|
|
||||||
{
|
|
||||||
new Color4(50, 100, 150, 255),
|
|
||||||
new Color4(40, 80, 120, 255),
|
|
||||||
};
|
|
||||||
|
|
||||||
public TestBeatmapSkin(BeatmapInfo beatmap, bool hasColours)
|
|
||||||
: base(beatmap, new ResourceStore<byte[]>(), null)
|
|
||||||
{
|
|
||||||
if (hasColours)
|
|
||||||
Configuration.AddComboColours(Colours);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private class TestSkin : LegacySkin, ISkinSource
|
|
||||||
{
|
|
||||||
public static Color4[] Colours { get; } =
|
|
||||||
{
|
|
||||||
new Color4(150, 100, 50, 255),
|
|
||||||
new Color4(20, 20, 20, 255),
|
|
||||||
};
|
|
||||||
|
|
||||||
public TestSkin(bool hasCustomColours)
|
|
||||||
: base(new SkinInfo(), null, null, string.Empty)
|
|
||||||
{
|
|
||||||
if (hasCustomColours)
|
|
||||||
Configuration.AddComboColours(Colours);
|
|
||||||
}
|
|
||||||
|
|
||||||
public event Action SourceChanged
|
|
||||||
{
|
|
||||||
add { }
|
|
||||||
remove { }
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -52,6 +52,31 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
checkNextHitObject(null);
|
checkNextHitObject(null);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestBeatmapColourDefault()
|
||||||
|
{
|
||||||
|
AddStep("enable user provider", () => testUserSkin.Enabled = true);
|
||||||
|
|
||||||
|
AddStep("enable beatmap skin", () => LocalConfig.Set<bool>(OsuSetting.BeatmapSkins, true));
|
||||||
|
AddStep("enable beatmap colours", () => LocalConfig.Set<bool>(OsuSetting.BeatmapColours, true));
|
||||||
|
checkNextHitObject("beatmap");
|
||||||
|
|
||||||
|
AddStep("enable beatmap skin", () => LocalConfig.Set<bool>(OsuSetting.BeatmapSkins, true));
|
||||||
|
AddStep("disable beatmap colours", () => LocalConfig.Set<bool>(OsuSetting.BeatmapColours, false));
|
||||||
|
checkNextHitObject("beatmap");
|
||||||
|
|
||||||
|
AddStep("disable beatmap skin", () => LocalConfig.Set<bool>(OsuSetting.BeatmapSkins, false));
|
||||||
|
AddStep("enable beatmap colours", () => LocalConfig.Set<bool>(OsuSetting.BeatmapColours, true));
|
||||||
|
checkNextHitObject("user");
|
||||||
|
|
||||||
|
AddStep("disable beatmap skin", () => LocalConfig.Set<bool>(OsuSetting.BeatmapSkins, false));
|
||||||
|
AddStep("disable beatmap colours", () => LocalConfig.Set<bool>(OsuSetting.BeatmapColours, false));
|
||||||
|
checkNextHitObject("user");
|
||||||
|
|
||||||
|
AddStep("disable user provider", () => testUserSkin.Enabled = false);
|
||||||
|
checkNextHitObject(null);
|
||||||
|
}
|
||||||
|
|
||||||
private void checkNextHitObject(string skin) =>
|
private void checkNextHitObject(string skin) =>
|
||||||
AddUntilStep($"check skin from {skin}", () =>
|
AddUntilStep($"check skin from {skin}", () =>
|
||||||
{
|
{
|
||||||
|
@ -1,9 +1,11 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Audio;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
@ -34,7 +36,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
[TestCase(true)]
|
[TestCase(true)]
|
||||||
public void TestLongSpinner(bool autoplay)
|
public void TestLongSpinner(bool autoplay)
|
||||||
{
|
{
|
||||||
AddStep("Very short spinner", () => SetContents(() => testSingle(5, autoplay, 2000)));
|
AddStep("Very long spinner", () => SetContents(() => testSingle(5, autoplay, 4000)));
|
||||||
AddUntilStep("Wait for completion", () => drawableSpinner.Result.HasResult);
|
AddUntilStep("Wait for completion", () => drawableSpinner.Result.HasResult);
|
||||||
AddUntilStep("Check correct progress", () => drawableSpinner.Progress == (autoplay ? 1 : 0));
|
AddUntilStep("Check correct progress", () => drawableSpinner.Progress == (autoplay ? 1 : 0));
|
||||||
}
|
}
|
||||||
@ -55,7 +57,11 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
var spinner = new Spinner
|
var spinner = new Spinner
|
||||||
{
|
{
|
||||||
StartTime = Time.Current + delay,
|
StartTime = Time.Current + delay,
|
||||||
EndTime = Time.Current + delay + length
|
EndTime = Time.Current + delay + length,
|
||||||
|
Samples = new List<HitSampleInfo>
|
||||||
|
{
|
||||||
|
new HitSampleInfo("hitnormal")
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
spinner.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = circleSize });
|
spinner.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = circleSize });
|
||||||
|
@ -9,7 +9,7 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
<TargetFramework>net5.0</TargetFramework>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup Label="Project References">
|
<ItemGroup Label="Project References">
|
||||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
|
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
|
||||||
|
@ -104,7 +104,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
|||||||
if (Attributes.ApproachRate > 10.33)
|
if (Attributes.ApproachRate > 10.33)
|
||||||
approachRateFactor += 0.4 * (Attributes.ApproachRate - 10.33);
|
approachRateFactor += 0.4 * (Attributes.ApproachRate - 10.33);
|
||||||
else if (Attributes.ApproachRate < 8.0)
|
else if (Attributes.ApproachRate < 8.0)
|
||||||
approachRateFactor += 0.1 * (8.0 - Attributes.ApproachRate);
|
approachRateFactor += 0.01 * (8.0 - Attributes.ApproachRate);
|
||||||
|
|
||||||
aimValue *= 1.0 + Math.Min(approachRateFactor, approachRateFactor * (totalHits / 1000.0));
|
aimValue *= 1.0 + Math.Min(approachRateFactor, approachRateFactor * (totalHits / 1000.0));
|
||||||
|
|
||||||
|
@ -30,6 +30,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles
|
|||||||
|
|
||||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => DrawableObject.HitArea.ReceivePositionalInputAt(screenSpacePos);
|
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => DrawableObject.HitArea.ReceivePositionalInputAt(screenSpacePos);
|
||||||
|
|
||||||
public override Quad SelectionQuad => DrawableObject.HitArea.ScreenSpaceDrawQuad;
|
public override Quad SelectionQuad => CirclePiece.ScreenSpaceDrawQuad;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -44,6 +44,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
|||||||
[Resolved(CanBeNull = true)]
|
[Resolved(CanBeNull = true)]
|
||||||
private IEditorChangeHandler changeHandler { get; set; }
|
private IEditorChangeHandler changeHandler { get; set; }
|
||||||
|
|
||||||
|
public override Quad SelectionQuad => BodyPiece.ScreenSpaceDrawQuad;
|
||||||
|
|
||||||
private readonly BindableList<PathControlPoint> controlPoints = new BindableList<PathControlPoint>();
|
private readonly BindableList<PathControlPoint> controlPoints = new BindableList<PathControlPoint>();
|
||||||
private readonly IBindable<int> pathVersion = new Bindable<int>();
|
private readonly IBindable<int> pathVersion = new Bindable<int>();
|
||||||
|
|
||||||
|
@ -236,7 +236,20 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="hitObjects">The hit objects to calculate a quad for.</param>
|
/// <param name="hitObjects">The hit objects to calculate a quad for.</param>
|
||||||
private Quad getSurroundingQuad(OsuHitObject[] hitObjects) =>
|
private Quad getSurroundingQuad(OsuHitObject[] hitObjects) =>
|
||||||
getSurroundingQuad(hitObjects.SelectMany(h => new[] { h.Position, h.EndPosition }));
|
getSurroundingQuad(hitObjects.SelectMany(h =>
|
||||||
|
{
|
||||||
|
if (h is IHasPath path)
|
||||||
|
{
|
||||||
|
return new[]
|
||||||
|
{
|
||||||
|
h.Position,
|
||||||
|
// can't use EndPosition for reverse slider cases.
|
||||||
|
h.Position + path.Path.PositionAt(1)
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
return new[] { h.Position };
|
||||||
|
}));
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Returns a gamefield-space quad surrounding the provided points.
|
/// Returns a gamefield-space quad surrounding the provided points.
|
||||||
|
@ -59,8 +59,8 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
{
|
{
|
||||||
base.ApplySettings(difficulty);
|
base.ApplySettings(difficulty);
|
||||||
|
|
||||||
difficulty.CircleSize = CircleSize.Value;
|
ApplySetting(CircleSize, cs => difficulty.CircleSize = cs);
|
||||||
difficulty.ApproachRate = ApproachRate.Value;
|
ApplySetting(ApproachRate, ar => difficulty.ApproachRate = ar);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -130,12 +130,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
{
|
{
|
||||||
if (tracking.NewValue)
|
if (tracking.NewValue)
|
||||||
{
|
{
|
||||||
spinningSample?.Play();
|
spinningSample?.Play(!spinningSample.IsPlaying);
|
||||||
spinningSample?.VolumeTo(1, 200);
|
spinningSample?.VolumeTo(1, 300);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
spinningSample?.VolumeTo(0, 200).Finally(_ => spinningSample.Stop());
|
spinningSample?.VolumeTo(0, 300).OnComplete(_ => spinningSample.Stop());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -5,6 +5,13 @@
|
|||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
<Description>click the circles. to the beat.</Description>
|
<Description>click the circles. to the beat.</Description>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<PropertyGroup Label="Nuget">
|
||||||
|
<Title>osu! (ruleset)</Title>
|
||||||
|
<PackageId>ppy.osu.Game.Rulesets.Osu</PackageId>
|
||||||
|
<IsPackable>true</IsPackable>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup Label="Project References">
|
<ItemGroup Label="Project References">
|
||||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
@ -7,7 +7,7 @@
|
|||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Taiko.Tests.dll"
|
"${workspaceRoot}/bin/Debug/net5.0/osu.Game.Rulesets.Taiko.Tests.dll"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build (Debug)",
|
"preLaunchTask": "Build (Debug)",
|
||||||
@ -20,7 +20,7 @@
|
|||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/bin/Release/netcoreapp3.1/osu.Game.Rulesets.Taiko.Tests.dll"
|
"${workspaceRoot}/bin/Release/net5.0/osu.Game.Rulesets.Taiko.Tests.dll"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build (Release)",
|
"preLaunchTask": "Build (Release)",
|
||||||
|
@ -23,6 +23,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
|
|||||||
[TestCase("sample-to-type-conversions")]
|
[TestCase("sample-to-type-conversions")]
|
||||||
[TestCase("slider-conversion-v6")]
|
[TestCase("slider-conversion-v6")]
|
||||||
[TestCase("slider-conversion-v14")]
|
[TestCase("slider-conversion-v14")]
|
||||||
|
[TestCase("slider-generating-drumroll-2")]
|
||||||
public void Test(string name) => base.Test(name);
|
public void Test(string name) => base.Test(name);
|
||||||
|
|
||||||
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
|
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
|
||||||
|
@ -9,7 +9,7 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
<TargetFramework>net5.0</TargetFramework>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup Label="Project References">
|
<ItemGroup Label="Project References">
|
||||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
|
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
|
||||||
|
@ -160,7 +160,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool shouldConvertSliderToHits(HitObject obj, IBeatmap beatmap, IHasDistance distanceData, out double taikoDuration, out double tickSpacing)
|
private bool shouldConvertSliderToHits(HitObject obj, IBeatmap beatmap, IHasDistance distanceData, out int taikoDuration, out double tickSpacing)
|
||||||
{
|
{
|
||||||
// DO NOT CHANGE OR REFACTOR ANYTHING IN HERE WITHOUT TESTING AGAINST _ALL_ BEATMAPS.
|
// DO NOT CHANGE OR REFACTOR ANYTHING IN HERE WITHOUT TESTING AGAINST _ALL_ BEATMAPS.
|
||||||
// Some of these calculations look redundant, but they are not - extremely small floating point errors are introduced to maintain 1:1 compatibility with stable.
|
// Some of these calculations look redundant, but they are not - extremely small floating point errors are introduced to maintain 1:1 compatibility with stable.
|
||||||
@ -185,7 +185,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
|
|||||||
|
|
||||||
// The velocity and duration of the taiko hit object - calculated as the velocity of a drum roll.
|
// The velocity and duration of the taiko hit object - calculated as the velocity of a drum roll.
