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https://github.com/osukey/osukey.git
synced 2025-08-05 15:44:04 +09:00
Add score display
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@ -24,7 +24,7 @@ namespace osu.Game.Tournament.Screens
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}
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[BackgroundDependencyLoader]
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private void load(FileBasedIPC ipc)
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private void load(MatchIPCInfo ipc)
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{
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ipc.Beatmap.BindValueChanged(beatmapChanged, true);
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ipc.Mods.BindValueChanged(modsChanged, true);
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@ -17,7 +17,7 @@ using OpenTK;
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using OpenTK.Graphics;
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using OpenTK.Input;
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namespace osu.Game.Tournament.Screens.Gameplay
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namespace osu.Game.Tournament.Screens.Gameplay.Components
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{
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public class MatchHeader : Container
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{
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@ -113,7 +113,7 @@ namespace osu.Game.Tournament.Screens.Gameplay
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InternalChildren = new Drawable[]
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{
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new TeamDisplay(team, colour, flip),
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new ScoreDisplay(currentTeamScore, flip, currentMatch.Value.PointsToWin)
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new TeamScore(currentTeamScore, flip, currentMatch.Value.PointsToWin)
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{
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Colour = colour
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}
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@ -121,12 +121,12 @@ namespace osu.Game.Tournament.Screens.Gameplay
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}
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}
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private class ScoreDisplay : CompositeDrawable
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private class TeamScore : CompositeDrawable
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{
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private readonly Bindable<int?> currentTeamScore = new Bindable<int?>();
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private readonly StarCounter counter;
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public ScoreDisplay(Bindable<int?> score, bool flip, int count)
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public TeamScore(Bindable<int?> score, bool flip, int count)
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{
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var anchor = flip ? Anchor.CentreRight : Anchor.CentreLeft;
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@ -0,0 +1,144 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Tournament.IPC;
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using osu.Game.Tournament.Screens.Ladder.Components;
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using OpenTK.Graphics;
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namespace osu.Game.Tournament.Screens.Gameplay.Components
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{
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public class MatchScoreDisplay : CompositeDrawable
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{
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private readonly Color4 red = new Color4(186, 0, 18, 255);
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private readonly Color4 blue = new Color4(17, 136, 170, 255);
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private const float bar_height = 20;
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private readonly Bindable<MatchPairing> currentMatch = new Bindable<MatchPairing>();
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private readonly BindableInt score1 = new BindableInt();
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private readonly BindableInt score2 = new BindableInt();
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private readonly MatchScoreCounter score1Text;
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private readonly MatchScoreCounter score2Text;
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private readonly Circle score1Bar;
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private readonly Circle score2Bar;
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public MatchScoreDisplay()
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{
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RelativeSizeAxes = Axes.X;
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InternalChildren = new Drawable[]
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{
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score1Bar = new Circle
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{
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Name = "top bar red",
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RelativeSizeAxes = Axes.X,
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Height = bar_height,
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Width = 0,
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Colour = red,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopRight
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},
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score1Text = new MatchScoreCounter
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{
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Colour = red,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre
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},
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score2Bar = new Circle
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{
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Name = "top bar blue",
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RelativeSizeAxes = Axes.X,
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Height = bar_height,
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Width = 0,
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Colour = blue,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopLeft
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},
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score2Text = new MatchScoreCounter
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{
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Colour = blue,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre
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},
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};
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}
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[BackgroundDependencyLoader]
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private void load(LadderInfo ladder, MatchIPCInfo ipc)
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{
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currentMatch.BindTo(ladder.CurrentMatch);
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score1.BindValueChanged(_ => updateScores());
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score1.BindTo(ipc.Score1);
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score2.BindValueChanged(_ => updateScores());
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score2.BindTo(ipc.Score2);
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}
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private void updateScores()
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{
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score1Text.Current.Value = score1.Value;
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score2Text.Current.Value = score2.Value;
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var winningText = score1.Value > score2.Value ? score1Text : score2Text;
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var losingText = score1.Value <= score2.Value ? score1Text : score2Text;
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winningText.Winning = true;
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losingText.Winning = false;
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var winningBar = score1.Value > score2.Value ? score1Bar : score2Bar;
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var losingBar = score1.Value <= score2.Value ? score1Bar : score2Bar;
