Weld -> BindWith.

This commit is contained in:
Dean Herbert
2017-02-27 12:24:50 +09:00
parent bc231c6bd4
commit 47997c20ad
31 changed files with 94 additions and 93 deletions

View File

@ -24,32 +24,32 @@ namespace osu.Game.Overlays.Options.Sections
new OsuCheckbox
{
LabelText = "Background video",
Bindable = config.GetWeldedBindable<bool>(OsuConfig.VideoEditor)
Bindable = config.GetBindable<bool>(OsuConfig.VideoEditor)
},
new OsuCheckbox
{
LabelText = "Always use default skin",
Bindable = config.GetWeldedBindable<bool>(OsuConfig.EditorDefaultSkin)
Bindable = config.GetBindable<bool>(OsuConfig.EditorDefaultSkin)
},
new OsuCheckbox
{
LabelText = "Snaking sliders",
Bindable = config.GetWeldedBindable<bool>(OsuConfig.EditorSnakingSliders)
Bindable = config.GetBindable<bool>(OsuConfig.EditorSnakingSliders)
},
new OsuCheckbox
{
LabelText = "Hit animations",
Bindable = config.GetWeldedBindable<bool>(OsuConfig.EditorHitAnimations)
Bindable = config.GetBindable<bool>(OsuConfig.EditorHitAnimations)
},
new OsuCheckbox
{
LabelText = "Follow points",
Bindable = config.GetWeldedBindable<bool>(OsuConfig.EditorFollowPoints)
Bindable = config.GetBindable<bool>(OsuConfig.EditorFollowPoints)
},
new OsuCheckbox
{
LabelText = "Stacking",
Bindable = config.GetWeldedBindable<bool>(OsuConfig.EditorStacking)
Bindable = config.GetBindable<bool>(OsuConfig.EditorStacking)
},
};
}