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Merge branch 'master' into mod-overlay
# Conflicts: # osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj # osu.Game/Screens/Select/PlaySongSelect.cs # osu.Game/osu.Game.csproj
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@ -21,7 +21,7 @@ using osu.Game.Modes.UI;
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namespace osu.Game.Overlays.Mods
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{
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public class ModButton : FlowContainer
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public class ModButton : FillFlowContainer
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{
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private ModIcon[] icons;
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private ModIcon displayIcon => icons[icons.Length - 1];
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@ -236,7 +236,7 @@ namespace osu.Game.Overlays.Mods
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public ModButton(Mod m)
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{
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Direction = FlowDirections.Vertical;
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Direction = FillDirection.Down;
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Spacing = new Vector2(0f, -5f);
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Size = new Vector2(100f);
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