mirror of
https://github.com/osukey/osukey.git
synced 2025-08-08 00:53:56 +09:00
Move rhythm preprocessing to its own folder
This commit is contained in:
@ -3,7 +3,7 @@
|
|||||||
|
|
||||||
#nullable disable
|
#nullable disable
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko.Difficulty.Preprocessing
|
namespace osu.Game.Rulesets.Taiko.Difficulty.Preprocessing.Rhythm
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Represents a rhythm change in a taiko map.
|
/// Represents a rhythm change in a taiko map.
|
@ -8,6 +8,7 @@ using osu.Game.Rulesets.Difficulty.Preprocessing;
|
|||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Taiko.Objects;
|
using osu.Game.Rulesets.Taiko.Objects;
|
||||||
using osu.Game.Rulesets.Taiko.Difficulty.Preprocessing.Colour;
|
using osu.Game.Rulesets.Taiko.Difficulty.Preprocessing.Colour;
|
||||||
|
using osu.Game.Rulesets.Taiko.Difficulty.Preprocessing.Rhythm;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko.Difficulty.Preprocessing
|
namespace osu.Game.Rulesets.Taiko.Difficulty.Preprocessing
|
||||||
{
|
{
|
||||||
|
Reference in New Issue
Block a user