|
||||||
double taikoVelocity = sliderScoringPointDistance * beatmap.BeatmapInfo.BaseDifficulty.SliderTickRate;
|
double taikoVelocity = sliderScoringPointDistance * beatmap.BeatmapInfo.BaseDifficulty.SliderTickRate;
|
||||||
taikoDuration = distance / taikoVelocity * beatLength;
|
taikoDuration = (int)(distance / taikoVelocity * beatLength);
|
||||||
|
|
||||||
if (isForCurrentRuleset)
|
if (isForCurrentRuleset)
|
||||||
{
|
{
|
||||||
@ -200,7 +200,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
|
|||||||
beatLength = timingPoint.BeatLength;
|
beatLength = timingPoint.BeatLength;
|
||||||
|
|
||||||
// If the drum roll is to be split into hit circles, assume the ticks are 1/8 spaced within the duration of one beat
|
// If the drum roll is to be split into hit circles, assume the ticks are 1/8 spaced within the duration of one beat
|
||||||
tickSpacing = Math.Min(beatLength / beatmap.BeatmapInfo.BaseDifficulty.SliderTickRate, taikoDuration / spans);
|
tickSpacing = Math.Min(beatLength / beatmap.BeatmapInfo.BaseDifficulty.SliderTickRate, (double)taikoDuration / spans);
|
||||||
|
|
||||||
return tickSpacing > 0
|
return tickSpacing > 0
|
||||||
&& distance / osuVelocity * 1000 < 2 * beatLength;
|
&& distance / osuVelocity * 1000 < 2 * beatLength;
|
||||||
|
@ -1,7 +1,9 @@
|
|||||||
{
|
{
|
||||||
"Mappings": [{
|
"Mappings": [
|
||||||
|
{
|
||||||
"StartTime": 2000,
|
"StartTime": 2000,
|
||||||
"Objects": [{
|
"Objects": [
|
||||||
|
{
|
||||||
"StartTime": 2000,
|
"StartTime": 2000,
|
||||||
"EndTime": 2000,
|
"EndTime": 2000,
|
||||||
"IsRim": false,
|
"IsRim": false,
|
||||||
@ -23,7 +25,8 @@
|
|||||||
},
|
},
|
||||||
{
|
{
|
||||||
"StartTime": 4000,
|
"StartTime": 4000,
|
||||||
"Objects": [{
|
"Objects": [
|
||||||
|
{
|
||||||
"StartTime": 4000,
|
"StartTime": 4000,
|
||||||
"EndTime": 4000,
|
"EndTime": 4000,
|
||||||
"IsRim": false,
|
"IsRim": false,
|
||||||
@ -45,7 +48,8 @@
|
|||||||
},
|
},
|
||||||
{
|
{
|
||||||
"StartTime": 6000,
|
"StartTime": 6000,
|
||||||
"Objects": [{
|
"Objects": [
|
||||||
|
{
|
||||||
"StartTime": 6000,
|
"StartTime": 6000,
|
||||||
"EndTime": 6000,
|
"EndTime": 6000,
|
||||||
"IsRim": true,
|
"IsRim": true,
|
||||||
@ -76,300 +80,13 @@
|
|||||||
},
|
},
|
||||||
{
|
{
|
||||||
"StartTime": 8000,
|
"StartTime": 8000,
|
||||||
"Objects": [{
|
"Objects": [
|
||||||
|
{
|
||||||
"StartTime": 8000,
|
"StartTime": 8000,
|
||||||
"EndTime": 8000,
|
|
||||||
"IsRim": false,
|
|
||||||
"IsCentre": true,
|
|
||||||
"IsDrumRoll": false,
|
|
||||||
"IsSwell": false,
|
|
||||||
"IsStrong": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"StartTime": 8026,
|
|
||||||
"EndTime": 8026,
|
|
||||||
"IsRim": false,
|
|
||||||
"IsCentre": true,
|
|
||||||
"IsDrumRoll": false,
|
|
||||||
"IsSwell": false,
|
|
||||||
"IsStrong": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"StartTime": 8053,
|
|
||||||
"EndTime": 8053,
|
|
||||||
"IsRim": false,
|
|
||||||
"IsCentre": true,
|
|
||||||
"IsDrumRoll": false,
|
|
||||||
"IsSwell": false,
|
|
||||||
"IsStrong": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"StartTime": 8080,
|
|
||||||
"EndTime": 8080,
|
|
||||||
"IsRim": false,
|
|
||||||
"IsCentre": true,
|
|
||||||
"IsDrumRoll": false,
|
|
||||||
"IsSwell": false,
|
|
||||||
"IsStrong": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"StartTime": 8107,
|
|
||||||
"EndTime": 8107,
|
|
||||||
"IsRim": false,
|
|
||||||
"IsCentre": true,
|
|
||||||
"IsDrumRoll": false,
|
|
||||||
"IsSwell": false,
|
|
||||||
"IsStrong": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"StartTime": 8133,
|
|
||||||
"EndTime": 8133,
|
|
||||||
"IsRim": false,
|
|
||||||
"IsCentre": true,
|
|
||||||
"IsDrumRoll": false,
|
|
||||||
"IsSwell": false,
|
|
||||||
"IsStrong": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"StartTime": 8160,
|
|
||||||
"EndTime": 8160,
|
|
||||||
"IsRim": false,
|
|
||||||
"IsCentre": true,
|
|
||||||
"IsDrumRoll": false,
|
|
||||||
"IsSwell": false,
|
|
||||||
"IsStrong": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"StartTime": 8187,
|
|
||||||
"EndTime": 8187,
|
|
||||||
"IsRim": false,
|
|
||||||
"IsCentre": true,
|
|
||||||
"IsDrumRoll": false,
|
|
||||||
"IsSwell": false,
|
|
||||||
"IsStrong": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"StartTime": 8214,
|
|
||||||
"EndTime": 8214,
|
|
||||||
"IsRim": false,
|
|
||||||
"IsCentre": true,
|
|
||||||
"IsDrumRoll": false,
|
|
||||||
"IsSwell": false,
|
|
||||||
"IsStrong": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"StartTime": 8241,
|
|
||||||
"EndTime": 8241,
|
|
||||||
"IsRim": false,
|
|
||||||
"IsCentre": true,
|
|
||||||
"IsDrumRoll": false,
|
|
||||||
"IsSwell": false,
|
|
||||||
"IsStrong": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"StartTime": 8267,
|
|
||||||
"EndTime": 8267,
|
|
||||||
"IsRim": false,
|
|
||||||
"IsCentre": true,
|
|
||||||
"IsDrumRoll": false,
|
|
||||||
"IsSwell": false,
|
|
||||||
"IsStrong": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"StartTime": 8294,
|
|
||||||
"EndTime": 8294,
|
|
||||||
"IsRim": false,
|
|
||||||
"IsCentre": true,
|
|
||||||
"IsDrumRoll": false,
|
|
||||||
"IsSwell": false,
|
|
||||||
"IsStrong": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"StartTime": 8321,
|
|
||||||
"EndTime": 8321,
|
|
||||||
"IsRim": false,
|
|
||||||
"IsCentre": true,
|
|
||||||
"IsDrumRoll": false,
|
|
||||||
"IsSwell": false,
|
|
||||||
"IsStrong": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"StartTime": 8348,
|
|
||||||
"EndTime": 8348,
|
|
||||||
"IsRim": false,
|
|
||||||
"IsCentre": true,
|
|
||||||
"IsDrumRoll": false,
|
|
||||||
"IsSwell": false,
|
|
||||||
"IsStrong": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"StartTime": 8374,
|
|
||||||
"EndTime": 8374,
|
|
||||||
"IsRim": false,
|
|
||||||
"IsCentre": true,
|
|
||||||
"IsDrumRoll": false,
|
|
||||||
"IsSwell": false,
|
|
||||||
"IsStrong": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"StartTime": 8401,
|
|
||||||
"EndTime": 8401,
|
|
||||||
"IsRim": false,
|
|
||||||
"IsCentre": true,
|
|
||||||
"IsDrumRoll": false,
|
|
||||||
"IsSwell": false,
|
|
||||||
"IsStrong": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"StartTime": 8428,
|
|
||||||
"EndTime": 8428,
|
|
||||||
"IsRim": false,
|
|
||||||
"IsCentre": true,
|
|
||||||
"IsDrumRoll": false,
|
|
||||||
"IsSwell": false,
|
|
||||||
"IsStrong": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"StartTime": 8455,
|
|
||||||
"EndTime": 8455,
|
|
||||||
"IsRim": false,
|
|
||||||
"IsCentre": true,
|
|
||||||
"IsDrumRoll": false,
|
|
||||||
"IsSwell": false,
|
|
||||||
"IsStrong": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"StartTime": 8482,
|
|
||||||
"EndTime": 8482,
|
|
||||||
"IsRim": false,
|
|
||||||
"IsCentre": true,
|
|
||||||
"IsDrumRoll": false,
|
|
||||||
"IsSwell": false,
|
|
||||||
"IsStrong": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"StartTime": 8508,
|
|
||||||
"EndTime": 8508,
|
|
||||||
"IsRim": false,
|
|
||||||
"IsCentre": true,
|
|
||||||
"IsDrumRoll": false,
|
|
||||||
"IsSwell": false,
|
|
||||||
"IsStrong": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"StartTime": 8535,
|
|
||||||
"EndTime": 8535,
|
|
||||||
"IsRim": false,
|
|
||||||
"IsCentre": true,
|
|
||||||
"IsDrumRoll": false,
|
|
||||||
"IsSwell": false,
|
|
||||||
"IsStrong": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"StartTime": 8562,
|
|
||||||
"EndTime": 8562,
|
|
||||||
"IsRim": false,
|
|
||||||
"IsCentre": true,
|
|
||||||
"IsDrumRoll": false,
|
|
||||||
"IsSwell": false,
|
|
||||||
"IsStrong": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"StartTime": 8589,
|
|
||||||
"EndTime": 8589,
|
|
||||||
"IsRim": false,
|
|
||||||
"IsCentre": true,
|
|
||||||
"IsDrumRoll": false,
|
|
||||||
"IsSwell": false,
|
|
||||||
"IsStrong": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"StartTime": 8615,
|
|
||||||
"EndTime": 8615,
|
|
||||||
"IsRim": false,
|
|
||||||
"IsCentre": true,
|
|
||||||
"IsDrumRoll": false,
|
|
||||||
"IsSwell": false,
|
|
||||||
"IsStrong": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"StartTime": 8642,
|
|
||||||
"EndTime": 8642,
|
|
||||||
"IsRim": false,
|
|
||||||
"IsCentre": true,
|
|
||||||
"IsDrumRoll": false,
|
|
||||||
"IsSwell": false,
|
|
||||||
"IsStrong": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"StartTime": 8669,
|
|
||||||
"EndTime": 8669,
|
|
||||||
"IsRim": false,
|
|
||||||
"IsCentre": true,
|
|
||||||
"IsDrumRoll": false,
|
|
||||||
"IsSwell": false,
|
|
||||||
"IsStrong": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"StartTime": 8696,
|
|
||||||
"EndTime": 8696,
|
|
||||||
"IsRim": false,
|
|
||||||
"IsCentre": true,
|
|
||||||
"IsDrumRoll": false,
|
|
||||||
"IsSwell": false,
|
|
||||||
"IsStrong": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"StartTime": 8723,
|
|
||||||
"EndTime": 8723,
|
|
||||||
"IsRim": false,
|
|
||||||
"IsCentre": true,
|
|
||||||
"IsDrumRoll": false,
|
|
||||||
"IsSwell": false,
|
|
||||||
"IsStrong": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"StartTime": 8749,
|
|
||||||
"EndTime": 8749,
|
|
||||||
"IsRim": false,
|
|
||||||
"IsCentre": true,
|
|
||||||
"IsDrumRoll": false,
|
|
||||||
"IsSwell": false,
|
|
||||||
"IsStrong": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"StartTime": 8776,
|
|
||||||
"EndTime": 8776,
|
|
||||||
"IsRim": false,
|
|
||||||
"IsCentre": true,
|
|
||||||
"IsDrumRoll": false,
|
|
||||||
"IsSwell": false,
|
|
||||||
"IsStrong": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"StartTime": 8803,
|
|
||||||
"EndTime": 8803,
|
|
||||||
"IsRim": false,
|
|
||||||
"IsCentre": true,
|
|
||||||
"IsDrumRoll": false,
|
|
||||||
"IsSwell": false,
|
|
||||||
"IsStrong": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"StartTime": 8830,
|
|
||||||
"EndTime": 8830,
|
|
||||||
"IsRim": false,
|
|
||||||
"IsCentre": true,
|
|
||||||
"IsDrumRoll": false,
|
|
||||||
"IsSwell": false,
|
|
||||||
"IsStrong": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"StartTime": 8857,
|
|
||||||
"EndTime": 8857,
|
"EndTime": 8857,
|
||||||
"IsRim": false,
|
"IsRim": false,
|
||||||
"IsCentre": true,
|
"IsCentre": false,
|
||||||
"IsDrumRoll": false,
|
"IsDrumRoll": true,
|
||||||
"IsSwell": false,
|
"IsSwell": false,
|
||||||
"IsStrong": false
|
"IsStrong": false
|
||||||
}
|
}
|
||||||
|
@ -0,0 +1,18 @@
|
|||||||
|
{
|
||||||
|
"Mappings": [
|
||||||
|
{
|
||||||
|
"StartTime": 51532,
|
||||||
|
"Objects": [
|
||||||
|
{
|
||||||
|
"StartTime": 51532,
|
||||||
|
"EndTime": 52301,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": false,
|
||||||
|
"IsDrumRoll": true,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
@ -0,0 +1,19 @@
|
|||||||
|
osu file format v14
|
||||||
|
|
||||||
|
[General]
|
||||||
|
Mode: 0
|
||||||
|
|
||||||
|
[Difficulty]
|
||||||
|
HPDrainRate:2
|
||||||
|
CircleSize:3.2
|
||||||
|
OverallDifficulty:2
|
||||||
|
ApproachRate:3
|
||||||
|
SliderMultiplier:0.999999999999999
|
||||||
|
SliderTickRate:1
|
||||||
|
|
||||||
|
[TimingPoints]
|
||||||
|
763,384.615384615385,4,2,0,70,1,0
|
||||||
|
49993,-90.9090909090909,4,2,0,75,0,1
|
||||||
|
|
||||||
|
[HitObjects]
|
||||||
|
51,245,51532,2,0,P|18:150|17:122,2,110.000003356934,0|8|0,0:0|0:0|0:0,0:0:0:0:
|
@ -5,6 +5,13 @@
|
|||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
<Description>bash the drum. to the beat.</Description>
|
<Description>bash the drum. to the beat.</Description>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<PropertyGroup Label="Nuget">
|
||||||
|
<Title>osu!taiko (ruleset)</Title>
|
||||||
|
<PackageId>ppy.osu.Game.Rulesets.Taiko</PackageId>
|
||||||
|
<IsPackable>true</IsPackable>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup Label="Project References">
|
<ItemGroup Label="Project References">
|
||||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
@ -95,6 +95,26 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestOutOfOrderStartTimes()
|
||||||
|
{
|
||||||
|
var decoder = new LegacyStoryboardDecoder();
|
||||||
|
|
||||||
|
using (var resStream = TestResources.OpenResource("out-of-order-starttimes.osb"))
|
||||||
|
using (var stream = new LineBufferedReader(resStream))
|
||||||
|
{
|
||||||
|
var storyboard = decoder.Decode(stream);
|
||||||
|
|
||||||
|
StoryboardLayer background = storyboard.Layers.Single(l => l.Depth == 3);
|
||||||
|
Assert.AreEqual(2, background.Elements.Count);
|
||||||
|
|
||||||
|
Assert.AreEqual(1500, background.Elements[0].StartTime);
|
||||||
|
Assert.AreEqual(1000, background.Elements[1].StartTime);
|
||||||
|
|
||||||
|
Assert.AreEqual(1000, storyboard.EarliestEventTime);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestDecodeVariableWithSuffix()
|
public void TestDecodeVariableWithSuffix()
|
||||||
{
|
{
|
||||||
|
