Add score display

This commit is contained in:
Dean Herbert
2018-11-15 21:28:42 +09:00
parent 54b87e9c93
commit 46e163ec5e
10 changed files with 277 additions and 38 deletions

View File

@ -24,7 +24,7 @@ namespace osu.Game.Tournament.Screens
}
[BackgroundDependencyLoader]
private void load(FileBasedIPC ipc)
private void load(MatchIPCInfo ipc)
{
ipc.Beatmap.BindValueChanged(beatmapChanged, true);
ipc.Mods.BindValueChanged(modsChanged, true);

View File

@ -17,7 +17,7 @@ using OpenTK;
using OpenTK.Graphics;
using OpenTK.Input;
namespace osu.Game.Tournament.Screens.Gameplay
namespace osu.Game.Tournament.Screens.Gameplay.Components
{
public class MatchHeader : Container
{
@ -113,7 +113,7 @@ namespace osu.Game.Tournament.Screens.Gameplay
InternalChildren = new Drawable[]
{
new TeamDisplay(team, colour, flip),
new ScoreDisplay(currentTeamScore, flip, currentMatch.Value.PointsToWin)
new TeamScore(currentTeamScore, flip, currentMatch.Value.PointsToWin)
{
Colour = colour
}
@ -121,12 +121,12 @@ namespace osu.Game.Tournament.Screens.Gameplay
}
}
private class ScoreDisplay : CompositeDrawable
private class TeamScore : CompositeDrawable
{
private readonly Bindable<int?> currentTeamScore = new Bindable<int?>();
private readonly StarCounter counter;
public ScoreDisplay(Bindable<int?> score, bool flip, int count)
public TeamScore(Bindable<int?> score, bool flip, int count)
{
var anchor = flip ? Anchor.CentreRight : Anchor.CentreLeft;

View File

@ -0,0 +1,144 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.UserInterface;
using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Screens.Ladder.Components;
using OpenTK.Graphics;
namespace osu.Game.Tournament.Screens.Gameplay.Components
{
public class MatchScoreDisplay : CompositeDrawable
{
private readonly Color4 red = new Color4(186, 0, 18, 255);
private readonly Color4 blue = new Color4(17, 136, 170, 255);
private const float bar_height = 20;
private readonly Bindable<MatchPairing> currentMatch = new Bindable<MatchPairing>();
private readonly BindableInt score1 = new BindableInt();
private readonly BindableInt score2 = new BindableInt();
private readonly MatchScoreCounter score1Text;
private readonly MatchScoreCounter score2Text;
private readonly Circle score1Bar;
private readonly Circle score2Bar;
public MatchScoreDisplay()
{
RelativeSizeAxes = Axes.X;
InternalChildren = new Drawable[]
{
score1Bar = new Circle
{
Name = "top bar red",
RelativeSizeAxes = Axes.X,
Height = bar_height,
Width = 0,
Colour = red,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopRight
},
score1Text = new MatchScoreCounter
{
Colour = red,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre
},
score2Bar = new Circle
{
Name = "top bar blue",
RelativeSizeAxes = Axes.X,
Height = bar_height,
Width = 0,
Colour = blue,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopLeft
},
score2Text = new MatchScoreCounter
{
Colour = blue,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre
},
};
}
[BackgroundDependencyLoader]
private void load(LadderInfo ladder, MatchIPCInfo ipc)
{
currentMatch.BindTo(ladder.CurrentMatch);
score1.BindValueChanged(_ => updateScores());
score1.BindTo(ipc.Score1);
score2.BindValueChanged(_ => updateScores());
score2.BindTo(ipc.Score2);
}
private void updateScores()
{
score1Text.Current.Value = score1.Value;
score2Text.Current.Value = score2.Value;
var winningText = score1.Value > score2.Value ? score1Text : score2Text;
var losingText = score1.Value <= score2.Value ? score1Text : score2Text;
winningText.Winning = true;
losingText.Winning = false;
var winningBar = score1.Value > score2.Value ? score1Bar : score2Bar;
var losingBar = score1.Value <= score2.Value ? score1Bar : score2Bar;
var diff = Math.Max(score1.Value, score2.Value) - Math.Min(score1.Value, score2.Value);
losingBar.ResizeWidthTo(0, 400, Easing.OutQuint);
winningBar.ResizeWidthTo((float)Math.Pow(diff / 1000000f, 0.5), 400, Easing.OutQuint);
}
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
score1Text.X = -Math.Max(score1Text.DrawWidth / 2, score1Bar.DrawWidth);
score2Text.X = Math.Max(score2Text.DrawWidth / 2, score2Bar.DrawWidth);
}
private class MatchScoreCounter : ScoreCounter
{
public MatchScoreCounter()
{
Margin = new MarginPadding { Top = bar_height + 5, Horizontal = 10 };
Winning = false;
DisplayedCountSpriteText.FixedWidth = false;
}
public bool Winning
{
set
{
if (value)
{
DisplayedCountSpriteText.Font = "Aquatico-Regular";
DisplayedCountSpriteText.TextSize = 60;
}
else
{
DisplayedCountSpriteText.Font = "Aquatico-Light";
DisplayedCountSpriteText.TextSize = 40;
}
}
}
}
}
}

View File

@ -4,12 +4,14 @@
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Textures;
using osu.Framework.Threading;
using osu.Game.Graphics.UserInterface;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Screens.Gameplay.Components;
using osu.Game.Tournament.Screens.Ladder.Components;
using OpenTK.Graphics;
@ -23,23 +25,62 @@ namespace osu.Game.Tournament.Screens.Gameplay
public readonly Bindable<TourneyState> State = new Bindable<TourneyState>();
private TriangleButton warmupButton;
private FileBasedIPC ipc;
private MatchIPCInfo ipc;
private readonly Color4 red = new Color4(186, 0, 18, 255);
private readonly Color4 blue = new Color4(17, 136, 170, 255);
[BackgroundDependencyLoader]
private void load(LadderInfo ladder, TextureStore textures, FileBasedIPC ipc)
private void load(LadderInfo ladder, TextureStore textures, MatchIPCInfo ipc)
{
this.ipc = ipc;
AddRange(new Drawable[]
{
new MatchHeader(),
new Box
new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Height = 718 / 1080f,
Colour = new Color4(0, 255, 0, 255),
Y = 14,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Anchor = Anchor.Centre,
Origin= Anchor.Centre,
Origin = Anchor.Centre,
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
new Circle
{
Name = "top bar red",
RelativeSizeAxes = Axes.X,
Height = 10,
Width = 0.5f,
Colour = red,
},
new Circle
{
Name = "top bar blue",
RelativeSizeAxes = Axes.X,
Height = 10,
Width = 0.5f,
Colour = blue,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
},
}
},
new Box
{
// chroma key area for stable gameplay
Name = "chroma",
RelativeSizeAxes = Axes.X,
Height = 480,
Colour = new Color4(0, 255, 0, 255),
},
}
},
new ControlPanel
{

View File

@ -12,7 +12,7 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Screens.Gameplay;
using osu.Game.Tournament.Screens.Gameplay.Components;
using osu.Game.Tournament.Screens.Ladder.Components;
using OpenTK;
using OpenTK.Graphics;
@ -92,7 +92,7 @@ namespace osu.Game.Tournament.Screens.MapPool
}
[BackgroundDependencyLoader]
private void load(LadderInfo ladder, FileBasedIPC ipc)
private void load(LadderInfo ladder, MatchIPCInfo ipc)
{
currentMatch.BindValueChanged(matchChanged);
currentMatch.BindTo(ladder.CurrentMatch);