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Add debounce to notification sample playback logic
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@ -110,12 +110,7 @@ namespace osu.Game.Overlays.Notifications
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private void clearAll()
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{
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bool first = true;
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notifications.Children.ForEach(c =>
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{
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c.Close(first);
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first = false;
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});
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notifications.Children.ForEach(c => c.Close());
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}
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protected override void Update()
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