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Weld -> BindWith.
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@ -21,22 +21,22 @@ namespace osu.Game.Overlays.Options.Sections.Graphics
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new OptionEnumDropDown<WindowMode>
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{
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LabelText = "Screen mode",
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Bindable = config.GetWeldedBindable<WindowMode>(FrameworkConfig.WindowMode),
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Bindable = config.GetBindable<WindowMode>(FrameworkConfig.WindowMode),
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},
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new OsuCheckbox
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{
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LabelText = "Letterboxing",
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Bindable = config.GetWeldedBindable<bool>(FrameworkConfig.Letterboxing),
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Bindable = config.GetBindable<bool>(FrameworkConfig.Letterboxing),
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},
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new OptionSlider<int>
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{
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LabelText = "Horizontal position",
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Bindable = (BindableInt)config.GetWeldedBindable<int>(FrameworkConfig.LetterboxPositionX)
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Bindable = (BindableInt)config.GetBindable<int>(FrameworkConfig.LetterboxPositionX)
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},
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new OptionSlider<int>
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{
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LabelText = "Vertical position",
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Bindable = (BindableInt)config.GetWeldedBindable<int>(FrameworkConfig.LetterboxPositionY)
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Bindable = (BindableInt)config.GetBindable<int>(FrameworkConfig.LetterboxPositionY)
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},
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};
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}
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