@ -246,5 +246,32 @@ namespace osu.Game.Tests.NonVisual
|
|||||||
Assert.That(cpi.DifficultyPoints.Count, Is.EqualTo(0));
|
Assert.That(cpi.DifficultyPoints.Count, Is.EqualTo(0));
|
||||||
Assert.That(cpi.AllControlPoints.Count, Is.EqualTo(0));
|
Assert.That(cpi.AllControlPoints.Count, Is.EqualTo(0));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestCreateCopyIsDeepClone()
|
||||||
|
{
|
||||||
|
var cpi = new ControlPointInfo();
|
||||||
|
|
||||||
|
cpi.Add(1000, new TimingControlPoint { BeatLength = 500 });
|
||||||
|
|
||||||
|
var cpiCopy = cpi.CreateCopy();
|
||||||
|
|
||||||
|
cpiCopy.Add(2000, new TimingControlPoint { BeatLength = 500 });
|
||||||
|
|
||||||
|
Assert.That(cpi.Groups.Count, Is.EqualTo(1));
|
||||||
|
Assert.That(cpiCopy.Groups.Count, Is.EqualTo(2));
|
||||||
|
|
||||||
|
Assert.That(cpi.TimingPoints.Count, Is.EqualTo(1));
|
||||||
|
Assert.That(cpiCopy.TimingPoints.Count, Is.EqualTo(2));
|
||||||
|
|
||||||
|
Assert.That(cpi.TimingPoints[0], Is.Not.SameAs(cpiCopy.TimingPoints[0]));
|
||||||
|
Assert.That(cpi.TimingPoints[0].BeatLengthBindable, Is.Not.SameAs(cpiCopy.TimingPoints[0].BeatLengthBindable));
|
||||||
|
|
||||||
|
Assert.That(cpi.TimingPoints[0].BeatLength, Is.EqualTo(cpiCopy.TimingPoints[0].BeatLength));
|
||||||
|
|
||||||
|
cpi.TimingPoints[0].BeatLength = 800;
|
||||||
|
|
||||||
|
Assert.That(cpi.TimingPoints[0].BeatLength, Is.Not.EqualTo(cpiCopy.TimingPoints[0].BeatLength));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
6
osu.Game.Tests/Resources/out-of-order-starttimes.osb
Normal file
6
osu.Game.Tests/Resources/out-of-order-starttimes.osb
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
[Events]
|
||||||
|
//Storyboard Layer 0 (Background)
|
||||||
|
Sprite,Background,TopCentre,"img.jpg",320,240
|
||||||
|
F,0,1500,1600,0,1
|
||||||
|
Sprite,Background,TopCentre,"img.jpg",320,240
|
||||||
|
F,0,1000,1100,0,1
|
@ -9,7 +9,6 @@ using NUnit.Framework;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio;
|
using osu.Framework.Audio;
|
||||||
using osu.Framework.Audio.Sample;
|
using osu.Framework.Audio.Sample;
|
||||||
using osu.Framework.Audio.Track;
|
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
@ -5,7 +5,7 @@ using System;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio.Track;
|
using osu.Framework.Audio.Sample;
|
||||||
using osu.Framework.Configuration.Tracking;
|
using osu.Framework.Configuration.Tracking;
|
||||||
using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
|
||||||
using osu.Framework.IO.Stores;
|
using osu.Framework.IO.Stores;
|
||||||
|
@ -82,7 +82,7 @@ namespace osu.Game.Tests.Visual.Background
|
|||||||
});
|
});
|
||||||
AddUntilStep("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied());
|
AddUntilStep("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied());
|
||||||
AddStep("Stop background preview", () => InputManager.MoveMouseTo(playerLoader.ScreenPos));
|
AddStep("Stop background preview", () => InputManager.MoveMouseTo(playerLoader.ScreenPos));
|
||||||
AddUntilStep("Screen is undimmed and user blur removed", () => songSelect.IsBackgroundUndimmed() && playerLoader.IsBlurCorrect());
|
AddUntilStep("Screen is undimmed and user blur removed", () => songSelect.IsBackgroundUndimmed() && songSelect.CheckBackgroundBlur(playerLoader.ExpectedBackgroundBlur));
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -106,6 +106,7 @@ namespace osu.Game.Tests.Visual.Background
|
|||||||
public void TestStoryboardBackgroundVisibility()
|
public void TestStoryboardBackgroundVisibility()
|
||||||
{
|
{
|
||||||
performFullSetup();
|
performFullSetup();
|
||||||
|
AddAssert("Background retained from song select", () => songSelect.IsBackgroundCurrent());
|
||||||
createFakeStoryboard();
|
createFakeStoryboard();
|
||||||
AddStep("Enable Storyboard", () =>
|
AddStep("Enable Storyboard", () =>
|
||||||
{
|
{
|
||||||
@ -198,8 +199,9 @@ namespace osu.Game.Tests.Visual.Background
|
|||||||
})));
|
})));
|
||||||
|
|
||||||
AddUntilStep("Wait for results is current", () => results.IsCurrentScreen());
|
AddUntilStep("Wait for results is current", () => results.IsCurrentScreen());
|
||||||
|
|
||||||
AddUntilStep("Screen is undimmed, original background retained", () =>
|
AddUntilStep("Screen is undimmed, original background retained", () =>
|
||||||
songSelect.IsBackgroundUndimmed() && songSelect.IsBackgroundCurrent() && results.IsBlurCorrect());
|
songSelect.IsBackgroundUndimmed() && songSelect.IsBackgroundCurrent() && songSelect.CheckBackgroundBlur(results.ExpectedBackgroundBlur));
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -224,7 +226,7 @@ namespace osu.Game.Tests.Visual.Background
|
|||||||
AddStep("Resume PlayerLoader", () => player.Restart());
|
AddStep("Resume PlayerLoader", () => player.Restart());
|
||||||
AddUntilStep("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied());
|
AddUntilStep("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied());
|
||||||
AddStep("Move mouse to center of screen", () => InputManager.MoveMouseTo(playerLoader.ScreenPos));
|
AddStep("Move mouse to center of screen", () => InputManager.MoveMouseTo(playerLoader.ScreenPos));
|
||||||
AddUntilStep("Screen is undimmed and user blur removed", () => songSelect.IsBackgroundUndimmed() && playerLoader.IsBlurCorrect());
|
AddUntilStep("Screen is undimmed and user blur removed", () => songSelect.IsBackgroundUndimmed() && songSelect.CheckBackgroundBlur(playerLoader.ExpectedBackgroundBlur));
|
||||||
}
|
}
|
||||||
|
|
||||||
private void createFakeStoryboard() => AddStep("Create storyboard", () =>
|
private void createFakeStoryboard() => AddStep("Create storyboard", () =>
|
||||||
@ -274,9 +276,11 @@ namespace osu.Game.Tests.Visual.Background
|
|||||||
|
|
||||||
private class DummySongSelect : PlaySongSelect
|
private class DummySongSelect : PlaySongSelect
|
||||||
{
|
{
|
||||||
|
private FadeAccessibleBackground background;
|
||||||
|
|
||||||
protected override BackgroundScreen CreateBackground()
|
protected override BackgroundScreen CreateBackground()
|
||||||
{
|
{
|
||||||
FadeAccessibleBackground background = new FadeAccessibleBackground(Beatmap.Value);
|
background = new FadeAccessibleBackground(Beatmap.Value);
|
||||||
DimEnabled.BindTo(background.EnableUserDim);
|
DimEnabled.BindTo(background.EnableUserDim);
|
||||||
return background;
|
return background;
|
||||||
}
|
}
|
||||||
@ -294,25 +298,27 @@ namespace osu.Game.Tests.Visual.Background
|
|||||||
config.BindWith(OsuSetting.BlurLevel, BlurLevel);
|
config.BindWith(OsuSetting.BlurLevel, BlurLevel);
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool IsBackgroundDimmed() => ((FadeAccessibleBackground)Background).CurrentColour == OsuColour.Gray(1f - ((FadeAccessibleBackground)Background).CurrentDim);
|
public bool IsBackgroundDimmed() => background.CurrentColour == OsuColour.Gray(1f - background.CurrentDim);
|
||||||
|
|
||||||
public bool IsBackgroundUndimmed() => ((FadeAccessibleBackground)Background).CurrentColour == Color4.White;
|
public bool IsBackgroundUndimmed() => background.CurrentColour == Color4.White;
|
||||||
|
|
||||||
public bool IsUserBlurApplied() => ((FadeAccessibleBackground)Background).CurrentBlur == new Vector2((float)BlurLevel.Value * BackgroundScreenBeatmap.USER_BLUR_FACTOR);
|
public bool IsUserBlurApplied() => background.CurrentBlur == new Vector2((float)BlurLevel.Value * BackgroundScreenBeatmap.USER_BLUR_FACTOR);
|
||||||
|
|
||||||
public bool IsUserBlurDisabled() => ((FadeAccessibleBackground)Background).CurrentBlur == new Vector2(0);
|
public bool IsUserBlurDisabled() => background.CurrentBlur == new Vector2(0);
|
||||||
|
|
||||||
public bool IsBackgroundInvisible() => ((FadeAccessibleBackground)Background).CurrentAlpha == 0;
|
public bool IsBackgroundInvisible() => background.CurrentAlpha == 0;
|
||||||
|
|
||||||
public bool IsBackgroundVisible() => ((FadeAccessibleBackground)Background).CurrentAlpha == 1;
|
public bool IsBackgroundVisible() => background.CurrentAlpha == 1;
|
||||||
|
|
||||||
public bool IsBlurCorrect() => ((FadeAccessibleBackground)Background).CurrentBlur == new Vector2(BACKGROUND_BLUR);
|
public bool IsBlurCorrect() => background.CurrentBlur == new Vector2(BACKGROUND_BLUR);
|
||||||
|
|
||||||
|
public bool CheckBackgroundBlur(Vector2 expected) => background.CurrentBlur == expected;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Make sure every time a screen gets pushed, the background doesn't get replaced
|
/// Make sure every time a screen gets pushed, the background doesn't get replaced
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <returns>Whether or not the original background (The one created in DummySongSelect) is still the current background</returns>
|
/// <returns>Whether or not the original background (The one created in DummySongSelect) is still the current background</returns>
|
||||||
public bool IsBackgroundCurrent() => ((FadeAccessibleBackground)Background).IsCurrentScreen();
|
public bool IsBackgroundCurrent() => background?.IsCurrentScreen() == true;
|
||||||
}
|
}
|
||||||
|
|
||||||
private class FadeAccessibleResults : ResultsScreen
|
private class FadeAccessibleResults : ResultsScreen
|
||||||
@ -324,12 +330,20 @@ namespace osu.Game.Tests.Visual.Background
|
|||||||
|
|
||||||
protected override BackgroundScreen CreateBackground() => new FadeAccessibleBackground(Beatmap.Value);
|
protected override BackgroundScreen CreateBackground() => new FadeAccessibleBackground(Beatmap.Value);
|
||||||
|
|
||||||
public bool IsBlurCorrect() => ((FadeAccessibleBackground)Background).CurrentBlur == new Vector2(BACKGROUND_BLUR);
|
public Vector2 ExpectedBackgroundBlur => new Vector2(BACKGROUND_BLUR);
|
||||||
}
|
}
|
||||||
|
|
||||||
private class LoadBlockingTestPlayer : TestPlayer
|
private class LoadBlockingTestPlayer : TestPlayer
|
||||||
{
|
{
|
||||||
protected override BackgroundScreen CreateBackground() => new FadeAccessibleBackground(Beatmap.Value);
|
protected override BackgroundScreen CreateBackground() =>
|
||||||
|
new FadeAccessibleBackground(Beatmap.Value);
|
||||||
|
|
||||||
|
public override void OnEntering(IScreen last)
|
||||||
|
{
|
||||||
|
base.OnEntering(last);
|
||||||
|
|
||||||
|
ApplyToBackground(b => ReplacesBackground.BindTo(b.StoryboardReplacesBackground));
|
||||||
|
}
|
||||||
|
|
||||||
public new DimmableStoryboard DimmableStoryboard => base.DimmableStoryboard;
|
public new DimmableStoryboard DimmableStoryboard => base.DimmableStoryboard;
|
||||||
|
|
||||||
@ -354,15 +368,16 @@ namespace osu.Game.Tests.Visual.Background
|
|||||||
Thread.Sleep(1);
|
Thread.Sleep(1);
|
||||||
|
|
||||||
StoryboardEnabled = config.GetBindable<bool>(OsuSetting.ShowStoryboard);
|
StoryboardEnabled = config.GetBindable<bool>(OsuSetting.ShowStoryboard);
|
||||||
ReplacesBackground.BindTo(Background.StoryboardReplacesBackground);
|
|
||||||
DrawableRuleset.IsPaused.BindTo(IsPaused);
|
DrawableRuleset.IsPaused.BindTo(IsPaused);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private class TestPlayerLoader : PlayerLoader
|
private class TestPlayerLoader : PlayerLoader
|
||||||
{
|
{
|
||||||
|
private FadeAccessibleBackground background;
|
||||||
|
|
||||||
public VisualSettings VisualSettingsPos => VisualSettings;
|
public VisualSettings VisualSettingsPos => VisualSettings;
|
||||||
public BackgroundScreen ScreenPos => Background;
|
public BackgroundScreen ScreenPos => background;
|
||||||
|
|
||||||
public TestPlayerLoader(Player player)
|
public TestPlayerLoader(Player player)
|
||||||
: base(() => player)
|
: base(() => player)
|
||||||
@ -371,9 +386,9 @@ namespace osu.Game.Tests.Visual.Background
|
|||||||
|
|
||||||
public void TriggerOnHover() => OnHover(new HoverEvent(new InputState()));
|
public void TriggerOnHover() => OnHover(new HoverEvent(new InputState()));
|
||||||
|
|
||||||
public bool IsBlurCorrect() => ((FadeAccessibleBackground)Background).CurrentBlur == new Vector2(BACKGROUND_BLUR);
|
public Vector2 ExpectedBackgroundBlur => new Vector2(BACKGROUND_BLUR);
|
||||||
|
|
||||||
protected override BackgroundScreen CreateBackground() => new FadeAccessibleBackground(Beatmap.Value);
|
protected override BackgroundScreen CreateBackground() => background = new FadeAccessibleBackground(Beatmap.Value);
|
||||||
}
|
}
|
||||||
|
|
||||||
private class FadeAccessibleBackground : BackgroundScreenBeatmap
|
private class FadeAccessibleBackground : BackgroundScreenBeatmap
|
||||||
|
@ -17,10 +17,12 @@ using osu.Framework.Utils;
|
|||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Rulesets.Difficulty;
|
using osu.Game.Rulesets.Difficulty;
|
||||||
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Objects.Legacy;
|
using osu.Game.Rulesets.Objects.Legacy;
|
||||||
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
