Merge branch 'master' into mod-overlay

# Conflicts:
#	osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/osu.Game.csproj
This commit is contained in:
Dean Herbert
2017-03-02 20:27:04 +09:00
75 changed files with 860 additions and 205 deletions

View File

@ -28,9 +28,9 @@ namespace osu.Game.Overlays.Mods
private Color4 lowMultiplierColour, highMultiplierColour;
private OsuSpriteText rankedLabel, multiplierLabel;
private FlowContainer rankedMultiplerContainer;
private FillFlowContainer rankedMultiplerContainer;
private FlowContainer<ModSection> modSectionsContainer;
private FillFlowContainer<ModSection> modSectionsContainer;
public Bindable<Mod[]> SelectedMods = new Bindable<Mod[]>();
@ -238,13 +238,13 @@ namespace osu.Game.Overlays.Mods
},
},
},
new FlowContainer
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Direction = FlowDirections.Vertical,
Direction = FillDirection.Down,
Spacing = new Vector2(0f, 10f),
Children = new Drawable[]
{
@ -262,13 +262,13 @@ namespace osu.Game.Overlays.Mods
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(10).Opacity(100),
},
new FlowContainer
new FillFlowContainer
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FlowDirections.Vertical,
Direction = FillDirection.Down,
Width = content_width,
Padding = new MarginPadding
{
@ -305,7 +305,7 @@ namespace osu.Game.Overlays.Mods
},
},
// Body
modSectionsContainer = new FlowContainer<ModSection>
modSectionsContainer = new FillFlowContainer<ModSection>
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
@ -329,14 +329,14 @@ namespace osu.Game.Overlays.Mods
Colour = new Color4(172, 20, 116, 255),
Alpha = 0.5f,
},
rankedMultiplerContainer = new FlowContainer
rankedMultiplerContainer = new FillFlowContainer
{
Origin = Anchor.BottomCentre,
Anchor = Anchor.BottomCentre,
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Width = content_width,
Direction = FlowDirections.Horizontal,
Direction = FillDirection.Right,
Padding = new MarginPadding
{
Top = 20,