mirror of
https://github.com/osukey/osukey.git
synced 2025-08-05 07:33:55 +09:00
Add score display
This commit is contained in:
230
osu.Game.Tournament/Screens/Gameplay/Components/MatchHeader.cs
Normal file
230
osu.Game.Tournament/Screens/Gameplay/Components/MatchHeader.cs
Normal file
@ -0,0 +1,230 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Screens.Ladder.Components;
|
||||
using osu.Game.Tournament.Screens.Showcase;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
|
||||
namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||
{
|
||||
public class MatchHeader : Container
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LadderInfo ladder, TextureStore textures)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = 100;
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TournamentLogo(),
|
||||
new RoundDisplay
|
||||
{
|
||||
Y = 10,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
},
|
||||
new TeamScoreDisplay(TeamColour.Red)
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
},
|
||||
new TeamScoreDisplay(TeamColour.Blue)
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
private class TeamScoreDisplay : CompositeDrawable
|
||||
{
|
||||
private readonly TeamColour teamColour;
|
||||
|
||||
private readonly Color4 red = new Color4(129, 68, 65, 255);
|
||||
private readonly Color4 blue = new Color4(41, 91, 97, 255);
|
||||
|
||||
private readonly Bindable<MatchPairing> currentMatch = new Bindable<MatchPairing>();
|
||||
private readonly Bindable<TournamentTeam> currentTeam = new Bindable<TournamentTeam>();
|
||||
private readonly Bindable<int?> currentTeamScore = new Bindable<int?>();
|
||||
|
||||
public TeamScoreDisplay(TeamColour teamColour)
|
||||
{
|
||||
this.teamColour = teamColour;
|
||||
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
Width = 300;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LadderInfo ladder)
|
||||
{
|
||||
currentMatch.BindValueChanged(matchChanged);
|
||||
currentMatch.BindTo(ladder.CurrentMatch);
|
||||
}
|
||||
|
||||
private void matchChanged(MatchPairing match)
|
||||
{
|
||||
currentTeamScore.UnbindBindings();
|
||||
currentTeamScore.BindTo(teamColour == TeamColour.Red ? match.Team1Score : match.Team2Score);
|
||||
|
||||
currentTeam.UnbindBindings();
|
||||
currentTeam.BindTo(teamColour == TeamColour.Red ? match.Team1 : match.Team2);
|
||||
|
||||
// team may change to same team, which means score is not in a good state.
|
||||
// thus we handle this manually.
|
||||
teamChanged(currentTeam.Value);
|
||||
}
|
||||
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
switch (e.Button)
|
||||
{
|
||||
case MouseButton.Left:
|
||||
if (currentTeamScore.Value < currentMatch.Value.PointsToWin)
|
||||
currentTeamScore.Value++;
|
||||
return true;
|
||||
case MouseButton.Right:
|
||||
if (currentTeamScore.Value > 0)
|
||||
currentTeamScore.Value--;
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
private void teamChanged(TournamentTeam team)
|
||||
{
|
||||
var colour = teamColour == TeamColour.Red ? red : blue;
|
||||
var flip = teamColour != TeamColour.Red;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new TeamDisplay(team, colour, flip),
|
||||
new TeamScore(currentTeamScore, flip, currentMatch.Value.PointsToWin)
|
||||
{
|
||||
Colour = colour
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private class TeamScore : CompositeDrawable
|
||||
{
|
||||
private readonly Bindable<int?> currentTeamScore = new Bindable<int?>();
|
||||
private readonly StarCounter counter;
|
||||
|
||||
public TeamScore(Bindable<int?> score, bool flip, int count)
|
||||
{
|
||||
var anchor = flip ? Anchor.CentreRight : Anchor.CentreLeft;
|
||||
|
||||
Anchor = anchor;
|
||||
Origin = anchor;
|
||||
|
||||
InternalChild = counter = new StarCounter(count)
|
||||
{
|
||||
Anchor = anchor,
|
||||
X = (flip ? -1 : 1) * 90,
|
||||
Y = 5,
|
||||
Scale = flip ? new Vector2(-1, 1) : Vector2.One,
|
||||
};
|
||||
|
||||
currentTeamScore.BindValueChanged(scoreChanged);
|
||||
currentTeamScore.BindTo(score);
|
||||
}
|
||||
|
||||
private void scoreChanged(int? score) => counter.CountStars = score ?? 0;
|
||||
}
|
||||
|
||||
private class TeamDisplay : DrawableTournamentTeam
|
||||
{
|
||||
public TeamDisplay(TournamentTeam team, Color4 colour, bool flip)
|
||||
: base(team)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
var anchor = flip ? Anchor.CentreRight : Anchor.CentreLeft;
|
||||
|
||||
Anchor = Origin = anchor;
|
||||
|
||||
Flag.Anchor = Flag.Origin = anchor;
|
||||
Flag.RelativeSizeAxes = Axes.None;
|
||||
Flag.Size = new Vector2(60, 40);
|
||||
Flag.Margin = new MarginPadding(20);
|
||||
|
||||
InternalChild = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Flag,
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = team?.FullName.ToUpper() ?? "???",
|
||||