@ -129,6 +131,31 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
AddUntilStep("no DHOs shown", () => !this.ChildrenOfType<DrawableTestHitObject>().Any());
|
AddUntilStep("no DHOs shown", () => !this.ChildrenOfType<DrawableTestHitObject>().Any());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestApplyHitResultOnKilled()
|
||||||
|
{
|
||||||
|
ManualClock clock = null;
|
||||||
|
bool anyJudged = false;
|
||||||
|
|
||||||
|
void onNewResult(JudgementResult _) => anyJudged = true;
|
||||||
|
|
||||||
|
var beatmap = new Beatmap();
|
||||||
|
beatmap.HitObjects.Add(new TestKilledHitObject { Duration = 20 });
|
||||||
|
|
||||||
|
createTest(beatmap, 10, () => new FramedClock(clock = new ManualClock()));
|
||||||
|
|
||||||
|
AddStep("subscribe to new result", () =>
|
||||||
|
{
|
||||||
|
anyJudged = false;
|
||||||
|
drawableRuleset.NewResult += onNewResult;
|
||||||
|
});
|
||||||
|
AddStep("skip past object", () => clock.CurrentTime = beatmap.HitObjects[0].GetEndTime() + 1000);
|
||||||
|
|
||||||
|
AddAssert("object judged", () => anyJudged);
|
||||||
|
|
||||||
|
AddStep("clean up", () => drawableRuleset.NewResult -= onNewResult);
|
||||||
|
}
|
||||||
|
|
||||||
private void createTest(IBeatmap beatmap, int poolSize, Func<IFrameBasedClock> createClock = null) => AddStep("create test", () =>
|
private void createTest(IBeatmap beatmap, int poolSize, Func<IFrameBasedClock> createClock = null) => AddStep("create test", () =>
|
||||||
{
|
{
|
||||||
var ruleset = new TestPoolingRuleset();
|
var ruleset = new TestPoolingRuleset();
|
||||||
@ -192,6 +219,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
RegisterPool<TestHitObject, DrawableTestHitObject>(poolSize);
|
RegisterPool<TestHitObject, DrawableTestHitObject>(poolSize);
|
||||||
|
RegisterPool<TestKilledHitObject, DrawableTestKilledHitObject>(poolSize);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override HitObjectLifetimeEntry CreateLifetimeEntry(HitObject hitObject) => new TestHitObjectLifetimeEntry(hitObject);
|
protected override HitObjectLifetimeEntry CreateLifetimeEntry(HitObject hitObject) => new TestHitObjectLifetimeEntry(hitObject);
|
||||||
@ -220,19 +248,30 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
|
|
||||||
protected override IEnumerable<TestHitObject> ConvertHitObject(HitObject original, IBeatmap beatmap, CancellationToken cancellationToken)
|
protected override IEnumerable<TestHitObject> ConvertHitObject(HitObject original, IBeatmap beatmap, CancellationToken cancellationToken)
|
||||||
{
|
{
|
||||||
yield return new TestHitObject
|
switch (original)
|
||||||
{
|
{
|
||||||
StartTime = original.StartTime,
|
case TestKilledHitObject h:
|
||||||
Duration = 250
|
yield return h;
|
||||||
};
|
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
yield return new TestHitObject
|
||||||
|
{
|
||||||
|
StartTime = original.StartTime,
|
||||||
|
Duration = 250
|
||||||
|
};
|
||||||
|
|
||||||
|
break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
#region HitObject
|
#region HitObjects
|
||||||
|
|
||||||
private class TestHitObject : ConvertHitObject
|
private class TestHitObject : ConvertHitObject, IHasDuration
|
||||||
{
|
{
|
||||||
public double EndTime => StartTime + Duration;
|
public double EndTime => StartTime + Duration;
|
||||||
|
|
||||||
@ -287,6 +326,30 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private class TestKilledHitObject : TestHitObject
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
private class DrawableTestKilledHitObject : DrawableHitObject<TestKilledHitObject>
|
||||||
|
{
|
||||||
|
public DrawableTestKilledHitObject()
|
||||||
|
: base(null)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void UpdateHitStateTransforms(ArmedState state)
|
||||||
|
{
|
||||||
|
base.UpdateHitStateTransforms(state);
|
||||||
|
Expire();
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnKilled()
|
||||||
|
{
|
||||||
|
base.OnKilled();
|
||||||
|
ApplyResult(r => r.Type = r.Judgement.MinResult);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -244,7 +244,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
|
|
||||||
internal class TestKeyBindingContainer : KeyBindingContainer<TestAction>
|
internal class TestKeyBindingContainer : KeyBindingContainer<TestAction>
|
||||||
{
|
{
|
||||||
public override IEnumerable<KeyBinding> DefaultKeyBindings => new[]
|
public override IEnumerable<IKeyBinding> DefaultKeyBindings => new[]
|
||||||
{
|
{
|
||||||
new KeyBinding(InputKey.MouseLeft, TestAction.Down),
|
new KeyBinding(InputKey.MouseLeft, TestAction.Down),
|
||||||
};
|
};
|
||||||
|
@ -179,7 +179,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
|
|
||||||
internal class TestKeyBindingContainer : KeyBindingContainer<TestAction>
|
internal class TestKeyBindingContainer : KeyBindingContainer<TestAction>
|
||||||
{
|
{
|
||||||
public override IEnumerable<KeyBinding> DefaultKeyBindings => new[]
|
public override IEnumerable<IKeyBinding> DefaultKeyBindings => new[]
|
||||||
{
|
{
|
||||||
new KeyBinding(InputKey.MouseLeft, TestAction.Down),
|
new KeyBinding(InputKey.MouseLeft, TestAction.Down),
|
||||||
};
|
};
|
||||||
|
@ -4,6 +4,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Collections.Specialized;
|
using System.Collections.Specialized;
|
||||||
|
using System.Diagnostics;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
@ -74,6 +75,8 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
switch (args.Action)
|
switch (args.Action)
|
||||||
{
|
{
|
||||||
case NotifyCollectionChangedAction.Add:
|
case NotifyCollectionChangedAction.Add:
|
||||||
|
Debug.Assert(args.NewItems != null);
|
||||||
|
|
||||||
foreach (int user in args.NewItems)
|
foreach (int user in args.NewItems)
|
||||||
{
|
{
|
||||||
if (user == api.LocalUser.Value.Id)
|
if (user == api.LocalUser.Value.Id)
|
||||||
@ -83,6 +86,8 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
case NotifyCollectionChangedAction.Remove:
|
case NotifyCollectionChangedAction.Remove:
|
||||||
|
Debug.Assert(args.OldItems != null);
|
||||||
|
|
||||||
foreach (int user in args.OldItems)
|
foreach (int user in args.OldItems)
|
||||||
{
|
{
|
||||||
if (user == api.LocalUser.Value.Id)
|
if (user == api.LocalUser.Value.Id)
|
||||||
@ -298,7 +303,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
|
|
||||||
internal class TestKeyBindingContainer : KeyBindingContainer<TestAction>
|
internal class TestKeyBindingContainer : KeyBindingContainer<TestAction>
|
||||||
{
|
{
|
||||||
public override IEnumerable<KeyBinding> DefaultKeyBindings => new[]
|
public override IEnumerable<IKeyBinding> DefaultKeyBindings => new[]
|
||||||
{
|
{
|
||||||
new KeyBinding(InputKey.MouseLeft, TestAction.Down),
|
new KeyBinding(InputKey.MouseLeft, TestAction.Down),
|
||||||
};
|
};
|
||||||
|
@ -0,0 +1,50 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Multiplayer
|
||||||
|
{
|
||||||
|
public class TestSceneCreateMultiplayerMatchButton : MultiplayerTestScene
|
||||||
|
{
|
||||||
|
private CreateMultiplayerMatchButton button;
|
||||||
|
|
||||||
|
public override void SetUpSteps()
|
||||||
|
{
|
||||||
|
base.SetUpSteps();
|
||||||
|
AddStep("create button", () => Child = button = new CreateMultiplayerMatchButton
|
||||||
|
{
|
||||||
|
Width = 200,
|
||||||
|
Height = 100,
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestButtonEnableStateChanges()
|
||||||
|
{
|
||||||
|
IDisposable joiningRoomOperation = null;
|
||||||
|
|
||||||
|
assertButtonEnableState(true);
|
||||||
|
|
||||||
|
AddStep("begin joining room", () => joiningRoomOperation = OngoingOperationTracker.BeginOperation());
|
||||||
|
assertButtonEnableState(false);
|
||||||
|
|
||||||
|
AddStep("end joining room", () => joiningRoomOperation.Dispose());
|
||||||
|
assertButtonEnableState(true);
|
||||||
|
|
||||||
|
AddStep("disconnect client", () => Client.Disconnect());
|
||||||
|
assertButtonEnableState(false);
|
||||||
|
|
||||||
|
AddStep("re-connect client", () => Client.Connect());
|
||||||
|
assertButtonEnableState(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void assertButtonEnableState(bool enabled)
|
||||||
|
=> AddAssert($"button {(enabled ? "enabled" : "disabled")}", () => button.Enabled.Value == enabled);
|
||||||
|
}
|
||||||
|
}
|
@ -201,11 +201,20 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestDownloadButtonHiddenInitiallyWhenBeatmapExists()
|
public void TestDownloadButtonHiddenWhenBeatmapExists()
|
||||||
{
|
{
|
||||||
createPlaylist(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo);
|
createPlaylist(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo);
|
||||||
|
|
||||||
AddAssert("download button hidden", () => !playlist.ChildrenOfType<BeatmapDownloadTrackingComposite>().Single().IsPresent);
|
assertDownloadButtonVisible(false);
|
||||||
|
|
||||||
|
AddStep("delete beatmap set", () => manager.Delete(manager.QueryBeatmapSets(_ => true).Single()));
|
||||||
|
assertDownloadButtonVisible(true);
|
||||||
|
|
||||||
|
AddStep("undelete beatmap set", () => manager.Undelete(manager.QueryBeatmapSets(_ => true).Single()));
|
||||||
|
assertDownloadButtonVisible(false);
|
||||||
|
|
||||||
|
void assertDownloadButtonVisible(bool visible) => AddUntilStep($"download button {(visible ? "shown" : "hidden")}",
|
||||||
|
() => playlist.ChildrenOfType<BeatmapDownloadTrackingComposite>().Single().Alpha == (visible ? 1 : 0));
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
@ -222,6 +231,15 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
AddAssert("download buttons shown", () => playlist.ChildrenOfType<BeatmapDownloadTrackingComposite>().All(d => d.IsPresent));
|
AddAssert("download buttons shown", () => playlist.ChildrenOfType<BeatmapDownloadTrackingComposite>().All(d => d.IsPresent));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestExplicitBeatmapItem()
|
||||||
|
{
|
||||||
|
var beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo;
|
||||||
|
beatmap.BeatmapSet.OnlineInfo.HasExplicitContent = true;
|
||||||
|
|
||||||
|
createPlaylist(beatmap);
|
||||||
|
}
|
||||||
|
|
||||||
private void moveToItem(int index, Vector2? offset = null)
|
private void moveToItem(int index, Vector2? offset = null)
|
||||||
=> AddStep($"move mouse to item {index}", () => InputManager.MoveMouseTo(playlist.ChildrenOfType<OsuRearrangeableListItem<PlaylistItem>>().ElementAt(index), offset));
|
=> AddStep($"move mouse to item {index}", () => InputManager.MoveMouseTo(playlist.ChildrenOfType<OsuRearrangeableListItem<PlaylistItem>>().ElementAt(index), offset));
|
||||||
|
|
||||||
|
@ -3,10 +3,12 @@
|
|||||||
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Screens;
|
using osu.Framework.Screens;
|
||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Online.Rooms;
|
using osu.Game.Online.Rooms;
|
||||||
using osu.Game.Rulesets.Osu;
|
using osu.Game.Rulesets.Osu;
|
||||||
|
using osu.Game.Screens.OnlinePlay;
|
||||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
|
using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
|
||||||
using osu.Game.Tests.Beatmaps;
|
using osu.Game.Tests.Beatmaps;
|
||||||
@ -18,6 +20,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
{
|
{
|
||||||
private MultiplayerMatchSubScreen screen;
|
private MultiplayerMatchSubScreen screen;
|
||||||
|
|
||||||
|
[Cached]
|
||||||
|
private OngoingOperationTracker ongoingOperationTracker = new OngoingOperationTracker();
|
||||||
|
|
||||||
public TestSceneMultiplayerMatchSubScreen()
|
public TestSceneMultiplayerMatchSubScreen()
|
||||||
: base(false)
|
: base(false)
|
||||||
{
|
{
|
||||||
|
@ -1,14 +1,17 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio;
|
using osu.Framework.Audio;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Platform;
|
using osu.Framework.Platform;
|
||||||
|
using osu.Framework.Testing;
|
||||||
using osu.Framework.Utils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Online.Multiplayer;
|
using osu.Game.Online.Multiplayer;
|
||||||
using osu.Game.Online.Rooms;
|
using osu.Game.Online.Rooms;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
@ -23,10 +26,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
public class TestSceneMultiplayerReadyButton : MultiplayerTestScene
|
public class TestSceneMultiplayerReadyButton : MultiplayerTestScene
|
||||||
{
|
{
|
||||||
private MultiplayerReadyButton button;
|
private MultiplayerReadyButton button;
|
||||||
|
private BeatmapSetInfo importedSet;
|
||||||
|
|
||||||
private BeatmapManager beatmaps;
|
private BeatmapManager beatmaps;
|
||||||
private RulesetStore rulesets;
|
private RulesetStore rulesets;
|
||||||
|
|
||||||
|
private IDisposable readyClickOperation;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(GameHost host, AudioManager audio)
|
private void load(GameHost host, AudioManager audio)
|
||||||
{
|
{
|
||||||
