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Weld -> BindWith.
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@ -21,42 +21,42 @@ namespace osu.Game.Overlays.Options.Sections.Gameplay
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new OptionSlider<int>
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{
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LabelText = "Background dim",
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Bindable = (BindableInt)config.GetWeldedBindable<int>(OsuConfig.DimLevel)
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Bindable = (BindableInt)config.GetBindable<int>(OsuConfig.DimLevel)
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},
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new OptionEnumDropDown<ProgressBarType>
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{
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LabelText = "Progress display",
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Bindable = config.GetWeldedBindable<ProgressBarType>(OsuConfig.ProgressBarType)
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Bindable = config.GetBindable<ProgressBarType>(OsuConfig.ProgressBarType)
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},
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new OptionEnumDropDown<ScoreMeterType>
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{
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LabelText = "Score meter type",
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Bindable = config.GetWeldedBindable<ScoreMeterType>(OsuConfig.ScoreMeter)
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Bindable = config.GetBindable<ScoreMeterType>(OsuConfig.ScoreMeter)
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},
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new OptionSlider<double>
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{
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LabelText = "Score meter size",
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Bindable = (BindableDouble)config.GetWeldedBindable<double>(OsuConfig.ScoreMeterScale)
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Bindable = (BindableDouble)config.GetBindable<double>(OsuConfig.ScoreMeterScale)
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},
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new OsuCheckbox
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{
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LabelText = "Always show key overlay",
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Bindable = config.GetWeldedBindable<bool>(OsuConfig.KeyOverlay)
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Bindable = config.GetBindable<bool>(OsuConfig.KeyOverlay)
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},
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new OsuCheckbox
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{
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LabelText = "Show approach circle on first \"Hidden\" object",
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Bindable = config.GetWeldedBindable<bool>(OsuConfig.HiddenShowFirstApproach)
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Bindable = config.GetBindable<bool>(OsuConfig.HiddenShowFirstApproach)
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},
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new OsuCheckbox
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{
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LabelText = "Scale osu!mania scroll speed with BPM",
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Bindable = config.GetWeldedBindable<bool>(OsuConfig.ManiaSpeedBPMScale)
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Bindable = config.GetBindable<bool>(OsuConfig.ManiaSpeedBPMScale)
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},
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new OsuCheckbox
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{
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LabelText = "Remember osu!mania scroll speed per beatmap",
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Bindable = config.GetWeldedBindable<bool>(OsuConfig.UsePerBeatmapManiaSpeed)
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Bindable = config.GetBindable<bool>(OsuConfig.UsePerBeatmapManiaSpeed)
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},
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};
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}
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