add feature to adjust ScalingContainer background dim

This commit is contained in:
cdwcgt
2023-03-28 22:24:05 +09:00
parent 5c82d1f777
commit 46ede27869
3 changed files with 29 additions and 2 deletions

View File

@ -46,6 +46,8 @@ namespace osu.Game.Graphics.Containers
private BackgroundScreenStack backgroundStack;
private Bindable<float> scalingMenuBackgroundDim;
private RectangleF? customRect;
private bool customRectIsRelativePosition;
@ -138,6 +140,9 @@ namespace osu.Game.Graphics.Containers
safeAreaPadding = safeArea.SafeAreaPadding.GetBoundCopy();
safeAreaPadding.BindValueChanged(_ => Scheduler.AddOnce(updateSize));
scalingMenuBackgroundDim = config.GetBindable<float>(OsuSetting.ScalingMenuBackgroundDim);
scalingMenuBackgroundDim.ValueChanged += _ => Scheduler.AddOnce(updateSize);
}
protected override void LoadComplete()
@ -148,7 +153,9 @@ namespace osu.Game.Graphics.Containers
sizableContainer.FinishTransforms();
}
private bool requiresBackgroundVisible => (scalingMode.Value == ScalingMode.Everything || scalingMode.Value == ScalingMode.ExcludeOverlays) && (sizeX.Value != 1 || sizeY.Value != 1);
private bool requiresBackgroundVisible => (scalingMode.Value == ScalingMode.Everything || scalingMode.Value == ScalingMode.ExcludeOverlays)
&& (sizeX.Value != 1 || sizeY.Value != 1)
&& scalingMenuBackgroundDim.Value != 1f;
private void updateSize()
{
@ -161,7 +168,6 @@ namespace osu.Game.Graphics.Containers
{
AddInternal(backgroundStack = new BackgroundScreenStack
{
Colour = OsuColour.Gray(0.1f),
Alpha = 0,
Depth = float.MaxValue
});
@ -170,6 +176,7 @@ namespace osu.Game.Graphics.Containers
}
backgroundStack.FadeIn(TRANSITION_DURATION);
backgroundStack.FadeColour(OsuColour.Gray(1.0f - scalingMenuBackgroundDim.Value), 800, Easing.OutQuint);
}
else
backgroundStack?.FadeOut(TRANSITION_DURATION);