@ -38,9 +44,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
[SetUp]
|
[SetUp]
|
||||||
public new void Setup() => Schedule(() =>
|
public new void Setup() => Schedule(() =>
|
||||||
{
|
{
|
||||||
var beatmap = beatmaps.GetAllUsableBeatmapSetsEnumerable(IncludedDetails.All).First().Beatmaps.First();
|
importedSet = beatmaps.GetAllUsableBeatmapSetsEnumerable(IncludedDetails.All).First();
|
||||||
|
Beatmap.Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First());
|
||||||
Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap);
|
|
||||||
|
|
||||||
Child = button = new MultiplayerReadyButton
|
Child = button = new MultiplayerReadyButton
|
||||||
{
|
{
|
||||||
@ -51,13 +56,43 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
{
|
{
|
||||||
Value = new PlaylistItem
|
Value = new PlaylistItem
|
||||||
{
|
{
|
||||||
Beatmap = { Value = beatmap },
|
Beatmap = { Value = Beatmap.Value.BeatmapInfo },
|
||||||
Ruleset = { Value = beatmap.Ruleset }
|
Ruleset = { Value = Beatmap.Value.BeatmapInfo.Ruleset }
|
||||||
}
|
}
|
||||||
|
},
|
||||||
|
OnReadyClick = async () =>
|
||||||
|
{
|
||||||
|
readyClickOperation = OngoingOperationTracker.BeginOperation();
|
||||||
|
|
||||||
|
if (Client.IsHost && Client.LocalUser?.State == MultiplayerUserState.Ready)
|
||||||
|
{
|
||||||
|
await Client.StartMatch();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
await Client.ToggleReady();
|
||||||
|
readyClickOperation.Dispose();
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
});
|
});
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestDeletedBeatmapDisableReady()
|
||||||
|
{
|
||||||
|
OsuButton readyButton = null;
|
||||||
|
|
||||||
|
AddAssert("ensure ready button enabled", () =>
|
||||||
|
{
|
||||||
|
readyButton = button.ChildrenOfType<OsuButton>().Single();
|
||||||
|
return readyButton.Enabled.Value;
|
||||||
|
});
|
||||||
|
|
||||||
|
AddStep("delete beatmap", () => beatmaps.Delete(importedSet));
|
||||||
|
AddAssert("ready button disabled", () => !readyButton.Enabled.Value);
|
||||||
|
AddStep("undelete beatmap", () => beatmaps.Undelete(importedSet));
|
||||||
|
AddAssert("ready button enabled back", () => readyButton.Enabled.Value);
|
||||||
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestToggleStateWhenNotHost()
|
public void TestToggleStateWhenNotHost()
|
||||||
{
|
{
|
||||||
@ -89,8 +124,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
addClickButtonStep();
|
addClickButtonStep();
|
||||||
AddAssert("user is ready", () => Client.Room?.Users[0].State == MultiplayerUserState.Ready);
|
AddAssert("user is ready", () => Client.Room?.Users[0].State == MultiplayerUserState.Ready);
|
||||||
|
|
||||||
addClickButtonStep();
|
verifyGameplayStartFlow();
|
||||||
AddAssert("match started", () => Client.Room?.Users[0].State == MultiplayerUserState.WaitingForLoad);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
@ -105,8 +139,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
addClickButtonStep();
|
addClickButtonStep();
|
||||||
AddStep("make user host", () => Client.TransferHost(Client.Room?.Users[0].UserID ?? 0));
|
AddStep("make user host", () => Client.TransferHost(Client.Room?.Users[0].UserID ?? 0));
|
||||||
|
|
||||||
addClickButtonStep();
|
verifyGameplayStartFlow();
|
||||||
AddAssert("match started", () => Client.Room?.Users[0].State == MultiplayerUserState.WaitingForLoad);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
@ -160,5 +193,15 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
InputManager.MoveMouseTo(button);
|
InputManager.MoveMouseTo(button);
|
||||||
InputManager.Click(MouseButton.Left);
|
InputManager.Click(MouseButton.Left);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
private void verifyGameplayStartFlow()
|
||||||
|
{
|
||||||
|
addClickButtonStep();
|
||||||
|
AddAssert("user waiting for load", () => Client.Room?.Users[0].State == MultiplayerUserState.WaitingForLoad);
|
||||||
|
AddAssert("ready button disabled", () => !button.ChildrenOfType<OsuButton>().Single().Enabled.Value);
|
||||||
|
|
||||||
|
AddStep("transitioned to gameplay", () => readyClickOperation.Dispose());
|
||||||
|
AddAssert("ready button enabled", () => button.ChildrenOfType<OsuButton>().Single().Enabled.Value);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -143,6 +143,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
RoomManager =
|
RoomManager =
|
||||||
{
|
{
|
||||||
TimeBetweenListingPolls = { Value = 1 },
|
TimeBetweenListingPolls = { Value = 1 },
|
||||||
|
TimeBetweenSelectionPolls = { Value = 1 }
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -231,8 +231,19 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
|
||||||
AddAssert("shown beatmaps of current ruleset", () => overlay.Header.Picker.Difficulties.All(b => b.Beatmap.Ruleset.Equals(overlay.Header.RulesetSelector.Current.Value)));
|
AddAssert("shown beatmaps of current ruleset", () => overlay.Header.HeaderContent.Picker.Difficulties.All(b => b.Beatmap.Ruleset.Equals(overlay.Header.RulesetSelector.Current.Value)));
|
||||||
AddAssert("left-most beatmap selected", () => overlay.Header.Picker.Difficulties.First().State == BeatmapPicker.DifficultySelectorState.Selected);
|
AddAssert("left-most beatmap selected", () => overlay.Header.HeaderContent.Picker.Difficulties.First().State == BeatmapPicker.DifficultySelectorState.Selected);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestExplicitBeatmap()
|
||||||
|
{
|
||||||
|
AddStep("show explicit map", () =>
|
||||||
|
{
|
||||||
|
var beatmapSet = CreateBeatmap(Ruleset.Value).BeatmapInfo.BeatmapSet;
|
||||||
|
beatmapSet.OnlineInfo.HasExplicitContent = true;
|
||||||
|
overlay.ShowBeatmapSet(beatmapSet);
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
@ -299,12 +310,12 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
|
|
||||||
private void downloadAssert(bool shown)
|
private void downloadAssert(bool shown)
|
||||||
{
|
{
|
||||||
AddAssert($"is download button {(shown ? "shown" : "hidden")}", () => overlay.Header.DownloadButtonsVisible == shown);
|
AddAssert($"is download button {(shown ? "shown" : "hidden")}", () => overlay.Header.HeaderContent.DownloadButtonsVisible == shown);
|
||||||
}
|
}
|
||||||
|
|
||||||
private class TestBeatmapSetOverlay : BeatmapSetOverlay
|
private class TestBeatmapSetOverlay : BeatmapSetOverlay
|
||||||
{
|
{
|
||||||
public new Header Header => base.Header;
|
public new BeatmapSetHeader Header => base.Header;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -99,13 +99,16 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(RulesetStore rulesets)
|
private void load(RulesetStore rulesets)
|
||||||
{
|
{
|
||||||
var normal = CreateWorkingBeatmap(Ruleset.Value).BeatmapSetInfo;
|
var normal = CreateBeatmap(Ruleset.Value).BeatmapInfo.BeatmapSet;
|
||||||
normal.OnlineInfo.HasVideo = true;
|
normal.OnlineInfo.HasVideo = true;
|
||||||
normal.OnlineInfo.HasStoryboard = true;
|
normal.OnlineInfo.HasStoryboard = true;
|
||||||
|
|
||||||
var undownloadable = getUndownloadableBeatmapSet();
|
var undownloadable = getUndownloadableBeatmapSet();
|
||||||
var manyDifficulties = getManyDifficultiesBeatmapSet(rulesets);
|
var manyDifficulties = getManyDifficultiesBeatmapSet(rulesets);
|
||||||
|
|
||||||
|
var explicitMap = CreateBeatmap(Ruleset.Value).BeatmapInfo.BeatmapSet;
|
||||||
|
explicitMap.OnlineInfo.HasExplicitContent = true;
|
||||||
|
|
||||||
Child = new BasicScrollContainer
|
Child = new BasicScrollContainer
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
@ -121,9 +124,11 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
new GridBeatmapPanel(normal),
|
new GridBeatmapPanel(normal),
|
||||||
new GridBeatmapPanel(undownloadable),
|
new GridBeatmapPanel(undownloadable),
|
||||||
new GridBeatmapPanel(manyDifficulties),
|
new GridBeatmapPanel(manyDifficulties),
|
||||||
|
new GridBeatmapPanel(explicitMap),
|
||||||
new ListBeatmapPanel(normal),
|
new ListBeatmapPanel(normal),
|
||||||
new ListBeatmapPanel(undownloadable),
|
new ListBeatmapPanel(undownloadable),
|
||||||
new ListBeatmapPanel(manyDifficulties),
|
new ListBeatmapPanel(manyDifficulties),
|
||||||
|
new ListBeatmapPanel(explicitMap)
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
@ -11,12 +11,10 @@ using osu.Framework.Platform;
|
|||||||
using osu.Framework.Screens;
|
using osu.Framework.Screens;
|
||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Graphics.UserInterface;
|
|
||||||
using osu.Game.Online.Rooms;
|
using osu.Game.Online.Rooms;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Rulesets.Osu;
|
using osu.Game.Rulesets.Osu;
|
||||||
using osu.Game.Screens.OnlinePlay;
|
using osu.Game.Screens.OnlinePlay;
|
||||||
using osu.Game.Screens.OnlinePlay.Match.Components;
|
|
||||||
using osu.Game.Screens.OnlinePlay.Playlists;
|
using osu.Game.Screens.OnlinePlay.Playlists;
|
||||||
using osu.Game.Tests.Beatmaps;
|
using osu.Game.Tests.Beatmaps;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
@ -85,8 +83,7 @@ namespace osu.Game.Tests.Visual.Playlists
|
|||||||
|
|
||||||
AddStep("move mouse to create button", () =>
|
AddStep("move mouse to create button", () =>
|
||||||
{
|
{
|
||||||
var footer = match.ChildrenOfType<Footer>().Single();
|
InputManager.MoveMouseTo(this.ChildrenOfType<PlaylistsMatchSettingsOverlay.CreateRoomButton>().Single());
|
||||||
InputManager.MoveMouseTo(footer.ChildrenOfType<OsuButton>().Single());
|
|
||||||
});
|
});
|
||||||
|
|
||||||
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||||
|
@ -11,6 +11,7 @@ using osu.Game.Beatmaps;
|
|||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using osu.Game.Rulesets.Osu.Mods;
|
||||||
using osu.Game.Screens.Select.Details;
|
using osu.Game.Screens.Select.Details;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
@ -141,16 +142,12 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
AddStep("select changed Difficulty Adjust mod", () =>
|
AddStep("select changed Difficulty Adjust mod", () =>
|
||||||
{
|
{
|
||||||
var ruleset = advancedStats.Beatmap.Ruleset.CreateInstance();
|
var ruleset = advancedStats.Beatmap.Ruleset.CreateInstance();
|
||||||
var difficultyAdjustMod = ruleset.GetAllMods().OfType<ModDifficultyAdjust>().Single();
|
var difficultyAdjustMod = ruleset.GetAllMods().OfType<OsuModDifficultyAdjust>().Single();
|
||||||
var originalDifficulty = advancedStats.Beatmap.BaseDifficulty;
|
var originalDifficulty = advancedStats.Beatmap.BaseDifficulty;
|
||||||
var adjustedDifficulty = new BeatmapDifficulty
|
|
||||||
{
|
difficultyAdjustMod.ReadFromDifficulty(originalDifficulty);
|
||||||
CircleSize = originalDifficulty.CircleSize,
|
difficultyAdjustMod.DrainRate.Value = originalDifficulty.DrainRate - 0.5f;
|
||||||
DrainRate = originalDifficulty.DrainRate - 0.5f,
|
difficultyAdjustMod.ApproachRate.Value = originalDifficulty.ApproachRate + 2.2f;
|
||||||
OverallDifficulty = originalDifficulty.OverallDifficulty,
|
|
||||||
ApproachRate = originalDifficulty.ApproachRate + 2.2f,
|
|
||||||
};
|
|
||||||
difficultyAdjustMod.ReadFromDifficulty(adjustedDifficulty);
|
|
||||||
SelectedMods.Value = new[] { difficultyAdjustMod };
|
SelectedMods.Value = new[] { difficultyAdjustMod };
|
||||||
});
|
});
|
||||||
|
|
||||||
|
@ -7,6 +7,7 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Configuration;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
using osu.Game.Overlays.BeatmapListing;
|
using osu.Game.Overlays.BeatmapListing;
|
||||||
@ -19,9 +20,18 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
[Cached]
|
[Cached]
|
||||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||||
|
|
||||||
private readonly BeatmapListingSearchControl control;
|
private BeatmapListingSearchControl control;
|
||||||
|
|
||||||
public TestSceneBeatmapListingSearchControl()
|
private OsuConfigManager localConfig;
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
Dependencies.Cache(localConfig = new OsuConfigManager(LocalStorage));
|
||||||
|
}
|
||||||
|
|
||||||
|
[SetUp]
|
||||||
|
public void SetUp() => Schedule(() =>
|
||||||
{
|
{
|
||||||
OsuSpriteText query;
|
OsuSpriteText query;
|
||||||
OsuSpriteText ruleset;
|
OsuSpriteText ruleset;
|
||||||
@ -31,30 +41,34 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
OsuSpriteText extra;
|
OsuSpriteText extra;
|
||||||
OsuSpriteText ranks;
|
OsuSpriteText ranks;
|
||||||
OsuSpriteText played;
|
OsuSpriteText played;
|
||||||
|
OsuSpriteText explicitMap;
|
||||||
|
|
||||||
Add(control = new BeatmapListingSearchControl
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
control = new BeatmapListingSearchControl
|
||||||
Origin = Anchor.Centre,
|
|
||||||
});
|
|
||||||
|
|
||||||
Add(new FillFlowContainer
|
|
||||||
{
|
|
||||||
AutoSizeAxes = Axes.Both,
|
|
||||||
Direction = FillDirection.Vertical,
|
|
||||||
Spacing = new Vector2(0, 5),