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var diff = Math.Max(score1.Value, score2.Value) - Math.Min(score1.Value, score2.Value);
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losingBar.ResizeWidthTo(0, 400, Easing.OutQuint);
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winningBar.ResizeWidthTo((float)Math.Pow(diff / 1000000f, 0.5), 400, Easing.OutQuint);
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}
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protected override void UpdateAfterChildren()
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{
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base.UpdateAfterChildren();
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score1Text.X = -Math.Max(score1Text.DrawWidth / 2, score1Bar.DrawWidth);
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score2Text.X = Math.Max(score2Text.DrawWidth / 2, score2Bar.DrawWidth);
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}
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private class MatchScoreCounter : ScoreCounter
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{
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public MatchScoreCounter()
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{
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Margin = new MarginPadding { Top = bar_height + 5, Horizontal = 10 };
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Winning = false;
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DisplayedCountSpriteText.FixedWidth = false;
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}
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public bool Winning
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{
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set
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{
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if (value)
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{
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DisplayedCountSpriteText.Font = "Aquatico-Regular";
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DisplayedCountSpriteText.TextSize = 60;
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}
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else
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{
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DisplayedCountSpriteText.Font = "Aquatico-Light";
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DisplayedCountSpriteText.TextSize = 40;
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}
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}
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}
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}
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}
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}
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@ -4,12 +4,14 @@
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Threading;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.IPC;
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using osu.Game.Tournament.Screens.Gameplay.Components;
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using osu.Game.Tournament.Screens.Ladder.Components;
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using OpenTK.Graphics;
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@ -23,23 +25,62 @@ namespace osu.Game.Tournament.Screens.Gameplay
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public readonly Bindable<TourneyState> State = new Bindable<TourneyState>();
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private TriangleButton warmupButton;
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private FileBasedIPC ipc;
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private MatchIPCInfo ipc;
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private readonly Color4 red = new Color4(186, 0, 18, 255);
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private readonly Color4 blue = new Color4(17, 136, 170, 255);
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[BackgroundDependencyLoader]
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private void load(LadderInfo ladder, TextureStore textures, FileBasedIPC ipc)
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private void load(LadderInfo ladder, TextureStore textures, MatchIPCInfo ipc)
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{
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this.ipc = ipc;
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AddRange(new Drawable[]
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{
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new MatchHeader(),
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new Box
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new FillFlowContainer
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{
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RelativeSizeAxes = Axes.Both,
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Height = 718 / 1080f,
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Colour = new Color4(0, 255, 0, 255),
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Y = 14,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Anchor = Anchor.Centre,
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Origin= Anchor.Centre,
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Origin = Anchor.Centre,
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Children = new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Children = new Drawable[]
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{
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new Circle
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{
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Name = "top bar red",
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RelativeSizeAxes = Axes.X,
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Height = 10,
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Width = 0.5f,
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Colour = red,
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},
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new Circle
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{
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Name = "top bar blue",
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RelativeSizeAxes = Axes.X,
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Height = 10,
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Width = 0.5f,
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Colour = blue,
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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},
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}
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},
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new Box
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{
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// chroma key area for stable gameplay
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Name = "chroma",
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RelativeSizeAxes = Axes.X,
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Height = 480,
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Colour = new Color4(0, 255, 0, 255),
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},
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}
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},
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new ControlPanel
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{
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@ -12,7 +12,7 @@ using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.IPC;
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using osu.Game.Tournament.Screens.Gameplay;
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using osu.Game.Tournament.Screens.Gameplay.Components;
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using osu.Game.Tournament.Screens.Ladder.Components;
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using OpenTK;
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using OpenTK.Graphics;
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@ -92,7 +92,7 @@ namespace osu.Game.Tournament.Screens.MapPool
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}
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[BackgroundDependencyLoader]
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private void load(LadderInfo ladder, FileBasedIPC ipc)
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private void load(LadderInfo ladder, MatchIPCInfo ipc)
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{
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currentMatch.BindValueChanged(matchChanged);
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currentMatch.BindTo(ladder.CurrentMatch);
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