X = (flip ? -1 : 1) * 90,
|
||||
Y = -10,
|
||||
TextSize = 20,
|
||||
Colour = colour,
|
||||
Font = "Aquatico-Regular",
|
||||
Origin = anchor,
|
||||
Anchor = anchor,
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private class RoundDisplay : CompositeDrawable
|
||||
{
|
||||
private readonly Bindable<MatchPairing> currentMatch = new Bindable<MatchPairing>();
|
||||
|
||||
public RoundDisplay()
|
||||
{
|
||||
CornerRadius = 10;
|
||||
Masking = true;
|
||||
Width = 200;
|
||||
Height = 20;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LadderInfo ladder)
|
||||
{
|
||||
currentMatch.BindValueChanged(matchChanged);
|
||||
currentMatch.BindTo(ladder.CurrentMatch);
|
||||
}
|
||||
|
||||
private void matchChanged(MatchPairing match)
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = new Color4(95, 41, 60, 255),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Colour = Color4.White,
|
||||
Text = match.Grouping.Value?.Name.Value ?? "Unknown Grouping",
|
||||
Font = "Aquatico-Regular",
|
||||
TextSize = 18,
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,144 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Tournament.IPC;
|
||||
using osu.Game.Tournament.Screens.Ladder.Components;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||
{
|
||||
public class MatchScoreDisplay : CompositeDrawable
|
||||
{
|
||||
private readonly Color4 red = new Color4(186, 0, 18, 255);
|
||||
private readonly Color4 blue = new Color4(17, 136, 170, 255);
|
||||
|
||||
private const float bar_height = 20;
|
||||
|
||||
private readonly Bindable<MatchPairing> currentMatch = new Bindable<MatchPairing>();
|
||||
|
||||
private readonly BindableInt score1 = new BindableInt();
|
||||
private readonly BindableInt score2 = new BindableInt();
|
||||
|
||||
private readonly MatchScoreCounter score1Text;
|
||||
private readonly MatchScoreCounter score2Text;
|
||||
|
||||
private readonly Circle score1Bar;
|
||||
private readonly Circle score2Bar;
|
||||
|
||||
public MatchScoreDisplay()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
score1Bar = new Circle
|
||||
{
|
||||
Name = "top bar red",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = bar_height,
|
||||
Width = 0,
|
||||
Colour = red,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopRight
|
||||
},
|
||||
score1Text = new MatchScoreCounter
|
||||
{
|
||||
Colour = red,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre
|
||||
},
|
||||
score2Bar = new Circle
|
||||
{
|
||||
Name = "top bar blue",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = bar_height,
|
||||
Width = 0,
|
||||
Colour = blue,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopLeft
|
||||
},
|
||||
score2Text = new MatchScoreCounter
|
||||
{
|
||||
Colour = blue,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LadderInfo ladder, MatchIPCInfo ipc)
|
||||
{
|
||||
currentMatch.BindTo(ladder.CurrentMatch);
|
||||
|
||||
score1.BindValueChanged(_ => updateScores());
|
||||
score1.BindTo(ipc.Score1);
|
||||
|
||||
score2.BindValueChanged(_ => updateScores());
|
||||
score2.BindTo(ipc.Score2);
|
||||
}
|
||||
|
||||
private void updateScores()
|
||||
{
|
||||
score1Text.Current.Value = score1.Value;
|
||||
score2Text.Current.Value = score2.Value;
|
||||
|
||||
var winningText = score1.Value > score2.Value ? score1Text : score2Text;
|
||||
var losingText = score1.Value <= score2.Value ? score1Text : score2Text;
|
||||
|
||||
winningText.Winning = true;
|
||||
losingText.Winning = false;
|
||||
|
||||
var winningBar = score1.Value > score2.Value ? score1Bar : score2Bar;
|
||||
var losingBar = score1.Value <= score2.Value ? score1Bar : score2Bar;
|
||||
|
||||
var diff = Math.Max(score1.Value, score2.Value) - Math.Min(score1.Value, score2.Value);
|
||||
|
||||
losingBar.ResizeWidthTo(0, 400, Easing.OutQuint);
|
||||
winningBar.ResizeWidthTo((float)Math.Pow(diff / 1000000f, 0.5), 400, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
{
|
||||
base.UpdateAfterChildren();
|
||||
|
||||
score1Text.X = -Math.Max(score1Text.DrawWidth / 2, score1Bar.DrawWidth);
|
||||
score2Text.X = Math.Max(score2Text.DrawWidth / 2, score2Bar.DrawWidth);
|
||||
}
|
||||
|
||||
private class MatchScoreCounter : ScoreCounter
|
||||
{
|
||||
public MatchScoreCounter()
|
||||
{
|
||||
Margin = new MarginPadding { Top = bar_height + 5, Horizontal = 10 };
|
||||
Winning = false;
|
||||
|
||||
DisplayedCountSpriteText.FixedWidth = false;
|
||||
}
|
||||
|
||||
public bool Winning
|
||||
{
|
||||
set
|
||||
{
|
||||
if (value)
|
||||
{
|
||||
DisplayedCountSpriteText.Font = "Aquatico-Regular";
|
||||
DisplayedCountSpriteText.TextSize = 60;
|
||||
}
|
||||
else
|
||||
{
|
||||
DisplayedCountSpriteText.Font = "Aquatico-Light";
|
||||
DisplayedCountSpriteText.TextSize = 40;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user