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
{
|
||||||
query = new OsuSpriteText(),
|
Anchor = Anchor.Centre,
|
||||||
ruleset = new OsuSpriteText(),
|
Origin = Anchor.Centre,
|
||||||
category = new OsuSpriteText(),
|
},
|
||||||
genre = new OsuSpriteText(),
|
new FillFlowContainer
|
||||||
language = new OsuSpriteText(),
|
{
|
||||||
extra = new OsuSpriteText(),
|
AutoSizeAxes = Axes.Both,
|
||||||
ranks = new OsuSpriteText(),
|
Direction = FillDirection.Vertical,
|
||||||
played = new OsuSpriteText()
|
Spacing = new Vector2(0, 5),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
query = new OsuSpriteText(),
|
||||||
|
ruleset = new OsuSpriteText(),
|
||||||
|
category = new OsuSpriteText(),
|
||||||
|
genre = new OsuSpriteText(),
|
||||||
|
language = new OsuSpriteText(),
|
||||||
|
extra = new OsuSpriteText(),
|
||||||
|
ranks = new OsuSpriteText(),
|
||||||
|
played = new OsuSpriteText(),
|
||||||
|
explicitMap = new OsuSpriteText(),
|
||||||
|
}
|
||||||
}
|
}
|
||||||
});
|
};
|
||||||
|
|
||||||
control.Query.BindValueChanged(q => query.Text = $"Query: {q.NewValue}", true);
|
control.Query.BindValueChanged(q => query.Text = $"Query: {q.NewValue}", true);
|
||||||
control.Ruleset.BindValueChanged(r => ruleset.Text = $"Ruleset: {r.NewValue}", true);
|
control.Ruleset.BindValueChanged(r => ruleset.Text = $"Ruleset: {r.NewValue}", true);
|
||||||
@ -64,7 +78,8 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
control.Extra.BindCollectionChanged((u, v) => extra.Text = $"Extra: {(control.Extra.Any() ? string.Join('.', control.Extra.Select(i => i.ToString().ToLowerInvariant())) : "")}", true);
|
control.Extra.BindCollectionChanged((u, v) => extra.Text = $"Extra: {(control.Extra.Any() ? string.Join('.', control.Extra.Select(i => i.ToString().ToLowerInvariant())) : "")}", true);
|
||||||
control.Ranks.BindCollectionChanged((u, v) => ranks.Text = $"Ranks: {(control.Ranks.Any() ? string.Join('.', control.Ranks.Select(i => i.ToString())) : "")}", true);
|
control.Ranks.BindCollectionChanged((u, v) => ranks.Text = $"Ranks: {(control.Ranks.Any() ? string.Join('.', control.Ranks.Select(i => i.ToString())) : "")}", true);
|
||||||
control.Played.BindValueChanged(p => played.Text = $"Played: {p.NewValue}", true);
|
control.Played.BindValueChanged(p => played.Text = $"Played: {p.NewValue}", true);
|
||||||
}
|
control.ExplicitContent.BindValueChanged(e => explicitMap.Text = $"Explicit Maps: {e.NewValue}", true);
|
||||||
|
});
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestCovers()
|
public void TestCovers()
|
||||||
@ -74,6 +89,22 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
AddStep("Set null beatmap", () => control.BeatmapSet = null);
|
AddStep("Set null beatmap", () => control.BeatmapSet = null);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestExplicitConfig()
|
||||||
|
{
|
||||||
|
AddStep("configure explicit content to allowed", () => localConfig.Set(OsuSetting.ShowOnlineExplicitContent, true));
|
||||||
|
AddAssert("explicit control set to show", () => control.ExplicitContent.Value == SearchExplicit.Show);
|
||||||
|
|
||||||
|
AddStep("configure explicit content to disallowed", () => localConfig.Set(OsuSetting.ShowOnlineExplicitContent, false));
|
||||||
|
AddAssert("explicit control set to hide", () => control.ExplicitContent.Value == SearchExplicit.Hide);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Dispose(bool isDisposing)
|
||||||
|
{
|
||||||
|
localConfig?.Dispose();
|
||||||
|
base.Dispose(isDisposing);
|
||||||
|
}
|
||||||
|
|
||||||
private static readonly BeatmapSetInfo beatmap_set = new BeatmapSetInfo
|
private static readonly BeatmapSetInfo beatmap_set = new BeatmapSetInfo
|
||||||
{
|
{
|
||||||
OnlineInfo = new BeatmapSetOnlineInfo
|
OnlineInfo = new BeatmapSetOnlineInfo
|
||||||
|
@ -5,6 +5,7 @@ using NUnit.Framework;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
@ -14,8 +15,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
{
|
{
|
||||||
public class TestSceneLoadingLayer : OsuTestScene
|
public class TestSceneLoadingLayer : OsuTestScene
|
||||||
{
|
{
|
||||||
private Drawable dimContent;
|
private TestLoadingLayer overlay;
|
||||||
private LoadingLayer overlay;
|
|
||||||
|
|
||||||
private Container content;
|
private Container content;
|
||||||
|
|
||||||
@ -29,14 +29,14 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
Size = new Vector2(300),
|
Size = new Vector2(300),
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Children = new[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new Box
|
new Box
|
||||||
{
|
{
|
||||||
Colour = Color4.SlateGray,
|
Colour = Color4.SlateGray,
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
},
|
},
|
||||||
dimContent = new FillFlowContainer
|
new FillFlowContainer
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
@ -51,7 +51,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
new TriangleButton { Text = "puush me", Width = 200, Action = () => { } },
|
new TriangleButton { Text = "puush me", Width = 200, Action = () => { } },
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
overlay = new LoadingLayer(dimContent),
|
overlay = new TestLoadingLayer(true),
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
@ -64,25 +64,11 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
|
|
||||||
AddStep("show", () => overlay.Show());
|
AddStep("show", () => overlay.Show());
|
||||||
|
|
||||||
AddUntilStep("wait for content dim", () => dimContent.Colour != Color4.White);
|
AddUntilStep("wait for content dim", () => overlay.BackgroundDimLayer.Alpha > 0);
|
||||||
|
|
||||||
AddStep("hide", () => overlay.Hide());
|
AddStep("hide", () => overlay.Hide());
|
||||||
|
|
||||||
AddUntilStep("wait for content restore", () => dimContent.Colour == Color4.White);
|
AddUntilStep("wait for content restore", () => Precision.AlmostEquals(overlay.BackgroundDimLayer.Alpha, 0));
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
|
||||||
public void TestContentRestoreOnDispose()
|
|
||||||
{
|
|
||||||
AddAssert("not visible", () => !overlay.IsPresent);
|
|
||||||
|
|
||||||
AddStep("show", () => overlay.Show());
|
|
||||||
|
|
||||||
AddUntilStep("wait for content dim", () => dimContent.Colour != Color4.White);
|
|
||||||
|
|
||||||
AddStep("expire", () => overlay.Expire());
|
|
||||||
|
|
||||||
AddUntilStep("wait for content restore", () => dimContent.Colour == Color4.White);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
@ -98,5 +84,15 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
|
|
||||||
AddStep("hide", () => overlay.Hide());
|
AddStep("hide", () => overlay.Hide());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private class TestLoadingLayer : LoadingLayer
|
||||||
|
{
|
||||||
|
public new Box BackgroundDimLayer => base.BackgroundDimLayer;
|
||||||
|
|
||||||
|
public TestLoadingLayer(bool dimBackground = false, bool withBox = true)
|
||||||
|
: base(dimBackground, withBox)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -131,6 +131,18 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
AddAssert("ensure mods not selected", () => modDisplay.Current.Value.Count == 0);
|
AddAssert("ensure mods not selected", () => modDisplay.Current.Value.Count == 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestExternallySetCustomizedMod()
|
||||||
|
{
|
||||||
|
AddStep("set customized mod externally", () => SelectedMods.Value = new[] { new OsuModDoubleTime { SpeedChange = { Value = 1.01 } } });
|
||||||
|
|
||||||
|
AddAssert("ensure button is selected and customized accordingly", () =>
|
||||||
|
{
|
||||||
|
var button = modSelect.GetModButton(SelectedMods.Value.Single());
|
||||||
|
return ((OsuModDoubleTime)button.SelectedMod).SpeedChange.Value == 1.01;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
private void testSingleMod(Mod mod)
|
private void testSingleMod(Mod mod)
|
||||||
{
|
{
|
||||||
selectNext(mod);
|
selectNext(mod);
|
||||||
|
@ -10,7 +10,7 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
<TargetFramework>net5.0</TargetFramework>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup Label="Project References">
|
<ItemGroup Label="Project References">
|
||||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
|
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
|
||||||
|
@ -7,7 +7,7 @@
|
|||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/bin/Debug/netcoreapp2.1/osu.Game.Tournament.Tests.dll"
|
"${workspaceRoot}/bin/Debug/net5.0/osu.Game.Tournament.Tests.dll"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build (Debug)",
|
"preLaunchTask": "Build (Debug)",
|
||||||
@ -20,7 +20,7 @@
|
|||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/bin/Release/netcoreapp2.1/osu.Game.Tournament.Tests.dll"
|
"${workspaceRoot}/bin/Release/net5.0/osu.Game.Tournament.Tests.dll"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build (Release)",
|
"preLaunchTask": "Build (Release)",
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Game.Tournament.Screens;
|
using osu.Game.Tournament.Screens.Setup;
|
||||||
|
|
||||||
namespace osu.Game.Tournament.Tests.Screens
|
namespace osu.Game.Tournament.Tests.Screens
|
||||||
{
|
{
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osu.Game.Tournament.Screens;
|
using osu.Game.Tournament.Screens.Setup;
|
||||||
|
|
||||||
namespace osu.Game.Tournament.Tests.Screens
|
namespace osu.Game.Tournament.Tests.Screens
|
||||||
{
|
{
|
||||||
|
@ -11,7 +11,7 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
<TargetFramework>net5.0</TargetFramework>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup Label="Project References">
|
<ItemGroup Label="Project References">
|
||||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
||||||
|
@ -1,10 +1,12 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Logging;
|
using osu.Framework.Logging;
|
||||||
using osu.Framework.Platform;
|
using osu.Framework.Platform;
|
||||||
using osu.Game.IO;
|
using osu.Game.IO;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
|
using System.Collections.Generic;
|
||||||
using osu.Game.Tournament.Configuration;
|
using osu.Game.Tournament.Configuration;
|
||||||
|
|
||||||
namespace osu.Game.Tournament.IO
|
namespace osu.Game.Tournament.IO
|
||||||
@ -13,25 +15,39 @@ namespace osu.Game.Tournament.IO
|
|||||||
{
|
{
|
||||||
private const string default_tournament = "default";
|
private const string default_tournament = "default";
|
||||||
private readonly Storage storage;
|
private readonly Storage storage;
|
||||||
|
private readonly Storage allTournaments;
|
||||||
private readonly TournamentStorageManager storageConfig;
|
private readonly TournamentStorageManager storageConfig;
|
||||||
|
public readonly Bindable<string> CurrentTournament;
|
||||||
|
|
||||||
public TournamentStorage(Storage storage)
|
public TournamentStorage(Storage storage)
|
||||||
: base(storage.GetStorageForDirectory("tournaments"), string.Empty)
|
: base(storage.GetStorageForDirectory("tournaments"), string.Empty)
|
||||||
{
|
{
|
||||||
this.storage = storage;
|
this.storage = storage;
|
||||||
|
allTournaments = UnderlyingStorage;
|
||||||
|
|
||||||
storageConfig = new TournamentStorageManager(storage);
|
storageConfig = new TournamentStorageManager(storage);
|
||||||
|
|
||||||
if (storage.Exists("tournament.ini"))
|
if (storage.Exists("tournament.ini"))
|
||||||
{
|
{
|
||||||
ChangeTargetStorage(UnderlyingStorage.GetStorageForDirectory(storageConfig.Get<string>(StorageConfig.CurrentTournament)));
|
ChangeTargetStorage(allTournaments.GetStorageForDirectory(storageConfig.Get<string>(StorageConfig.CurrentTournament)));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
Migrate(UnderlyingStorage.GetStorageForDirectory(default_tournament));
|
Migrate(allTournaments.GetStorageForDirectory(default_tournament));
|
||||||
|
|
||||||
|
CurrentTournament = storageConfig.GetBindable<string>(StorageConfig.CurrentTournament);
|
||||||
Logger.Log("Using tournament storage: " + GetFullPath(string.Empty));
|
Logger.Log("Using tournament storage: " + GetFullPath(string.Empty));
|
||||||
|
|
||||||
|
CurrentTournament.BindValueChanged(updateTournament);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void updateTournament(ValueChangedEvent<string> newTournament)
|
||||||
|
{
|
||||||
|
ChangeTargetStorage(allTournaments.GetStorageForDirectory(newTournament.NewValue));
|
||||||
|
Logger.Log("Changing tournament storage: " + GetFullPath(string.Empty));
|
||||||
|
}
|
||||||
|
|
||||||
|
public IEnumerable<string> ListTournaments() => allTournaments.GetDirectories(string.Empty);
|
||||||
|
|
||||||
public override void Migrate(Storage newStorage)
|
public override void Migrate(Storage newStorage)
|
||||||
{
|
{
|
||||||
// this migration only happens once on moving to the per-tournament storage system.
