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Initial implementation of freemod selection overlay
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Overlays.Mods;
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using osu.Game.Screens.OnlinePlay.Multiplayer;
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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public class TestSceneFreeModSelectOverlay : MultiplayerTestScene
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{
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private ModSelectOverlay overlay;
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[SetUp]
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public new void Setup() => Schedule(() =>
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{
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Child = overlay = new FreeModSelectOverlay
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{
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State = { Value = Visibility.Visible }
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};
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});
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}
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}
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