mirror of
https://github.com/osukey/osukey.git
synced 2025-08-03 22:56:36 +09:00
Merge branch 'master' into no-more-difficulty-control-points-info
This commit is contained in:
@ -9,6 +9,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Osu.Judgements;
|
||||
@ -25,7 +26,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
public OsuAction? HitAction => HitArea.HitAction;
|
||||
protected virtual OsuSkinComponents CirclePieceComponent => OsuSkinComponents.HitCircle;
|
||||
|
||||
public ApproachCircle ApproachCircle { get; private set; }
|
||||
public SkinnableDrawable ApproachCircle { get; private set; }
|
||||
public HitReceptor HitArea { get; private set; }
|
||||
public SkinnableDrawable CirclePiece { get; private set; }
|
||||
|
||||
@ -74,8 +75,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
ApproachCircle = new ApproachCircle
|
||||
ApproachCircle = new ProxyableSkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.ApproachCircle), _ => new DefaultApproachCircle())
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
Scale = new Vector2(4),
|
||||
}
|
||||
@ -88,7 +92,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
PositionBindable.BindValueChanged(_ => Position = HitObject.StackedPosition);
|
||||
StackHeightBindable.BindValueChanged(_ => Position = HitObject.StackedPosition);
|
||||
ScaleBindable.BindValueChanged(scale => scaleContainer.Scale = new Vector2(scale.NewValue));
|
||||
AccentColour.BindValueChanged(accent => ApproachCircle.Colour = accent.NewValue);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
@ -228,15 +231,15 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
CornerExponent = 2;
|
||||
}
|
||||
|
||||
public bool OnPressed(OsuAction action)
|
||||
public bool OnPressed(KeyBindingPressEvent<OsuAction> e)
|
||||
{
|
||||
switch (action)
|
||||
switch (e.Action)
|
||||
{
|
||||
case OsuAction.LeftButton:
|
||||
case OsuAction.RightButton:
|
||||
if (IsHovered && (Hit?.Invoke() ?? false))
|
||||
{
|
||||
HitAction = action;
|
||||
HitAction = e.Action;
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -246,7 +249,17 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
return false;
|
||||
}
|
||||
|
||||
public void OnReleased(OsuAction action)
|
||||
public void OnReleased(KeyBindingReleaseEvent<OsuAction> e)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private class ProxyableSkinnableDrawable : SkinnableDrawable
|
||||
{
|
||||
public override bool RemoveWhenNotAlive => false;
|
||||
|
||||
public ProxyableSkinnableDrawable(ISkinComponent component, Func<ISkinComponent, Drawable> defaultImplementation = null, ConfineMode confineMode = ConfineMode.NoScaling)
|
||||
: base(component, defaultImplementation, confineMode)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
@ -32,6 +32,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
public SliderBall Ball { get; private set; }
|
||||
public SkinnableDrawable Body { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// A target container which can be used to add top level elements to the slider's display.
|
||||
/// Intended to be used for proxy purposes only.
|
||||
/// </summary>
|
||||
public Container OverlayElementContainer { get; private set; }
|
||||
|
||||
public override bool DisplayResult => !HitObject.OnlyJudgeNestedObjects;
|
||||
|
||||
[CanBeNull]
|
||||
@ -65,6 +71,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
tailContainer = new Container<DrawableSliderTail> { RelativeSizeAxes = Axes.Both },
|
||||
tickContainer = new Container<DrawableSliderTick> { RelativeSizeAxes = Axes.Both },
|
||||
repeatContainer = new Container<DrawableSliderRepeat> { RelativeSizeAxes = Axes.Both },
|
||||
headContainer = new Container<DrawableSliderHead> { RelativeSizeAxes = Axes.Both },
|
||||
OverlayElementContainer = new Container { RelativeSizeAxes = Axes.Both, },
|
||||
Ball = new SliderBall(this)
|
||||
{
|
||||
GetInitialHitAction = () => HeadCircle.HitAction,
|
||||
@ -72,7 +80,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
AlwaysPresent = true,
|
||||
Alpha = 0
|
||||
},
|
||||
headContainer = new Container<DrawableSliderHead> { RelativeSizeAxes = Axes.Both },
|
||||
slidingSample = new PausableSkinnableSound { Looping = true }
|
||||
};
|
||||
|
||||
@ -179,6 +186,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
tailContainer.Clear(false);
|
||||
repeatContainer.Clear(false);
|
||||
tickContainer.Clear(false);
|
||||
|
||||
OverlayElementContainer.Clear(false);
|
||||
}
|
||||
|
||||
protected override DrawableHitObject CreateNestedHitObject(HitObject hitObject)
|
||||
|
@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
[CanBeNull]
|
||||
public Slider Slider => DrawableSlider?.HitObject;
|
||||
|
||||
protected DrawableSlider DrawableSlider => (DrawableSlider)ParentHitObject;
|
||||
public DrawableSlider DrawableSlider => (DrawableSlider)ParentHitObject;
|
||||
|
||||
public override bool DisplayResult => HitObject?.JudgeAsNormalHitCircle ?? base.DisplayResult;
|
||||
|
||||
|
@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
[CanBeNull]
|
||||
public Slider Slider => DrawableSlider?.HitObject;
|
||||
|
||||
protected DrawableSlider DrawableSlider => (DrawableSlider)ParentHitObject;
|
||||
public DrawableSlider DrawableSlider => (DrawableSlider)ParentHitObject;
|
||||
|
||||
private double animDuration;
|
||||
|
||||
|
Reference in New Issue
Block a user