|
// this migration only happens once on moving to the per-tournament storage system.
|
||||||
|
65
osu.Game.Tournament/JsonPointConverter.cs
Normal file
65
osu.Game.Tournament/JsonPointConverter.cs
Normal file
@ -0,0 +1,65 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Diagnostics;
|
||||||
|
using System.Drawing;
|
||||||
|
using Newtonsoft.Json;
|
||||||
|
|
||||||
|
namespace osu.Game.Tournament
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// We made a change from using SixLabors.ImageSharp.Point to System.Drawing.Point at some stage.
|
||||||
|
/// This handles converting to a standardised format on json serialize/deserialize operations.
|
||||||
|
/// </summary>
|
||||||
|
internal class JsonPointConverter : JsonConverter<Point>
|
||||||
|
{
|
||||||
|
public override void WriteJson(JsonWriter writer, Point value, JsonSerializer serializer)
|
||||||
|
{
|
||||||
|
// use the format of LaborSharp's Point since it is nicer.
|
||||||
|
serializer.Serialize(writer, new { value.X, value.Y });
|
||||||
|
}
|
||||||
|
|
||||||
|
public override Point ReadJson(JsonReader reader, Type objectType, Point existingValue, bool hasExistingValue, JsonSerializer serializer)
|
||||||
|
{
|
||||||
|
if (reader.TokenType != JsonToken.StartObject)
|
||||||
|
{
|
||||||
|
// if there's no object present then this is using string representation (System.Drawing.Point serializes to "x,y")
|
||||||
|
string str = (string)reader.Value;
|
||||||
|
|
||||||
|
Debug.Assert(str != null);
|
||||||
|
|
||||||
|
return new PointConverter().ConvertFromString(str) as Point? ?? new Point();
|
||||||
|
}
|
||||||
|
|
||||||
|
var point = new Point();
|
||||||
|
|
||||||
|
while (reader.Read())
|
||||||
|
{
|
||||||
|
if (reader.TokenType == JsonToken.EndObject) break;
|
||||||
|
|
||||||
|
if (reader.TokenType == JsonToken.PropertyName)
|
||||||
|
{
|
||||||
|
var name = reader.Value?.ToString();
|
||||||
|
int? val = reader.ReadAsInt32();
|
||||||
|
|
||||||
|
if (val == null)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
switch (name)
|
||||||
|
{
|
||||||
|
case "X":
|
||||||
|
point.X = val.Value;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "Y":
|
||||||
|
point.Y = val.Value;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return point;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
72
osu.Game.Tournament/Screens/Setup/ActionableInfo.cs
Normal file
72
osu.Game.Tournament/Screens/Setup/ActionableInfo.cs
Normal file
@ -0,0 +1,72 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Graphics.UserInterfaceV2;
|
||||||
|
using osuTK;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Tournament.Screens.Setup
|
||||||
|
{
|
||||||
|
internal class ActionableInfo : LabelledDrawable<Drawable>
|
||||||
|
{
|
||||||
|
protected OsuButton Button;
|
||||||
|
|
||||||
|
public ActionableInfo()
|
||||||
|
: base(true)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public string ButtonText
|
||||||
|
{
|
||||||
|
set => Button.Text = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public string Value
|
||||||
|
{
|
||||||
|
set => valueText.Text = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool Failing
|
||||||
|
{
|
||||||
|
set => valueText.Colour = value ? Color4.Red : Color4.White;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Action Action;
|
||||||
|
|
||||||
|
private TournamentSpriteText valueText;
|
||||||
|
protected FillFlowContainer FlowContainer;
|
||||||
|
|
||||||
|
protected override Drawable CreateComponent() => new Container
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
valueText = new TournamentSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
},
|
||||||
|
FlowContainer = new FillFlowContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreRight,
|
||||||
|
Origin = Anchor.CentreRight,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Spacing = new Vector2(10, 0),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
Button = new TriangleButton
|
||||||
|
{
|
||||||
|
Size = new Vector2(100, 40),
|
||||||
|
Action = () => Action?.Invoke()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
53
osu.Game.Tournament/Screens/Setup/ResolutionSelector.cs
Normal file
53
osu.Game.Tournament/Screens/Setup/ResolutionSelector.cs
Normal file
@ -0,0 +1,53 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
|
||||||
|
namespace osu.Game.Tournament.Screens.Setup
|
||||||
|
{
|
||||||
|
internal class ResolutionSelector : ActionableInfo
|
||||||
|
{
|
||||||
|
private const int minimum_window_height = 480;
|
||||||
|
private const int maximum_window_height = 2160;
|
||||||
|
|
||||||
|
public new Action<int> Action;
|
||||||
|
|
||||||
|
private OsuNumberBox numberBox;
|
||||||
|
|
||||||
|
protected override Drawable CreateComponent()
|
||||||
|
{
|
||||||
|
var drawable = base.CreateComponent();
|
||||||
|
FlowContainer.Insert(-1, numberBox = new OsuNumberBox
|
||||||
|
{
|
||||||
|
Text = "1080",
|
||||||
|
Width = 100
|
||||||
|
});
|
||||||
|
|
||||||
|
base.Action = () =>
|
||||||
|
{
|
||||||
|
if (string.IsNullOrEmpty(numberBox.Text))
|
||||||
|
return;
|
||||||
|
|
||||||
|
// box contains text
|
||||||
|
if (!int.TryParse(numberBox.Text, out var number))
|
||||||
|
{
|
||||||
|
// at this point, the only reason we can arrive here is if the input number was too big to parse into an int
|
||||||
|
// so clamp to max allowed value
|
||||||
|
number = maximum_window_height;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
number = Math.Clamp(number, minimum_window_height, maximum_window_height);
|
||||||
|
}
|
||||||
|
|
||||||
|
// in case number got clamped, reset number in numberBox
|
||||||
|
numberBox.Text = number.ToString();
|
||||||
|
|
||||||
|
Action?.Invoke(number);
|
||||||
|
};
|
||||||
|
return drawable;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,7 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Drawing;
|
using System.Drawing;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
@ -17,9 +16,8 @@ using osu.Game.Rulesets;
|
|||||||
using osu.Game.Tournament.IPC;
|
using osu.Game.Tournament.IPC;
|
||||||
using osu.Game.Tournament.Models;
|
using osu.Game.Tournament.Models;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
|
||||||
|
|
||||||
namespace osu.Game.Tournament.Screens
|
namespace osu.Game.Tournament.Screens.Setup
|
||||||
{
|
{
|
||||||
public class SetupScreen : TournamentScreen, IProvideVideo
|
public class SetupScreen : TournamentScreen, IProvideVideo
|
||||||
{
|
{
|
||||||
@ -64,9 +62,6 @@ namespace osu.Game.Tournament.Screens
|
|||||||
reload();
|
reload();
|
||||||
}
|
}
|
||||||
|
|
||||||
[Resolved]
|
|
||||||
private Framework.Game game { get; set; }
|
|
||||||
|
|
||||||
private void reload()
|
private void reload()
|
||||||
{
|
{
|
||||||
var fileBasedIpc = ipc as FileBasedIPC;
|
var fileBasedIpc = ipc as FileBasedIPC;
|
||||||
@ -111,6 +106,11 @@ namespace osu.Game.Tournament.Screens
|
|||||||
Items = rulesets.AvailableRulesets,
|
Items = rulesets.AvailableRulesets,
|
||||||
Current = LadderInfo.Ruleset,
|
Current = LadderInfo.Ruleset,
|
||||||
},
|
},
|
||||||
|
new TournamentSwitcher
|
||||||
|
{
|
||||||
|
Label = "Current tournament",
|
||||||
|
Description = "Changes the background videos and bracket to match the selected tournament. This requires a restart to apply changes.",
|
||||||
|
},
|
||||||
resolution = new ResolutionSelector
|
resolution = new ResolutionSelector
|
||||||
{
|
{
|
||||||
Label = "Stream area resolution",
|
Label = "Stream area resolution",
|
||||||
@ -151,108 +151,5 @@ namespace osu.Game.Tournament.Screens
|
|||||||
Width = 0.5f,
|
Width = 0.5f,
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
private class ActionableInfo : LabelledDrawable<Drawable>
|
|
||||||
{
|
|
||||||
private OsuButton button;
|
|
||||||
|
|
||||||
public ActionableInfo()
|
|
||||||
: base(true)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public string ButtonText
|
|
||||||
{
|
|
||||||
set => button.Text = value;
|
|
||||||
}
|
|
||||||
|
|
||||||
public string Value
|
|
||||||
{
|
|
||||||
set => valueText.Text = value;
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool Failing
|
|
||||||
{
|
|
||||||
set => valueText.Colour = value ? Color4.Red : Color4.White;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Action Action;
|
|
||||||
|
|
||||||
private TournamentSpriteText valueText;
|
|
||||||
protected FillFlowContainer FlowContainer;
|
|
||||||
|
|
||||||
protected override Drawable CreateComponent() => new Container
|
|
||||||
{
|
|
||||||
AutoSizeAxes = Axes.Y,
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
valueText = new TournamentSpriteText
|
|
||||||
{
|
|
||||||
Anchor = Anchor.CentreLeft,
|
|
||||||
Origin = Anchor.CentreLeft,
|
|
||||||
},
|
|
||||||
FlowContainer = new FillFlowContainer
|
|
||||||
{
|
|
||||||
Anchor = Anchor.CentreRight,
|
|
||||||
Origin = Anchor.CentreRight,
|
|
||||||
AutoSizeAxes = Axes.Both,
|
|
||||||
Spacing = new Vector2(10, 0),
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
button = new TriangleButton
|
|
||||||
{
|
|
||||||
Size = new Vector2(100, 40),
|
|
||||||
Action = () => Action?.Invoke()
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
private class ResolutionSelector : ActionableInfo
|
|
||||||
{
|
|
||||||
private const int minimum_window_height = 480;
|
|
||||||
private const int maximum_window_height = 2160;
|
|
||||||
|
|
||||||
public new Action<int> Action;
|
|
||||||
|
|
||||||
private OsuNumberBox numberBox;
|
|
||||||
|
|
||||||
protected override Drawable CreateComponent()
|
|
||||||
{
|
|
||||||
var drawable = base.CreateComponent();
|
|
||||||
FlowContainer.Insert(-1, numberBox = new OsuNumberBox
|
|
||||||
{
|
|
||||||
Text = "1080",
|
|
||||||
Width = 100
|
|
||||||
});
|
|
||||||
|
|
||||||
base.Action = () =>
|
|
||||||
{
|
|
||||||
if (string.IsNullOrEmpty(numberBox.Text))
|
|
||||||
return;
|
|
||||||
|
|
||||||
// box contains text
|
|
||||||
if (!int.TryParse(numberBox.Text, out var number))
|
|
||||||
{
|
|
||||||
// at this point, the only reason we can arrive here is if the input number was too big to parse into an int
|
|
||||||
// so clamp to max allowed value
|
|
||||||
number = maximum_window_height;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
number = Math.Clamp(number, minimum_window_height, maximum_window_height);
|
|
||||||
}
|
|
||||||
|
|
||||||
// in case number got clamped, reset number in numberBox
|
|
||||||
numberBox.Text = number.ToString();
|
|
||||||
|
|
||||||
Action?.Invoke(number);
|
|
||||||
};
|
|
||||||
return drawable;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -13,11 +13,11 @@ using osu.Game.Graphics.Sprites;
|
|||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Graphics.UserInterfaceV2;
|
using osu.Game.Graphics.UserInterfaceV2;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
using osu.Game.Tournament.IPC;
|
|
||||||
using osu.Game.Tournament.Components;
|
using osu.Game.Tournament.Components;
|
||||||
|
using osu.Game.Tournament.IPC;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Tournament.Screens
|
namespace osu.Game.Tournament.Screens.Setup
|
||||||
{
|
{
|
||||||
public class StablePathSelectScreen : TournamentScreen
|
public class StablePathSelectScreen : TournamentScreen
|
||||||
{
|
{
|
44
osu.Game.Tournament/Screens/Setup/TournamentSwitcher.cs
Normal file
44
osu.Game.Tournament/Screens/Setup/TournamentSwitcher.cs
Normal file
@ -0,0 +1,44 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Tournament.IO;
|
||||||
|
|
||||||
|
namespace osu.Game.Tournament.Screens.Setup
|
||||||
|
{
|
||||||
|
internal class TournamentSwitcher : ActionableInfo
|
||||||
|
{
|
||||||
|
private OsuDropdown<string> dropdown;
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private TournamentGameBase game { get; set; }
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(TournamentStorage storage)
|
||||||
|
{
|
||||||
|
string startupTournament = storage.CurrentTournament.Value;
|
||||||
|
|
||||||
|
dropdown.Current = storage.CurrentTournament;
|
||||||
|
dropdown.Items = storage.ListTournaments();
|
||||||
|
dropdown.Current.BindValueChanged(v => Button.Enabled.Value = v.NewValue != startupTournament, true);
|
||||||
|
|
||||||
|
Action = () => game.GracefullyExit();
|
||||||
|
|
||||||
|
ButtonText = "Close osu!";
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override Drawable CreateComponent()
|
||||||
|
{
|
||||||
|
var drawable = base.CreateComponent();
|
||||||
|
|
||||||
|
