Merge branch 'master' into profile

This commit is contained in:
Dean Herbert
2017-06-21 16:40:17 +09:00
committed by GitHub
119 changed files with 135 additions and 100 deletions

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@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.MathUtils;
using OpenTK;
using OpenTK.Graphics;
@ -56,7 +55,7 @@ namespace osu.Game.Graphics.Backgrounds
/// <summary>
/// Whether we should drop-off alpha values of triangles more quickly to improve
/// the visual appearance of fading. This defaults to on as it is generally more
/// aesthetically pleasing, but should be turned off in <see cref="BufferedContainer{T}"/>s.
/// aesthetically pleasing, but should be turned off in buffered containers.
/// </summary>
public bool HideAlphaDiscrepancies = true;

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@ -9,7 +9,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Game.Beatmaps;
using osu.Game.Configuration;

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@ -8,7 +8,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Graphics.Cursor

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@ -3,6 +3,7 @@
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Transforms;
using osu.Game.Graphics.Transforms;
namespace osu.Game.Graphics
@ -26,7 +27,8 @@ namespace osu.Game.Graphics
/// <param name="newColour">The new accent colour.</param>
/// <param name="duration">The tween duration.</param>
/// <param name="easing">The tween easing.</param>
public static void FadeAccent(this IHasAccentColour accentedDrawable, Color4 newColour, double duration = 0, EasingTypes easing = EasingTypes.None)
public static void FadeAccent<T>(this T accentedDrawable, Color4 newColour, double duration = 0, EasingTypes easing = EasingTypes.None)
where T : Transformable<Drawable>, IHasAccentColour
{
accentedDrawable.TransformTo(() => accentedDrawable.AccentColour, newColour, duration, easing, new TransformAccent());
}

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@ -8,7 +8,7 @@ using osu.Framework.MathUtils;
namespace osu.Game.Graphics.Transforms
{
public class TransformAccent : Transform<Color4>
public class TransformAccent : Transform<Color4, Drawable>
{
/// <summary>
/// Current value of the transformed colour in linear colour space.

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@ -5,7 +5,7 @@ using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Shapes;
using System;
namespace osu.Game.Graphics.UserInterface

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@ -5,6 +5,7 @@ using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Containers;
using osu.Framework.Audio.Sample;

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@ -7,7 +7,7 @@ using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
namespace osu.Game.Graphics.UserInterface

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@ -7,7 +7,7 @@ using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
namespace osu.Game.Graphics.UserInterface

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@ -5,6 +5,7 @@ using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;

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@ -3,9 +3,9 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics.Shapes;
namespace osu.Game.Graphics.UserInterface
{

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@ -9,10 +9,10 @@ using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
namespace osu.Game.Graphics.UserInterface
{

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@ -9,6 +9,7 @@ using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;

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@ -6,10 +6,11 @@ using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Sprites;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Graphics.UserInterface
{

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@ -7,7 +7,7 @@ using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Game.Graphics.Sprites;

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@ -45,7 +45,7 @@ namespace osu.Game.Graphics.UserInterface
Current.Value = Current + amount;
}
protected class TransformAccuracy : Transform<double>
protected class TransformAccuracy : Transform<double, Drawable>
{
public override double CurrentValue
{

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@ -27,7 +27,7 @@ namespace osu.Game.Graphics.UserInterface
/// <remarks>
/// Must be a subclass of Transform(T)
/// </remarks>
protected virtual Type TransformType => typeof(Transform<T>);
protected virtual Type TransformType => typeof(Transform<T, Drawable>);
protected SpriteText DisplayedCountSpriteText;
@ -181,17 +181,17 @@ namespace osu.Game.Graphics.UserInterface
protected virtual void TransformCount(T currentValue, T newValue)
{
Debug.Assert(
typeof(Transform<T>).IsAssignableFrom(TransformType),
typeof(Transform<T, Drawable>).IsAssignableFrom(TransformType),
@"transformType should be a subclass of Transform<T>."
);
TransformCount((Transform<T>)Activator.CreateInstance(TransformType), currentValue, newValue);
TransformCount((Transform<T, Drawable>)Activator.CreateInstance(TransformType), currentValue, newValue);
}
/// <summary>
/// Intended to be used by TransformCount(T currentValue, T newValue).
/// </summary>
protected void TransformCount(Transform<T> transform, T currentValue, T newValue)
protected void TransformCount(Transform<T, Drawable> transform, T currentValue, T newValue)
{
Type type = transform.GetType();

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@ -56,7 +56,7 @@ namespace osu.Game.Graphics.UserInterface
Current.Value = Current + amount;
}
protected class TransformScore : Transform<double>
protected class TransformScore : Transform<double, Drawable>
{
public override double CurrentValue
{

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@ -37,7 +37,7 @@ namespace osu.Game.Graphics.UserInterface
Current.Value = Current + amount;
}
private class TransformCounterCount : Transform<int>
private class TransformCounterCount : Transform<int, Drawable>
{
public override int CurrentValue
{

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@ -14,6 +14,7 @@ using osu.Game.Graphics.Containers;
using osu.Game.Beatmaps.ControlPoints;
using osu.Framework.Audio.Track;
using System;
using osu.Framework.Graphics.Shapes;
namespace osu.Game.Graphics.UserInterface
{

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@ -4,11 +4,11 @@
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using osu.Game.Graphics.Sprites;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics.Shapes;
namespace osu.Game.Graphics.UserInterface.Volume
{