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Make OverlayHeader use colour schemes
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@ -26,6 +26,7 @@ namespace osu.Game.Overlays.Changelog
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private const string listing_string = "listing";
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public ChangelogHeader()
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: base(OverlayColourScheme.Purple)
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{
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BreadcrumbControl.AddItem(listing_string);
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BreadcrumbControl.Current.ValueChanged += e =>
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@ -43,14 +44,6 @@ namespace osu.Game.Overlays.Changelog
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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BreadcrumbControl.AccentColour = colours.Violet;
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TitleBackgroundColour = colours.GreyVioletDarker;
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ControlBackgroundColour = colours.GreyVioletDark;
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}
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private ChangelogHeaderTitle title;
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private void showBuild(ValueChangedEvent<APIChangelogBuild> e)
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@ -117,12 +110,6 @@ namespace osu.Game.Overlays.Changelog
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Version = null;
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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AccentColour = colours.Violet;
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}
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protected override Drawable CreateIcon() => new ScreenTitleTextureIcon(@"Icons/changelog");
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}
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}
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