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Use events instead of overriding Add (catch)
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@ -55,21 +55,14 @@ namespace osu.Game.Rulesets.Catch.UI
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HitObjectContainer,
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CatcherArea,
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};
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NewResult += onNewResult;
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RevertResult += onRevertResult;
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DrawableHitObjectAdded += d => ((DrawableCatchHitObject)d).CheckPosition = CheckIfWeCanCatch;
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}
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public bool CheckIfWeCanCatch(CatchHitObject obj) => CatcherArea.AttemptCatch(obj);
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public override void Add(DrawableHitObject h)
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{
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h.OnNewResult += onNewResult;
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h.OnRevertResult += onRevertResult;
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base.Add(h);
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var fruit = (DrawableCatchHitObject)h;
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fruit.CheckPosition = CheckIfWeCanCatch;
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}
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private void onNewResult(DrawableHitObject judgedObject, JudgementResult result)
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=> CatcherArea.OnNewResult((DrawableCatchHitObject)judgedObject, result);
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