FlowContainer.Insert(-1, dropdown = new OsuDropdown<string>
|
||||||
|
{
|
||||||
|
Width = 510
|
||||||
|
});
|
||||||
|
|
||||||
|
return drawable;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -8,12 +8,12 @@ using Newtonsoft.Json;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
|
||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
using osu.Framework.Platform;
|
|
||||||
using osu.Framework.IO.Stores;
|
using osu.Framework.IO.Stores;
|
||||||
|
using osu.Framework.Platform;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Online.API.Requests;
|
using osu.Game.Online.API.Requests;
|
||||||
using osu.Game.Tournament.IPC;
|
|
||||||
using osu.Game.Tournament.IO;
|
using osu.Game.Tournament.IO;
|
||||||
|
using osu.Game.Tournament.IPC;
|
||||||
using osu.Game.Tournament.Models;
|
using osu.Game.Tournament.Models;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
using osuTK.Input;
|
using osuTK.Input;
|
||||||
@ -40,6 +40,8 @@ namespace osu.Game.Tournament
|
|||||||
Resources.AddStore(new DllResourceStore(typeof(TournamentGameBase).Assembly));
|
Resources.AddStore(new DllResourceStore(typeof(TournamentGameBase).Assembly));
|
||||||
|
|
||||||
dependencies.CacheAs<Storage>(storage = new TournamentStorage(baseStorage));
|
dependencies.CacheAs<Storage>(storage = new TournamentStorage(baseStorage));
|
||||||
|
dependencies.CacheAs(storage);
|
||||||
|
|
||||||
dependencies.Cache(new TournamentVideoResourceStore(storage));
|
dependencies.Cache(new TournamentVideoResourceStore(storage));
|
||||||
|
|
||||||
Textures.AddStore(new TextureLoaderStore(new StorageBackedResourceStore(storage)));
|
Textures.AddStore(new TextureLoaderStore(new StorageBackedResourceStore(storage)));
|
||||||
@ -60,7 +62,7 @@ namespace osu.Game.Tournament
|
|||||||
{
|
{
|
||||||
using (Stream stream = storage.GetStream(bracket_filename, FileAccess.Read, FileMode.Open))
|
using (Stream stream = storage.GetStream(bracket_filename, FileAccess.Read, FileMode.Open))
|
||||||
using (var sr = new StreamReader(stream))
|
using (var sr = new StreamReader(stream))
|
||||||
ladder = JsonConvert.DeserializeObject<LadderInfo>(sr.ReadToEnd());
|
ladder = JsonConvert.DeserializeObject<LadderInfo>(sr.ReadToEnd(), new JsonPointConverter());
|
||||||
}
|
}
|
||||||
|
|
||||||
ladder ??= new LadderInfo();
|
ladder ??= new LadderInfo();
|
||||||
@ -251,6 +253,7 @@ namespace osu.Game.Tournament
|
|||||||
Formatting = Formatting.Indented,
|
Formatting = Formatting.Indented,
|
||||||
NullValueHandling = NullValueHandling.Ignore,
|
NullValueHandling = NullValueHandling.Ignore,
|
||||||
DefaultValueHandling = DefaultValueHandling.Ignore,
|
DefaultValueHandling = DefaultValueHandling.Ignore,
|
||||||
|
Converters = new JsonConverter[] { new JsonPointConverter() }
|
||||||
}));
|
}));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -19,6 +19,7 @@ using osu.Game.Tournament.Screens.Gameplay;
|
|||||||
using osu.Game.Tournament.Screens.Ladder;
|
using osu.Game.Tournament.Screens.Ladder;
|
||||||
using osu.Game.Tournament.Screens.MapPool;
|
using osu.Game.Tournament.Screens.MapPool;
|
||||||
using osu.Game.Tournament.Screens.Schedule;
|
using osu.Game.Tournament.Screens.Schedule;
|
||||||
|
using osu.Game.Tournament.Screens.Setup;
|
||||||
using osu.Game.Tournament.Screens.Showcase;
|
using osu.Game.Tournament.Screens.Showcase;
|
||||||
using osu.Game.Tournament.Screens.TeamIntro;
|
using osu.Game.Tournament.Screens.TeamIntro;
|
||||||
using osu.Game.Tournament.Screens.TeamWin;
|
using osu.Game.Tournament.Screens.TeamWin;
|
||||||
|
@ -50,7 +50,15 @@ namespace osu.Game.Beatmaps
|
|||||||
|
|
||||||
IBeatmap IBeatmap.Clone() => Clone();
|
IBeatmap IBeatmap.Clone() => Clone();
|
||||||
|
|
||||||
public Beatmap<T> Clone() => (Beatmap<T>)MemberwiseClone();
|
public Beatmap<T> Clone()
|
||||||
|
{
|
||||||
|
var clone = (Beatmap<T>)MemberwiseClone();
|
||||||
|
|
||||||
|
clone.ControlPointInfo = ControlPointInfo.CreateCopy();
|
||||||
|
// todo: deep clone other elements as required.
|
||||||
|
|
||||||
|
return clone;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public class Beatmap : Beatmap<HitObject>
|
public class Beatmap : Beatmap<HitObject>
|
||||||
|
@ -260,17 +260,10 @@ namespace osu.Game.Beatmaps
|
|||||||
}
|
}
|
||||||
catch (BeatmapInvalidForRulesetException e)
|
catch (BeatmapInvalidForRulesetException e)
|
||||||
{
|
{
|
||||||
// Conversion has failed for the given ruleset, so return the difficulty in the beatmap's default ruleset.
|
|
||||||
|
|
||||||
// Ensure the beatmap's default ruleset isn't the one already being converted to.
|
|
||||||
// This shouldn't happen as it means something went seriously wrong, but if it does an endless loop should be avoided.
|
|
||||||
if (rulesetInfo.Equals(beatmapInfo.Ruleset))
|
if (rulesetInfo.Equals(beatmapInfo.Ruleset))
|
||||||
{
|
|
||||||
Logger.Error(e, $"Failed to convert {beatmapInfo.OnlineBeatmapID} to the beatmap's default ruleset ({beatmapInfo.Ruleset}).");
|
Logger.Error(e, $"Failed to convert {beatmapInfo.OnlineBeatmapID} to the beatmap's default ruleset ({beatmapInfo.Ruleset}).");
|
||||||
return new StarDifficulty();
|
|
||||||
}
|
|
||||||
|
|
||||||
return GetAsync(new DifficultyCacheLookup(key.Beatmap, key.Beatmap.Ruleset, key.OrderedMods)).Result;
|
return new StarDifficulty();
|
||||||
}
|
}
|
||||||
catch
|
catch
|
||||||
{
|
{
|
||||||
|
@ -31,6 +31,11 @@ namespace osu.Game.Beatmaps
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public BeatmapSetOnlineStatus Status { get; set; }
|
public BeatmapSetOnlineStatus Status { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Whether or not this beatmap set has explicit content.
|
||||||
|
/// </summary>
|
||||||
|
public bool HasExplicitContent { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Whether or not this beatmap set has a background video.
|
/// Whether or not this beatmap set has a background video.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -28,5 +28,21 @@ namespace osu.Game.Beatmaps.ControlPoints
|
|||||||
/// <param name="existing">An existing control point to compare with.</param>
|
/// <param name="existing">An existing control point to compare with.</param>
|
||||||
/// <returns>Whether this <see cref="ControlPoint"/> is redundant when placed alongside <paramref name="existing"/>.</returns>
|
/// <returns>Whether this <see cref="ControlPoint"/> is redundant when placed alongside <paramref name="existing"/>.</returns>
|
||||||
public abstract bool IsRedundant(ControlPoint existing);
|
public abstract bool IsRedundant(ControlPoint existing);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Create an unbound copy of this control point.
|
||||||
|
/// </summary>
|
||||||
|
public ControlPoint CreateCopy()
|
||||||
|
{
|
||||||
|
var copy = (ControlPoint)Activator.CreateInstance(GetType());
|
||||||
|
|
||||||
|
copy.CopyFrom(this);
|
||||||
|
|
||||||
|
return copy;
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void CopyFrom(ControlPoint other)
|
||||||
|
{
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -297,5 +297,15 @@ namespace osu.Game.Beatmaps.ControlPoints
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public ControlPointInfo CreateCopy()
|
||||||
|
{
|
||||||
|
var controlPointInfo = new ControlPointInfo();
|
||||||
|
|
||||||
|
foreach (var point in AllControlPoints)
|
||||||
|
controlPointInfo.Add(point.Time, point.CreateCopy());
|
||||||
|
|
||||||
|
return controlPointInfo;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -39,5 +39,12 @@ namespace osu.Game.Beatmaps.ControlPoints
|
|||||||
public override bool IsRedundant(ControlPoint existing)
|
public override bool IsRedundant(ControlPoint existing)
|
||||||
=> existing is DifficultyControlPoint existingDifficulty
|
=> existing is DifficultyControlPoint existingDifficulty
|
||||||
&& SpeedMultiplier == existingDifficulty.SpeedMultiplier;
|
&& SpeedMultiplier == existingDifficulty.SpeedMultiplier;
|
||||||
|
|
||||||
|
public override void CopyFrom(ControlPoint other)
|
||||||
|
{
|
||||||
|
SpeedMultiplier = ((DifficultyControlPoint)other).SpeedMultiplier;
|
||||||
|
|
||||||
|
base.CopyFrom(other);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -50,5 +50,13 @@ namespace osu.Game.Beatmaps.ControlPoints
|
|||||||
&& existing is EffectControlPoint existingEffect
|
&& existing is EffectControlPoint existingEffect
|
||||||
&& KiaiMode == existingEffect.KiaiMode
|
&& KiaiMode == existingEffect.KiaiMode
|
||||||
&& OmitFirstBarLine == existingEffect.OmitFirstBarLine;
|
&& OmitFirstBarLine == existingEffect.OmitFirstBarLine;
|
||||||
|
|
||||||
|
public override void CopyFrom(ControlPoint other)
|
||||||
|
{
|
||||||
|
KiaiMode = ((EffectControlPoint)other).KiaiMode;
|
||||||
|
OmitFirstBarLine = ((EffectControlPoint)other).OmitFirstBarLine;
|
||||||
|
|
||||||
|
base.CopyFrom(other);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -72,5 +72,13 @@ namespace osu.Game.Beatmaps.ControlPoints
|
|||||||
=> existing is SampleControlPoint existingSample
|
=> existing is SampleControlPoint existingSample
|
||||||
&& SampleBank == existingSample.SampleBank
|
&& SampleBank == existingSample.SampleBank
|
||||||
&& SampleVolume == existingSample.SampleVolume;
|
&& SampleVolume == existingSample.SampleVolume;
|
||||||
|
|
||||||
|
public override void CopyFrom(ControlPoint other)
|
||||||
|
{
|
||||||
|
SampleVolume = ((SampleControlPoint)other).SampleVolume;
|
||||||
|
SampleBank = ((SampleControlPoint)other).SampleBank;
|
||||||
|
|
||||||
|
base.CopyFrom(other);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -69,5 +69,13 @@ namespace osu.Game.Beatmaps.ControlPoints
|
|||||||
|
|
||||||
// Timing points are never redundant as they can change the time signature.
|
// Timing points are never redundant as they can change the time signature.
|
||||||
public override bool IsRedundant(ControlPoint existing) => false;
|
public override bool IsRedundant(ControlPoint existing) => false;
|
||||||
|
|
||||||
|
public override void CopyFrom(ControlPoint other)
|
||||||
|
{
|
||||||
|
TimeSignature = ((TimingControlPoint)other).TimeSignature;
|
||||||
|
BeatLength = ((TimingControlPoint)other).BeatLength;
|
||||||
|
|
||||||
|
base.CopyFrom(other);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -164,13 +164,25 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
/// Legacy BPM multiplier that introduces floating-point errors for rulesets that depend on it.
|
/// Legacy BPM multiplier that introduces floating-point errors for rulesets that depend on it.
|
||||||
/// DO NOT USE THIS UNLESS 100% SURE.
|
/// DO NOT USE THIS UNLESS 100% SURE.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public readonly float BpmMultiplier;
|
public double BpmMultiplier { get; private set; }
|
||||||
|
|
||||||
public LegacyDifficultyControlPoint(double beatLength)
|
public LegacyDifficultyControlPoint(double beatLength)
|
||||||
|
: this()
|
||||||
|
{
|
||||||
|
// Note: In stable, the division occurs on floats, but with compiler optimisations turned on actually seems to occur on doubles via some .NET black magic (possibly inlining?).
|
||||||
|
BpmMultiplier = beatLength < 0 ? Math.Clamp((float)-beatLength, 10, 10000) / 100.0 : 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
public LegacyDifficultyControlPoint()
|
||||||
{
|
{
|
||||||
SpeedMultiplierBindable.Precision = double.Epsilon;
|
SpeedMultiplierBindable.Precision = double.Epsilon;
|
||||||
|
}
|
||||||
|
|
||||||
BpmMultiplier = beatLength < 0 ? Math.Clamp((float)-beatLength, 10, 10000) / 100f : 1;
|
public override void CopyFrom(ControlPoint other)
|
||||||
|
{
|
||||||
|
base.CopyFrom(other);
|
||||||
|
|
||||||
|
BpmMultiplier = ((LegacyDifficultyControlPoint)other).BpmMultiplier;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -192,6 +204,13 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
=> base.IsRedundant(existing)
|
=> base.IsRedundant(existing)
|
||||||
&& existing is LegacySampleControlPoint existingSample
|
&& existing is LegacySampleControlPoint existingSample
|
||||||
&& CustomSampleBank == existingSample.CustomSampleBank;
|
&& CustomSampleBank == existingSample.CustomSampleBank;
|
||||||
|
|
||||||
|
public override void CopyFrom(ControlPoint other)
|
||||||
|
{
|
||||||
|
base.CopyFrom(other);
|
||||||
|
|
||||||
|
CustomSampleBank = ((LegacySampleControlPoint)other).CustomSampleBank;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
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Reference in New Issue
Block a user